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电魂网络(603258) - 2022 Q4 - 年度财报
2023-03-30 16:00
Dividend Distribution - The company plans to distribute a cash dividend of RMB 8.25 per 10 shares to all shareholders, based on the total share capital minus the shares held in the repurchase account[5]. - The total cash dividend amount (including tax) is RMB 199,350,648.75, which represents 99.16% of the net profit attributable to ordinary shareholders in the consolidated financial statements[187]. - The company has a policy to distribute at least 30% of the average distributable profit over the last three years in cash dividends, with specific minimum ratios based on the company's development stage and capital expenditure plans[183]. - In mature stages without significant capital expenditures, the minimum cash dividend ratio is set at 80%[183]. - The company emphasizes the importance of maintaining a continuous and stable profit distribution policy to ensure reasonable returns for investors, especially small and medium-sized shareholders[183]. - The cash dividend distribution does not include any capital reserve transfer to increase share capital or other forms of profit distribution[184]. - The company has not proposed a cash profit distribution plan for the reporting period, as the parent company's distributable profits are positive[186]. - The company has not made any adjustments to its dividend distribution policy during the reporting period[184]. Financial Performance - The company's operating revenue for 2022 was ¥790,619,648.99, a decrease of 20.64% compared to ¥996,290,977.71 in 2021[25]. - The net profit attributable to shareholders for 2022 was ¥201,044,463.22, down 40.66% from ¥338,827,868.38 in the previous year[25]. - The net profit after deducting non-recurring gains and losses was ¥176,065,478.53, a decline of 37.45% from ¥281,485,401.56 in 2021[25]. - The net cash flow from operating activities decreased by 55.79% to ¥140,584,726.30 from ¥317,963,934.60 in 2021[25]. - The total assets at the end of 2022 were ¥2,893,049,901.97, a decrease of 6.52% compared to ¥3,094,883,163.10 at the end of 2021[25]. - The net assets attributable to shareholders at the end of 2022 were ¥2,406,294,372.84, down 1.92% from ¥2,453,323,403.39 in 2021[25]. - Basic earnings per share for 2022 were ¥0.83, a decrease of 41.13% from ¥1.41 in 2021[26]. - The weighted average return on net assets was 8.07% in 2022, down from 14.60% in 2021, reflecting a decline of 6.53%[26]. Risk Management - The company has detailed risk disclosures in the management discussion and analysis section, highlighting potential future risks[8]. - The company emphasizes the importance of investment risk awareness in its forward-looking statements[6]. - The company has not violated decision-making procedures for external guarantees[8]. - There are no non-operating fund occupations by controlling shareholders or related parties reported[7]. Corporate Governance - The company has received a standard unqualified audit report from Zhonghui Certified Public Accountants[4]. - The board of directors has confirmed that all members attended the board meeting, ensuring accountability for the report's accuracy[3]. - The company held 10 board meetings and 9 supervisory meetings during the reporting period, ensuring compliance with governance standards[153][154]. - The company emphasizes transparency and investor relations, providing multiple channels for communication and feedback to enhance investor satisfaction[155]. - The company has a robust governance structure with a focus on performance-based compensation for its executives[163]. - The company has established several specialized committees under the board, including an Audit Committee and a Strategic Committee[171]. Market and Product Development - The company plans to focus on new product development and market expansion strategies in the upcoming year[25]. - The company is exploring potential mergers and acquisitions to enhance its market position and operational capabilities[25]. - The company is actively expanding its market