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电魂网络: 股东减持股份计划公告
Zheng Quan Zhi Xing· 2025-06-11 11:35
一、减持主体的基本情况 股东名称 胡建平 证券代码:603258 证券简称:电魂网络 公告编号:2025-018 杭州电魂网络科技股份有限公司 本公司董事会、全体董事及相关股东保证本公告内容不存在任何虚假记载、 误导性陈述或者重大遗漏,并对其内容的真实性、准确性和完整性承担法律责任。 重要内容提示: ? 大股东及董监高持股的基本情况 截至本公告披露日,杭州电魂网络科技股份有限公司(以下简称"公司") 实际控制人之一、董事长、总经理胡建平先生持有公司股份 23,557,100 股,占 公司股份总数的 9.63%。 ? 减持计划的主要内容 公司于 2025 年 6 月 11 日收到胡建平先生发来的《股东减持计划告知函》, 胡建平先生因个人资金需求计划通过集中竞价及大宗交易方式减持公司股份不 超过 4,890,646 股,即不超过公司总股本的 2.00%,其中:拟通过集中竞价交易 方式减持公司股份不超过 2,445,323 股(即不超过公司总股本的 1.00%);拟通 过大宗交易方式减持公司股份不超过 2,445,323 股(即不超过公司总股本的 易日后的 3 个月内。 若减持股份计划实施期间,公司发生送红股、增发 ...
电魂网络(603258) - 股东减持股份计划公告
2025-06-11 10:48
大股东及董监高持股的基本情况 证券代码:603258 证券简称:电魂网络 公告编号:2025-018 杭州电魂网络科技股份有限公司 股东减持股份计划公告 本公司董事会、全体董事及相关股东保证本公告内容不存在任何虚假记载、 误导性陈述或者重大遗漏,并对其内容的真实性、准确性和完整性承担法律责任。 重要内容提示: 截至本公告披露日,杭州电魂网络科技股份有限公司(以下简称"公司") 实际控制人之一、董事长、总经理胡建平先生持有公司股份 23,557,100 股,占 公司股份总数的 9.63%。 减持计划的主要内容 公司于 2025 年 6 月 11 日收到胡建平先生发来的《股东减持计划告知函》, 胡建平先生因个人资金需求计划通过集中竞价及大宗交易方式减持公司股份不 超过 4,890,646 股,即不超过公司总股本的 2.00%,其中:拟通过集中竞价交易 方式减持公司股份不超过 2,445,323 股(即不超过公司总股本的 1.00%);拟通 过大宗交易方式减持公司股份不超过 2,445,323 股(即不超过公司总股本的 1.00%)。减持价格根据市场价格确定,减持期间为自本公告披露之日起 15 个交 易日后的 3 ...
电魂网络:实际控制人拟减持不超过2%股份
news flash· 2025-06-11 10:31
电魂网络(603258)公告,公司实际控制人之一、董事长、总经理胡建平先生因个人资金需求计划通过 集中竞价及大宗交易方式减持公司股份不超过489.06万股,即不超过公司总股本的2.00%。 ...
网络游戏板块走高 电魂网络涨停
news flash· 2025-06-11 06:41
这几只票暗盘资金正在偷偷流入,立即查看>> 网络游戏板块走高,电魂网络(603258)涨停,富春股份(300299)、星辉娱乐(300043)涨超10%, 名臣健康(002919)、掌趣科技(300315)、迅游科技(300467)、冰川网络(300533)、奥飞娱乐 (002292)等跟涨。 ...
游戏股尾盘拉升 电魂网络封涨停
news flash· 2025-06-11 06:37
游戏股尾盘拉升 电魂网络封涨停 智通财经6月11日电,临近尾盘,游戏股异动拉升,电魂网络封涨停,冰川网络、盛天网络、巨人网 络、吉比特、宝通科技等跟涨。消息面上,据浙江省商务厅网站,浙江省商务厅等17部门印发《关于支 持游戏出海的若干措施》,自2025年7月10日起施行。 ...
汇智智能联手上市公司电魂网络,成立AI合资公司杭州魂域科技
Jin Tou Wang· 2025-06-11 06:19
Core Viewpoint - The collaboration between Jiangsu Huizhi Intelligent Digital Technology Co., Ltd. and Hangzhou Dihun Network Technology Co., Ltd. aims to leverage Huizhi's strengths in AI large models and intelligent agent technology to develop an AI intelligent agent scheduling platform through the newly established Hangzhou Hunyue Technology Co., Ltd. [1] Group 1: Company Strengths and Innovations - Huizhi Intelligent has developed the CarrotAI large model, which has achieved industry-leading levels in natural language processing, multimodal interaction, and continuous learning [1] - The proprietary "Digital Life" technology of Huizhi Intelligent overcomes traditional AI memory limitations, enabling intelligent agents to have long-term memory, knowledge inheritance, and continuous evolution capabilities, providing a unique competitive advantage in the industry [1] - The company has established a comprehensive product matrix in the intelligent agent technology sector, serving over 10 million C-end users and becoming one of the largest intelligent agent creation platforms in China [1] Group 2: Industry Applications and Ecosystem Development - Huizhi Intelligent has accumulated rich application experience across various vertical industries, including government governance, enterprise services, education and training, and cultural tourism e-commerce [3] - The company's innovative "technology-driven + scenario landing + ecological co-construction" model effectively transforms technical value into commercial value, laying a solid foundation for the rapid development of joint ventures like Hunyue Technology [3] - Huizhi Intelligent has launched an intelligent agent ecosystem initiative, planning to invest over 10 million in strategic funds to build an open, collaborative, and symbiotic ecosystem, aiming to empower practitioners across various industries [3] Group 3: Future Goals and Vision - The company aims to incubate 100 benchmark scenarios and cultivate thousands of ecosystem leaders in the second half of this year, building an intelligent agent application network covering millions of enterprises [4] - This initiative represents a revolutionary shift in industrial collaboration, making AI a tangible productivity tool accessible to all industry practitioners, aligning with Huizhi Intelligent's vision of "serving thousands of industries with intelligent agents" [4]
A股游戏板块午后异动,电魂网络涨超7.5%,富春股份涨超6%,巨人网络、汤姆猫、冰川网络等均涨超3%。
news flash· 2025-06-11 05:25
A股游戏板块午后异动,电魂网络涨超7.5%,富春股份涨超6%,巨人网络、汤姆猫、冰川网络等均涨 超3%。 ...
