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游族网络(002174) - 2018年8月29日投资者关系活动记录表
2022-12-03 09:24
证券代码:002174 证券简称:游族网络 编号:20180829 | --- | --- | --- | |-----------------------|----------------------------|------------------------------------------------------| | | | | | 投资者关系活动 | ■ | 特定对象调研 □分析师会议 | | 类别 | □ | 媒体采访 □业绩说明会 | | | □ 新闻发布会 □路演活动 | | | | □ 现场参观 | | | | | □其他 (请文字说明其他活动内容) | | 参与单位名称及 | | 华商基金、安信资产、博时基金、汇添富基金、广发资管、 | | 人员姓名 | 鸿道投资、神农投资等 | | | | | | | 时间 | 2018 年 8 月 29 | 日 12:05-12:35 | | 地点 | 上海市宜山路 711 | 号 2 号楼会议室,电话会议形式 | | 上市公司接待人 员姓名 | | 董事长林奇,财务总监鲁俊,董秘刘楠 | | 投资者关系活动 | 会议主要内容为: | | | 主要 ...
游族网络(002174) - 2018年10月30日投资者关系活动记录表
2022-12-03 09:08
证券代码:002174 证券简称:游族网络 游族网络股份有限公司投资者关系活动记录表 编号:20181030 | --- | --- | --- | |-----------------------|---------------------------|---------------------------------------------------------| | | | | | 投资者关系活动 | ■ | 特定对象调研 □分析师会议 | | 类别 | □ 媒体采访 □业绩说明会 | | | | □ 新闻发布会 | □路演活动 | | | □ 现场参观 | | | | □其他 | (请文字说明其他活动内容) | | 参与单位名称及 | | 天风证券、东吴证券、海通证券、安信证券,国信证券,招商证 | | 人员姓名 | | 券,凯石基金,泰信基金,国泰基金等 | | 时间 | 2018 年 10 月 30 | 日 14:00-15:00 | | 地点 | 上海市宜山路 711 | 号 2 号楼会议室 | | 上市公司接待人 员姓名 | | 总裁陈礼标,首席产品官张雷,财务总监兼董秘鲁俊 | | 投资者 ...
游族网络(002174) - 2018年10月26日投资者关系活动记录表
2022-12-03 09:08
证券代码:002174 证券简称:游族网络 游族网络股份有限公司投资者关系活动记录表 编号:20181026 | --- | --- | --- | |-----------------------|---------------------------|--------------------------------------------------------| | | | | | 投资者关系活动 | ■ | 特定对象调研 □分析师会议 | | 类别 | □ 媒体采访 □业绩说明会 | | | | □ 新闻发布会 | □路演活动 | | | □ 现场参观 | | | | □其他 | (请文字说明其他活动内容) | | 参与单位名称及 | | 天风证券、东吴证券、海通证券、中信建投,国元证券,安信 | | 人员姓名 | 证券,国信证券等 | | | 时间 | 2018 年 10 月 26 | 日 16:00-16:30 | | 地点 | 上海市宜山路 711 | 号 2 号楼会议室,电话会议形式 | | 上市公司接待人 员姓名 | | 总裁陈礼标,首席产品官张雷,财务总监兼董秘鲁俊 | | 投资者关系活动 ...
游族网络(002174) - 游族网络调研活动信息
2022-12-03 08:34
证券代码:002174 证券简称:游族网络 游族网络股份有限公司投资者关系活动记录表 编号:20201229 | --- | --- | --- | |----------------|------------------------|------------------------------------------------------| | | | | | 投资者关系活动 | □ | 特定对象调研 □分析师会议 | | 类别 | □ | 媒体采访 □业绩说明会 | | | □ 新闻发布会 □路演活动 | | | | □ 现场参观 | | | | ■其他 | | | 参与单位名称及 | | 太平基金、国泰基金、景林资产、东方资管、长盛基金、丰 | | 人员姓名 | | 岭资本、海富通基金、万家基金、方圆基金、海通国际、民 | | | | 生加银基金、富利达基金、光大保德信基金、财通基金、中 | | | | 天国富证券(自营)、陆家嘴国泰人寿保险、农银人寿保 | | | | 险、建信人寿保险、天风证券、东吴证券、国盛证券、海通 | | | | 证券、安信证券、方正证券、广发证券、中信证券、申万宏 | | ...
游族网络(002174) - 游族网络调研活动信息
2022-11-21 16:04
证券代码:002174 证券简称:游族网络 游族网络股份有限公司投资者关系活动记录表 编号:20210924 | --- | --- | --- | --- | --- | --- | --- | --- | |------------------------------------------------------|----------------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|-------|-------|-------|-----------------------|------------------------------------------------------------------------------------------------------- ...
游族网络(002174) - 游族网络:2022年6月27日投资者关系活动记录表
2022-11-17 15:02
证券代码:002174 证券简称:游族网络 游族网络股份有限公司投资者关系活动记录表 编号:20220627 | --- | --- | --- | --- | --- | |-------------------------|-----------------------------------------|------------------------------------------------------------------------------------------------------------------------------|-----------------------|--------------------| | | | | | | | | | | | | | 投资者关系活动类 | □特定对象调研 | □分析师会议 | | | | 别 | □媒体采访 | √业绩说明会 | | | | | □新闻发布会 | □路演活动 | | | | | □现场参观 | | | | | | □其他 | | | | | 参与单位名称及人 员姓名 | 线上参与公司网上业绩说明会的投资者 | ...