presence through collaborations, such as partnering with museums and esports towns to create an esports ecological industry chain[37]. - The company has a diverse product pipeline, including titles like "Luhida: Origins" and "Craftsman and Traveler," which are set to launch in 2023[86]. - The company aims to enhance its core competitiveness by continuously iterating on competitive products and launching several new games in 2023 to ensure stable revenue streams[138]. Social Responsibility - The company has committed to social responsibility by establishing a public library, "Silicon Valley Book Room," providing over 1,200 square meters of cultural space for community use[38]. - The total investment in social responsibility initiatives amounted to 669,100 yuan, benefiting 30,000 people[199]. - Total investment in poverty alleviation and rural revitalization projects amounted to 391.1 million yuan[200]. - Financial contribution to these projects was 359.8 million yuan[200]. - Material donations accounted for 31.3 million yuan[200]. Employee Management - The company has a structured compensation system for directors and senior management, linking remuneration to company performance[163]. - The company has implemented a salary management system aimed at attracting and retaining talent, combining fixed and variable compensation[180]. - The company conducted training programs to enhance employee skills and promote a proactive learning environment[181]. - The company has a well-established talent cultivation system, ensuring a high-quality technical research and development team[99]. Industry Trends - The gaming industry is expected to see a rebound in user consumption willingness and capacity, with a normalization of regulatory policies contributing to this recovery[129]. - The approval and issuance of game licenses have returned to a normalized state, which is anticipated to improve supply and benefit leading companies in the industry[129]. - The emergence of technologies like the metaverse and AIGC is expected to significantly influence the gaming industry, enhancing user engagement and experience[131]. - The esports industry is expected to benefit from favorable government policies, including the establishment of national vocational standards for esports players, which will support professional development in the sector[134]. Financial Investments - The company invested RMB 50 million in a semiconductor industry partnership and established a new subsidiary with a registered capital of RMB 30 million[150]. - The company completed the acquisition of a 20% stake in a gaming company for RMB 126.4 million, enhancing its market position[150]. - The company increased its investment in its Singapore subsidiary by USD 13 million, raising its registered capital to USD 28 million[150]. - The company established a wholly-owned subsidiary in Australia with an investment of USD 20 million, expanding its international presence[150].
电魂网络:关于召开2022年度业绩暨现金分红说明会的公告
2023-03-30 09:44
证券代码:603258 证券简称:电魂网络 公告编号:2023-024 杭州电魂网络科技股份有限公司 关于召开 2022 年度业绩暨现金分红说明会的公告 本公司董事会及全体董事保证本公告内容不存在任何虚假记载、误导性陈述 或者重大遗漏,并对其内容的真实性、准确性和完整性承担个别及连带责任。 重要内容提示: http://roadshow.sseinfo.com/) 会议召开方式:上证路演中心网络互动 投资者可于 2023 年 03 月 31 日(星期五) 至 04 月 07 日(星期五)16:00 前登录 上证路演中心网站首页点击"提问预征集"栏目或通过公司邮箱 dianhun@dianhun.cn 进行提问。公司将在说明会上对投资者普遍关注的问题进行 回答。 二、 说明会召开的时间、地点 (一) 会议召开时间:2023 年 04 月 10 日 上午 10:00-11:00 (二) 会议召开地点:上证路演中心 会议召开时间:2023 年 04 月 10 日(星期一) 上午 10:00-11:00 会议召开地点:上海证券交易所上证路演中心(网址: (三) 会议召开方式:上证路演中心网络互动 三、 参加人员 董事 ...
电魂网络(603258) - 2022 Q3 - 季度财报
2022-10-27 16:00
2022 年第三季度报告 证券代码:603258 证券简称:电魂网络 杭州电魂网络科技股份有限公司 2022 年第三季度报告 本公司董事会及全体董事保证本公告内容不存在任何虚假记载、误导性陈述 或者重大遗漏,并对其内容的真实性、准确性和完整性承担法律责任。 重要内容提示: 公司董事会、监事会及董事、监事、高级管理人员保证季度报告内容的真实、准确、完整, 不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 公司负责人胡建平、主管会计工作负责人朱小素及会计机构负责人(会计主管人员)范书淞 保证季度报告中财务信息的真实、准确、完整。 第三季度财务报表是否经审计 □是 √否 一、 主要财务数据 (一)主要会计数据和财务指标 单位:元 币种:人民币 | 项目 | 本报告期 | 本报告期 比上年同 期增减变 | | 年初至报告期 末比上年同期 增减变动幅度 | | --- | --- | --- | --- | --- | | | | | 年初至报告期末 | | | | | 动幅度(%) | | (%) | | 营业收入 | 184,033,923.26 | -28.43 | 617,443,872.06 ...