港A两市游戏股飙涨,板块布局机遇凸显?
Sou Hu Cai Jing· 2025-06-03 04:48
Core Viewpoint - The gaming sector in A-shares has experienced a significant rally, driven by various factors including market sentiment, policy support, and valuation improvements [2][4]. Group 1: Market Performance - As of the latest update, several A-share gaming companies have seen substantial gains, with Zhangqu Technology rising by 13.15%, Giant Network by 7.06%, and G-bits by 6.57% [2]. - In the Hong Kong market, NetDragon increased by 6.68%, and Tencent Holdings also showed strength [3]. Group 2: Industry Growth - According to Gamma Data's report, the Chinese gaming market reached a size of 27.351 billion yuan in April 2025, marking a year-on-year growth of 21.93% and a month-on-month increase of 2.47% [4]. - The client game market specifically accounted for 5.799 billion yuan, with a month-on-month growth of 3.75% and a year-on-year growth of 2.78% [5]. - The mobile gaming market size was 20.424 billion yuan, showing a year-on-year increase of 28.41% and a month-on-month growth of 3.07% [5]. Group 3: Policy and Supply Improvements - The National Press and Publication Administration recently approved 130 domestic games and 14 imported games, signaling a continued friendly policy environment [5]. - By the end of May 2025, 654 domestic game licenses and 44 imported game licenses had been issued, significantly improving the supply side of the gaming industry [5]. Group 4: Valuation Insights - Analysts noted that the current dynamic PE for leading A-share gaming companies ranges from 11 to 17 times, which is still at historical low levels [5]. - The presence of high dividend yields among some leading companies suggests that the gaming sector may offer a compelling combination of growth and dividend potential [5]. Group 5: Technological Advancements - The rapid development of AI technology is seen as a crucial factor for cost reduction and efficiency improvement in the gaming industry, potentially enhancing long-term value [6]. - The integration of AI in gaming is expected to improve user experience and commercial viability, leading to a resurgence in sector growth [6].
直线拉升!几分钟,20cm涨停
Zhong Guo Ji Jin Bao· 2025-06-03 03:11
Market Overview - The A-share market opened lower on June 3 but turned positive, with the Shanghai Composite Index up 0.18%, the Shenzhen Component Index up 0.22%, and the ChiNext Index up 0.64% [1] - The Hong Kong stock market indices also rose, with Li Auto increasing over 5% and other stocks like Horizon Robotics, Tencent Music, and NetEase following suit [1][2] Digital Currency Sector - Digital currency concept stocks surged, with companies like Cuiwei Co., Hengbao Co., Hailian Jinhui, and Yuyin Co. hitting the daily limit, while Sifang Jingchuang rose nearly 13% [3][4] - The Hong Kong government has officially enacted the "Stablecoin Ordinance," which establishes a licensing system for issuers of fiat-backed stablecoins, marking a significant step in the digital asset sector [5] Online Gaming Sector - Online gaming stocks experienced a notable rise, with companies like Zhangqu Technology increasing over 16%, and both Dihun Network and Giant Network hitting the daily limit [6] - In May, 130 domestic online games received approval, breaking the previous record, with a total of 144 licenses issued, indicating a healthy growth trend in the gaming industry [8] - The gaming market is projected to grow by 21.93% year-on-year to 27.351 billion yuan by April 2025, driven by long-term product revenue growth and new seasonal activities [8] Football Concept Stocks - The football concept sector saw a significant rise, with Jinling Sports hitting the daily limit and other stocks like Gongchuang Turf, Kangliyuan, and Shuangxiang Co. also increasing in value [9] - The recent popularity of the Jiangsu Province's first city football league, dubbed "Su Super," has contributed to the surge in football-related stocks [9]
游戏版号发放再创新高,机构:行业修复节奏持续推进
Di Yi Cai Jing· 2025-06-03 02:13
Group 1 - The gaming sector experienced a strong rally, with companies like Giant Network and Electric Soul Network hitting the daily limit, and Changqu Technology rising over 14% [1] - The approval of 130 domestic and 14 imported games in May marks a record high for monthly approvals in nearly two years, indicating a recovery in the industry [3] - Major companies such as Perfect World and Century Huatong have products that received approval, with Perfect World's "Yihuan" currently in development and expected to enter testing soon [3] Group 2 - The gaming market in China is projected to reach 27.351 billion yuan by April 2025, with a year-on-year growth of 21.93%, driven by mobile games and overseas revenue [3] - Long-term revenue growth is supported by established products like "Honor of Kings" and "Genshin Impact," highlighting the industry's healthy development trend [3] - Wanlian Securities suggests that the high volume of game approvals and diverse product types indicate a stable recovery in the industry, recommending attention to leading companies with strong product pipelines and R&D capabilities [4]