游族网络(002174) - 2022 Q3 - 季度财报
2022-10-27 16:00
Financial Performance - The company's operating revenue for Q3 2022 was ¥437,763,699.03, a decrease of 41.42% year-on-year, and a decrease of 41.87% for the year-to-date period[7]. - The net profit attributable to shareholders for Q3 2022 was ¥3,091,151.72, down 96.62% year-on-year, and down 79.10% for the year-to-date period[7]. - The net profit attributable to shareholders after deducting non-recurring gains and losses was ¥24,002,467.75, an increase of 4.70% year-on-year, but a decrease of 42.34% for the year-to-date period[7]. - The company reported a basic earnings per share of ¥0.003 for Q3 2022, a decrease of 97.00% year-on-year, and a decrease of 79.49% for the year-to-date period[21]. - Total operating revenue for the third quarter was ¥1,461,517,525.65, a decrease of 41.8% compared to ¥2,514,343,384.37 in the same period last year[52]. - Net profit for the period was ¥74,024,020.46, a decline of 79.0% from ¥353,777,806.16 in the previous year[59]. - The basic and diluted earnings per share were both 0.08, down from 0.39 in the previous period[61]. - The total comprehensive income attributable to minority shareholders was 211,964,866.53, a decrease from 274,721,908.88 in the previous period[61]. Assets and Liabilities - The total assets at the end of the reporting period were ¥6,771,394,899.80, a decrease of 2.46% compared to the end of the previous year[7]. - Total liabilities decreased to ¥1,588,552,118.29 from ¥1,811,288,903.67, a reduction of 12.3%[50]. - Total assets decreased to ¥6,771,394,899.80 from ¥6,942,200,131.70, reflecting a decline of 2.4%[52]. - The company's long-term equity investments were valued at RMB 761,487,230.43 as of September 30, 2022, slightly down from RMB 765,703,303.20 at the beginning of the year[43]. Cash Flow and Investments - The net cash flow from operating activities was 194,077,113.61, compared to 208,158,762.46 in the previous period, indicating a decline[65]. - Cash inflow from operating activities totaled 1,915,444,593.49, down from 3,363,490,904.52 in the previous period[65]. - The net cash flow from investing activities was 68,251,676.09, significantly lower than 818,944,714.96 in the previous period[69]. - The net cash flow from financing activities was -267,985,273.67, compared to -1,047,031,557.75 in the previous period, showing an improvement[69]. - The ending cash and cash equivalents balance was 1,412,511,498.58, up from 1,285,978,508.30 in the previous period[71]. - The cash received from other investment activities was 220,000,000.00, down from 894,297,431.41 in the previous period[69]. - The cash outflow from investment activities totaled 248,657,393.13, compared to 387,759,496.76 in the previous period[69]. Shareholder Information - The total number of ordinary shareholders at the end of the reporting period was 73,823, with significant share pledges and freezes among major shareholders[22]. - As of September 30, 2022, the company has repurchased a total of 13,699,900 shares, accounting for 1.50% of the total share capital, with a total transaction amount of RMB 159,978,394.71[38]. - The company has a total of 71,097,996 shares held by its controlling shareholder, accounting for 23.99% of the total share capital[34]. - The company reported a significant decrease in sales expenses, which were ¥164,522,959.61 compared to ¥281,464,966.89, a reduction of 41.5%[55]. - The company plans to use its own funds to repurchase shares at a price not exceeding RMB 20 per share, with a total repurchase amount between RMB 200 million and RMB 300 million[35]. - The highest transaction price for repurchased shares was RMB 12.20, while the lowest was RMB 10.97[38]. - The company has a total of 113,042,833 shares that have been transferred to the heirs of the late controlling shareholder, Lin Qi, as of September 30, 2022[34]. Strategic Initiatives - The company plans to launch new self-developed products globally starting in Q4 2022, including "Time Raiders" and "Echocalypse -緋紅の神約-" which have already begun public testing and official launch in various regions[15]. - The company has implemented a focus strategy and lean growth strategy, resulting in a significant reduction in advertising spending while improving efficiency[16]. - The gross profit margin improved by 6.79 percentage points year-on-year, indicating effective operational strategies[20]. - The company plans to continue focusing on cost control and efficiency improvements in future quarters[60]. - Research and development expenses decreased to ¥191,482,928.58, down 40.1% from ¥319,958,776.96 in the same quarter last year[55]. - The company reported a total of RMB 369,559,619.13 in development expenditures as of September 30, 2022, compared to RMB 162,994,857.34 at the beginning of the year, indicating significant investment in new projects[43].