电魂网络(603258) - 2022 Q2 - 季度财报
2022-08-30 16:00
[Definitions](index=4&type=section&id=Item%201.%20Definitions) This section defines key professional terms and company abbreviations, including various game types and the full names and short forms of subsidiaries and affiliates - This section mainly explains the professional terms and company entity abbreviations used in the report, including definitions of various games (client games, web games, mobile online games) and the full names and short forms of the company's subsidiaries and associated companies[10](index=10&type=chunk)[11](index=11&type=chunk)[12](index=12&type=chunk) [Company Profile and Key Financial Indicators](index=7&type=section&id=Item%202.%20Company%20Profile%20and%20Key%20Financial%20Indicators) [Key Accounting Data and Financial Indicators](index=8&type=section&id=Item%202.7.%20Key%20Accounting%20Data%20and%20Financial%20Indicators) In H1 2022, the company experienced significant performance decline, with revenue down 14.71% and net profit down 30.13%, indicating pressure on profitability and cash flow Key Accounting Data for H1 2022 | Key Accounting Data | Current Period (Jan-Jun) | Prior Year Period | YoY Change (%) | | :--- | :--- | :--- | :--- | | Operating Revenue | 433,409,948.80 RMB | 508,187,124.02 RMB | -14.71% | | Net Profit Attributable to Shareholders of Listed Company | 145,428,550.28 RMB | 208,134,319.23 RMB | -30.13% | | Net Profit Attributable to Shareholders of Listed Company (Excluding Non-recurring Items) | 125,440,995.85 RMB | 176,155,589.47 RMB | -28.79% | | Net Cash Flow from Operating Activities | 42,511,773.08 RMB | 137,288,044.05 RMB | -69.03% | | Net Assets Attributable to Shareholders of Listed Company | 2,322,385,264.93 RMB | 2,453,323,403.39 RMB | -5.34% (vs. end of prior year) | | Total Assets | 2,857,398,645.47 RMB | 3,094,883,163.10 RMB | -7.67% (vs. end of prior year) | Key Financial Indicators for H1 2022 | Key Financial Indicators | Current Period (Jan-Jun) | Prior Year Period | YoY Change (%) | | :--- | :--- | :--- | :--- | | Basic Earnings Per Share (RMB/share) | 0.59 | 0.86 | -31.40% | | Diluted Earnings Per Share (RMB/share) | 0.60 | 0.86 | -30.23% | | Weighted Average Return on Net Assets (%) | 5.97% | 8.94% | Decreased by 2.97 percentage points | | Weighted Average Return on Net Assets (Excluding Non-recurring Items) (%) | 5.15% | 7.57% | Decreased by 2.42 percentage points | - During the reporting period, the company's non-recurring gains and losses totaled **19.99 million RMB**, primarily from government subsidies (**12.50 million RMB**) and gains/losses from holding and disposing of financial assets (**7.31 million RMB**)[23](index=23&type=chunk)[24](index=24&type=chunk) [Management Discussion and Analysis](index=10&type=section&id=Item%203.%20Management%20Discussion%20and%20Analysis) [Principal Business and Industry Overview](index=10&type=section&id=Item%203.1.%20Principal%20Business%20and%20Industry%20Overview) The company focuses on R&D and operation of quality online games, with core products like 'Dream of Three Kingdoms' series, operating across various models, amidst a slight overall market decline but growth in client games and overseas business - The company's core self-developed products include PC games like **Dream of Three Kingdoms**, **Dream Tower Defense**, and **Dream of Three Kingdoms 2**, and mobile games such as **Dream of Three Kingdoms Mobile (Remake)**, **My Hero**, and **Barbarian Brawl** Notably, **Dream of Three Kingdoms 2** was selected for the 2022 Hangzhou Asian Games esports event[29](index=29&type=chunk) - The company has a pipeline of key products, including **Lucida: Origin**, **Leap Traveler**, **Kapula Contract**, **Spiral Warrior**, and **Barbarian Brawl 2**, laying a foundation for future growth[39](index=39&type=chunk)[40](index=40&type=chunk) - The company has established four mature operating models: self-operation, licensed operation, co-operation, and agency operation, to adapt to diverse product and market demands[54](index=54&type=chunk)[55](index=55&type=chunk) Key Data for China's Gaming Industry in H1 2022 | Market | Indicator | Amount/Scale | YoY Change | | :--- | :--- | :--- | :--- | | **Overall Market** | Actual Sales Revenue | 147.79 billion RMB | -1.80% | | | User Scale | Approx 666 million people | -0.13% | | **Mobile Games** | Actual Sales Revenue | 110.48 billion RMB | -3.74% | | **Client Games** | Actual Sales Revenue | 30.74 billion RMB | +2.85% | | **Overseas Game Exports** | Self-developed Game Overseas Revenue | 8.99 billion USD | +6.16% | | **Esports** | Actual Sales Revenue | 63.71 billion RMB | -11.59% | [Analysis of Core Competencies](index=25&type=section&id=Item%203.2.%20Analysis%20of%20Core%20Competencies) Core competencies include deep cultivation of Chinese-style esports, mature event operations, robust talent development, strong marketing and R&D, and leveraging regional industry clusters - The company continues to cultivate high-quality Chinese-style games, exemplified by the **Dream of Three Kingdoms** series, rooted in Chinese history and culture, and has been recognized as a 'National Key Cultural Export Enterprise' for three consecutive years[66](index=66&type=chunk)[67](index=67&type=chunk)[69](index=69&type=chunk) - The company possesses a mature Chinese-style esports event operation system and has established a comprehensive talent incentive and development mechanism, ensuring the stability and innovation of its R&D and management teams[70](index=70&type=chunk)[72](index=72&type=chunk) - The company has developed multiple core technologies in server and client-side development, such as game engines and distributed server architecture, achieving a leading domestic level, and has established a data-driven refined marketing and operation system[73](index=73&type=chunk) - Headquartered in Hangzhou with its subsidiary Youdong Network in Xiamen, the company fully leverages the animation and gaming industry cluster advantages of the Yangtze River Delta and Xiamen regions, fostering an industrial agglomeration effect[74](index=74&type=chunk) [Discussion and Analysis of Operations](index=28&type=section&id=Item%203.3.%20Discussion%20and%20Analysis%20of%20Operations) H1 2022 saw revenue and net profit decline due to industry slowdown, yet R&D investment increased, and the company accelerated global expansion and explored 'culture + esports' integration Operating Performance for H1 2022 | Indicator | Amount | YoY Change | | :--- | :--- | :--- | | Operating Revenue | 433 million RMB | -14.71% | | Net Profit Attributable to Parent | 145 million RMB | -30.13% | | Total Assets | 2.86 billion RMB | -7.67% | | Net Assets Attributable to Parent | 2.32 billion RMB | -5.34% | - The company continued to increase R&D investment, with R&D expenses reaching **98.36 million RMB** during the reporting period, accounting for **22.70%** of operating revenue[76](index=76&type=chunk) - The company accelerated its global expansion by increasing capital in its Singapore subsidiary by **13 million USD** and establishing a wholly-owned subsidiary in Australia, while also completing the full acquisition of its subsidiary Youdong Network to strengthen its overseas capabilities[79](index=79&type=chunk)[80](index=80&type=chunk) - The company actively explores new 'culture, tourism, and creative' models, with its game **Dream of Three Kingdoms 2** collaborating with multiple national scenic areas like Mount Hua, Fanjing Mountain, and Qingming Riverside Landscape Park to promote integrated online and offline resources[81](index=81&type=chunk)[82](index=82&type=chunk) [Analysis of Key Operating Conditions](index=30&type=section&id=Item%203.4.%20Analysis%20of%20Key%20Operating%20Conditions) Revenue decreased due to lower game top-ups, management expenses rose from severance costs, and operating cash flow significantly declined, while fair value income dropped and construction in progress increased Analysis of Major Financial Statement Item Changes | Item | Current Period Amount | Prior Year Period Amount | Change (%) | Primary Reason | | :--- | :--- | :--- | :--- | :--- | | Operating Revenue | 433 million RMB | 508 million RMB | -14.71% | Decrease in game top-up income | | Management Expenses | 59.71 million RMB | 45.67 million RMB | 30.74% | Increase in employee severance costs | | Financial Expenses | -15.37 million RMB | -2.80 million RMB | Not Applicable | Decrease in exchange losses and increase in interest income | | Net Cash Flow from Operating Activities | 42.51 million RMB | 137 million RMB | -69.03% | Decrease in game top-up income, increase in employee severance payments | | Net Cash Flow from Investing Activities | 158 million RMB | -106 million RMB | Not Applicable | Increase in net redemption of matured bank wealth management products | - Fair value change income was **-29.92 million RMB**, a decrease of **24.13 million RMB** compared to the same period last year, primarily due to changes in fair value caused by the delisting of the company's investment in Luodun Development[88](index=88&type=chunk) - The ending balance of construction in progress increased by **755.23%** compared to the end of last year, mainly due to the delivery of the Xiamen Jimei office building purchased by subsidiary Youdong Network[90](index=90&type=chunk) [Risk Analysis and Other Disclosures](index=33&type=section&id=Item%203.5.%20Risk%20Analysis%20and%20Other%20Disclosures) The company faces risks from intense competition, tightening regulations, high reliance on 'Dream of Three Kingdoms', underperforming projects, talent loss, and overseas market uncertainties, with mitigation measures in place - The company faces intense industry competition and increasingly stringent policy and regulatory risks, including anti-addiction measures for minors and game license approvals[98](index=98&type=chunk)[99](index=99&type=chunk) - The company's operating revenue is highly dependent on the single PC game **Dream of Three Kingdoms**, which accounted for **63.02%** of total operating revenue during the reporting period, posing a risk of the product entering a declining paid user cycle[100](index=100&type=chunk) - The company faces multiple risks including underperforming self-developed projects, talent loss, and uncertainties in overseas market expansion[101](index=101&type=chunk)[102](index=102&type=chunk)[103](index=103&type=chunk) - During the reporting period, the company completed the acquisition of the remaining **20%** equity in Xiamen Youdong Network Technology Co., Ltd., and increased capital in its Singapore subsidiary by **13 million USD**[104](index=104&type=chunk)[105](index=105&type=chunk) [Corporate Governance](index=37&type=section&id=Item%204.%20Corporate%20Governance) [Shareholders' Meetings and Equity Incentives](index=37&type=section&id=Item%204.1.%20Shareholders'%20Meetings%20and%20Equity%20Incentives) The company held two shareholders' meetings, approving key proposals, and dynamically managed equity incentive plans by repurchasing restricted shares from departed recipients and vesting shares for eligible ones - Two shareholders' meetings were held during the reporting period, approving key proposals including the **2021 Annual Report**, **profit distribution plan**, and the **acquisition of 20% equity in Xiamen Youdong Network**[108](index=108&type=chunk) - The company dynamically managed its 2019 and 2020 restricted stock incentive plans, repurchasing and cancelling a total of **768,000** granted but unvested restricted shares due to the departure of some incentive recipients[110](index=110&type=chunk) - The conditions for the third vesting period of the initial grant under the company's 2019 restricted stock incentive plan have been met, and **843,200** restricted shares were unvested for **59** incentive recipients[110](index=110&type=chunk) [Environmental and Social Responsibility](index=39&type=section&id=Item%205.%20Environmental%20and%20Social%20Responsibility) [Fulfillment of Social Responsibilities](index=39&type=section&id=Item%205.2.%20Fulfillment%20of%20Social%20Responsibilities) As an internet company with minimal environmental impact, the company actively fulfills social responsibilities through continuous support for education, rural revitalization, and pandemic relief efforts - The company continues to fulfill its social responsibilities, primarily investing in supporting education in mountainous areas, public welfare, and pandemic relief during the reporting period[114](index=114&type=chunk) - Since 2016, the company has continuously sponsored impoverished students at Tubu Primary School in Nayong County, Guizhou, and continued to donate to **39** students in the first half of 2022[114](index=114&type=chunk) - During the pandemic, the company actively distributed **3,000** New Year gift packages to quarantined individuals and donated medical supplies such as thermometers to communities[115](index=115&type=chunk)[116](index=116&type=chunk) [Significant Matters](index=41&type=section&id=Item%206.%20Significant%20Matters) [Fulfillment of Commitments and Significant Related Party Transactions](index=41&type=section&id=Item%206.10.%20Fulfillment%20of%20Commitments%20and%20Significant%20Related%20Party%20Transactions) The company strictly fulfilled IPO commitments; significant related party transactions included a 50 million RMB private equity fund subscription by a subsidiary, with routine transactions also occurring - The company's actual controllers, shareholders, and the company itself strictly fulfilled commitments related to share lock-ups, non-compete clauses, and related party transactions made during the initial public offering[119](index=119&type=chunk)[120](index=120&type=chunk) - The company's estimated routine related party transactions for 2022 are **5.695 million RMB**, with **1.527 million RMB** actually incurred as of the end of the reporting period[129](index=129&type=chunk) - The company's wholly-owned subsidiary Dianhun Venture Capital subscribed for **50 million RMB** in units of Kunqiao Phase II (Xiamen) Semiconductor Industry Equity Investment Partnership (Limited Partnership) using its own funds, constituting a related party transaction[132](index=132&type=chunk) [Share Changes and Shareholder Information](index=50&type=section&id=Item%207.%20Share%20Changes%20and%20Shareholder%20Information) [Share Capital Changes and Shareholder Structure](index=50&type=section&id=Item%207.1.%20Share%20Capital%20Changes%20and%20Shareholder%20Structure) Total share capital decreased due to restricted stock repurchases, with 25,197 shareholders at period-end, and actual controllers maintaining joint control through a concerted action agreement - During the reporting period, due to two repurchases and cancellations of restricted shares from departed incentive recipients, the company's total share capital decreased by **864,000** shares, with the ending total share capital at **245,858,900** shares[136](index=136&type=chunk)[137](index=137&type=chunk)[138](index=138&type=chunk)[139](index=139&type=chunk) Top Ten Shareholders' Holdings as of the End of the Reporting Period | Shareholder Name | Ending Shareholding (shares) | Percentage of Total Share Capital (%) | | :--- | :--- | :--- | | Chen Fang | 27,728,000 | 11.28% | | Hu Jianping | 26,387,100 | 10.73% | | Wu Wenzhong | 23,926,000 | 9.73% | | Hu Yubiao | 22,180,000 | 9.02% | | Zheng Jinxiu | 19,865,600 | 8.08% | | Yu Xiaoliang | 17,883,900 | 7.27% | | Lin Qingyuan | 15,079,900 | 6.13% | | Xu Defa | 4,182,300 | 1.70% | | Hao Jie | 2,984,000 | 1.21% | | Hong Kong Securities Clearing Company Limited | 2,713,975 | 1.10% | - The company's actual controllers are Hu Jianping, Chen Fang, and Hu Yubiao, who maintain a concerted action relationship through a 'Concerted Action Agreement', with Hu Jianping and Chen Fang being a married couple[145](index=145&type=chunk) [Preferred Shares Information](index=54&type=section&id=Item%208.%20Preferred%20Shares%20Information) The company had no preferred shares during the reporting period - The company had no preferred shares during the reporting period[151](index=151&type=chunk) [Bonds Information](index=55&type=section&id=Item%209.%20Bonds%20Information) The company had no corporate bonds, company bonds, or non-financial enterprise debt financing instruments during the reporting period - The company had no corporate bonds, company bonds, or non-financial enterprise debt financing instruments during the reporting period[153](index=153&type=chunk) [Financial Report](index=56&type=section&id=Item%2010.%20Financial%20Report) [Financial Statement Summary](index=56&type=section&id=Item%2010.2.%20Financial%20Statement%20Summary) This section presents the unaudited consolidated and parent company financial statements for H1 2022, detailing assets, liabilities, equity, revenue, and net profit Consolidated Financial Statement Core Data (June 30, 2022 / January-June 2022) | Statement Item | Amount (RMB) | | :--- | :--- | | **Balance Sheet (Period-End)** | | | Total Assets | 2,857,398,645.47 | | Total Liabilities | 528,967,495.11 | | Total Owners' Equity Attributable to Parent Company | 2,322,385,264.93 | | **Income Statement (Reporting Period)** | | | Total Operating Revenue | 433,409,948.80 | | Total Operating Costs | 286,204,756.28 | | Total Profit | 164,327,254.83 | | Net Profit | 150,313,694.43 | | Net Profit Attributable to Parent Company Shareholders | 145,428,550.28 | | **Cash Flow Statement (Reporting Period)** | | | Net Cash Flow from Operating Activities | 42,511,773.08 | | Net Cash Flow from Investing Activities | 158,492,029.01 | | Net Cash Flow from Financing Activities | -245,766,903.82 | | Cash and Cash Equivalents at Period-End | 876,377,550.37 |
电魂网络(603258) - 2022 Q1 - 季度财报
2022-04-28 16:00
2022 年第一季度报告 证券代码:603258 证券简称:电魂网络 杭州电魂网络科技股份有限公司 2022 年第一季度报告 本公司董事会及全体董事保证本公告内容不存在任何虚假记载、误导性陈 述或者重大遗漏,并对其内容的真实性、准确性和完整性承担个别及连带责任。 重要内容提示 公司董事会、监事会及董事、监事、高级管理人员保证季度报告内容的真实、准确、完整,不存 在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 公司负责人胡建平、主管会计工作负责人朱小素及会计机构负责人(会计主管人员)范书淞保证 季度报告中财务报表信息的真实、准确、完整。 第一季度财务报表是否经审计 □是 √否 一、 主要财务数据 (一)主要会计数据和财务指标 单位:元 币种:人民币 | 项目 | 本报告期 | 本报告期比上年同期增减 变动幅度(%) | | --- | --- | --- | | 营业收入 | 227,013,730.65 | -13.75 | | 归属于上市公司股东的净利润 | 71,450,812.23 | -29.93 | | 归属于上市公司股东的扣除非经常 | 64,937,799.81 | -29.92 ...
电魂网络(603258) - 2021 Q4 - 年度财报
2022-03-30 16:00
2021 年年度报告 1 / 229 公司代码:603258 公司简称:电魂网络 杭州电魂网络科技股份有限公司 2021 年年度报告 2021 年年度报告 重要提示 一、 本公司董事会、监事会及董事、监事、高级管理人员保证年度报告内容的真实性、准确性、 完整性,不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 二、 公司全体董事出席董事会会议。 三、 中汇会计师事务所(特殊普通合伙)为本公司出具了标准无保留意见的审计报告。 四、 公司负责人胡建平、主管会计工作负责人朱小素及会计机构负责人(会计主管人员)朱小素 声明:保证年度报告中财务报告的真实、准确、完整。 五、 董事会决议通过的本报告期利润分配预案或公积金转增股本预案 公司2021年利润分配预案为:拟以实施权益分派股权登记日登记的总股本扣除公司回购专用 账户的股数为基数,向全体股东每10股派发现金股利人民币8.25元(含税)。本次利润分配不进 行资本公积转增股本,不进行其他形式利润分配。 六、 前瞻性陈述的风险声明 √适用 □不适用 本报告所涉及的发展战略、经营计划等前瞻性陈述,不构成公司对投资者的实质承诺,敬请 投资者注意投资风险。 七 ...
电魂网络(603258) - 2021 Q3 - 季度财报
2021-10-28 16:00
2021 年第三季度报告 证券代码:603258 证券简称:电魂网络 杭州电魂网络科技股份有限公司 2021 年第三季度报告 本公司董事会及全体董事保证本公告内容不存在任何虚假记载、误导性陈述 或者重大遗漏,并对其内容的真实性、准确性和完整性承担个别及连带责任。 重要内容提示: 公司董事会、监事会及董事、监事、高级管理人员保证季度报告内容的真实、准确、完整, 不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 公司负责人胡建平、主管会计工作负责人朱小素及会计机构负责人(会计主管人员)马骁峰 保证季度报告中财务报表信息的真实、准确、完整。 第三季度财务报表是否经审计 □是 √否 一、 主要财务数据 (一)主要会计数据和财务指标 单位:元 币种:人民币 | 项目 | 本报告期 | 本报告期比 上年同期增 | 年初至报告期末 | 年初至报告期 末比上年同期 | | --- | --- | --- | --- | --- | | | | 减变动幅度 | | 增减变动幅度 | | | | (%) | | (%) | | 营业收入 | 257,137,000.75 | -1.76 | 765,324,12 ...
电魂网络(603258) - 2021 Q2 - 季度财报
2021-08-20 16:00
2021 年半年度报告 公司代码:603258 公司简称:电魂网络 杭州电魂网络科技股份有限公司 2021 年半年度报告 1 / 159 2021 年半年度报告 重要提示 五、 董事会决议通过的本报告期利润分配预案或公积金转增股本预案 无 六、 前瞻性陈述的风险声明 √适用 □不适用 本报告所涉及的发展战略、经营计划等前瞻性陈述,不构成公司对投资者的实质承诺,敬请 投资者注意投资风险。 七、 是否存在被控股股东及其关联方非经营性占用资金情况 否 八、 是否存在违反规定决策程序对外提供担保的情况? 否 九、 是否存在半数以上董事无法保证公司所披露半年度报告的真实性、准确性和完整性 否 十、 重大风险提示 公司已在本报告中对公司的风险进行了详细阐述,敬请查阅"第三节 管理层讨论与分析" 之"五、其他披露事项"中"(一)可能面对的风险"部分的内容。 十一、 其他 □适用 √不适用 2 / 159 一、 本公司董事会、监事会及董事、监事、高级管理人员保证半年度报告内容的真实、准确、 完整,不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 二、 公司全体董事出席董事会会议。 三、 本半年度报告未经审计 ...
电魂网络(603258) - 2021 Q2 - 季度财报
2021-08-19 16:00
2021 年半年度报告 公司代码:603258 公司简称:电魂网络 杭州电魂网络科技股份有限公司 2021 年半年度报告 1 / 159 2021 年半年度报告 重要提示 五、 董事会决议通过的本报告期利润分配预案或公积金转增股本预案 无 六、 前瞻性陈述的风险声明 √适用 □不适用 本报告所涉及的发展战略、经营计划等前瞻性陈述,不构成公司对投资者的实质承诺,敬请 投资者注意投资风险。 七、 是否存在被控股股东及其关联方非经营性占用资金情况 否 八、 是否存在违反规定决策程序对外提供担保的情况? 否 九、 是否存在半数以上董事无法保证公司所披露半年度报告的真实性、准确性和完整性 否 十、 重大风险提示 公司已在本报告中对公司的风险进行了详细阐述,敬请查阅"第三节 管理层讨论与分析" 之"五、其他披露事项"中"(一)可能面对的风险"部分的内容。 十一、 其他 □适用 √不适用 2 / 159 一、 本公司董事会、监事会及董事、监事、高级管理人员保证半年度报告内容的真实、准确、 完整,不存在虚假记载、误导性陈述或重大遗漏,并承担个别和连带的法律责任。 二、 公司全体董事出席董事会会议。 三、 本半年度报告未经审计 ...
电魂网络(603258) - 2021 Q1 - 季度财报
2021-04-29 16:00
2021 年第一季度报告 公司代码:603258 公司简称:电魂网络 杭州电魂网络科技股份有限公司 2021 年第一季度报告 1 / 20 | 一、 | 重要提示 3 | | --- | --- | | 二、 | 公司基本情况 3 | | 三、 | 重要事项 6 | | 四、 | 附录 9 | 2021 年第一季度报告 一、 重要提示 二、 公司基本情况 2.1 主要财务数据 单位:元 币种:人民币 | | 本报告期末 | 上年度末 | 本报告期末比上年 度末增减(%) | | | --- | --- | --- | --- | --- | | 总资产 | 3,089,299,505.29 | 3,016,020,005.83 | 2.43 | | | 归属于上市公司股东的净资 | 2,328,395,876.52 | 2,219,880,236.64 | 4.89 | | | 产 | | | | | | | 年初至报告期末 | 上年初至上年报告期末 | 比上年同期增减 | | | | | | (%) | | | 经营活动产生的现金流量净 | 65,978,649.52 | 145,073,877.88 | ...