游族网络(002174) - 2022 Q2 - 季度财报
2022-08-28 16:00
Financial Performance - The company's operating revenue for the first half of 2022 was ¥1,023,753,826.62, a decrease of 42.07% compared to ¥1,767,111,827.83 in the same period last year[29]. - The net profit attributable to shareholders of the listed company was ¥70,941,303.60, down 73.02% from ¥262,897,153.61 year-on-year[29]. - The net profit attributable to shareholders after deducting non-recurring gains and losses was ¥46,166,043.78, a decline of 53.26% compared to ¥98,777,225.48 in the previous year[29]. - The basic earnings per share decreased by 72.41% to ¥0.08 from ¥0.29 in the same period last year[29]. - The total assets at the end of the reporting period were ¥6,686,009,957.84, a decrease of 3.69% from ¥6,942,200,131.70 at the end of the previous year[29]. - The net assets attributable to shareholders of the listed company increased by 0.29% to ¥5,150,576,777.13 from ¥5,135,797,099.96 at the end of the previous year[29]. - The net cash flow from operating activities was ¥141,019,724.38, a slight decrease of 1.80% compared to ¥143,605,589.71 in the same period last year[29]. - The weighted average return on net assets was 1.38%, down 3.72% from 5.10% in the previous year[29]. - The company's revenue for the reporting period was ¥1,023,753,826.62, a decrease of 42.07% compared to ¥1,767,111,827.83 in the same period last year[101]. - The company's net profit attributable to shareholders was 70.94 million yuan, down 73.02% compared to the same period last year[70]. - The company's gross profit margin was 47.72%, an increase of 10 percentage points compared to the same period last year[70]. - The overseas revenue accounted for 60.10% of total revenue, down 44.77% from the previous year[105]. Strategic Initiatives - The company plans not to distribute cash dividends or issue bonus shares[6]. - The company aims to enhance its global presence and operational efficiency through a mature global distribution system and refined operations[47]. - The company plans to launch several new self-developed games, including "Codename J," "Codename IW," and "Codename G," as well as the licensed IP game "New Tomb Raider" in the second half of 2022[47]. - The company has established a "Global Publishing Division" to enhance its publishing capabilities and break regional boundaries, improving efficiency and quality[94]. - The company aims to invest no less than 10% of gross profit annually in next-generation technology products and innovative projects[93]. - The company has implemented a "global card+" strategy, aiming to become a globally influential first-tier game manufacturer[90]. - The company will expand its campus recruitment scale to attract outstanding graduates, fulfilling its social responsibility[48]. Market and Industry Insights - The gaming industry in China is rapidly developing, driven by digital economy growth and technological advancements, with the company actively promoting a healthy gaming environment[49]. - The actual sales revenue of China's game market in the first half of 2022 was 147.789 billion yuan, a year-on-year decline of 1.8%[54]. - The actual sales revenue of China's mobile game market was 110.475 billion yuan, down 3.74% year-on-year[54]. - The number of game users in China was approximately 660 million, a slight decrease of 0.13% year-on-year[56]. - The company's overseas market revenue reached 615 million yuan, accounting for 60.1% of total revenue, marking the seventh consecutive year it exceeded domestic market revenue[68]. Research and Development - Research and development expenses amounted to ¥236,975,658.63, representing 23.15% of total revenue, down 19.72% from ¥295,204,524.90[101][100]. - The company increased its R&D investment, with development expenditures rising to 295,991,950.85 CNY, up 2.08% from the previous year[118]. - The company has a total workforce of 1,600, with 1,113 technical personnel, accounting for 70% of the total[43]. User Engagement and Game Development - The company aims to enhance user engagement and extend product lifecycle through its "global card+" strategy[71]. - The game "少年三国志" has undergone 4 major updates during the reporting period, enhancing gameplay and player engagement, including a collaboration with the popular IP "我不是胖虎" for its 7th anniversary[73]. - "少年西游记" has launched 5 major updates since its release in 2016, introducing new PVP and PVE gameplay elements, and integrating traditional culture with a series of events[74]. - "少年三国志 2" has received multiple accolades, including the "2020 Player's Favorite Mobile Game" and "2021 Top Ten Overseas Cultural Export Games," with 6 major updates released during the reporting period[75]. - "Infinity Kingdom" has been recognized as the "2021 Best Overseas Game" and has launched in multiple regions, achieving top rankings on Google Play and iOS[79]. - "Game of Thrones Winter is Coming" has been recommended 6 times on Facebook and celebrated its 3rd anniversary with a month-long series of events, enhancing player engagement[81]. - "新盗墓笔记" has had 6 version updates, expanding gameplay and introducing new features, including a new season system for PVP gameplay[82]. - "Saint Seiya Awakening" has maintained weekly updates and hosted multiple global tournaments, attracting over 10 million views, enhancing player interaction and engagement[83]. - The company emphasizes the importance of cultural integration in its games, as seen in collaborations with traditional cultural elements in "少年三国志" and "少年西游记"[73][74]. Risk Management - The company has not identified any significant risk factors that could severely impact its operational and financial status[5]. - The company faces risks from intensified industry competition and currency exchange fluctuations, particularly with significant overseas market revenue[160]. - The company has implemented measures to manage gaming time and spending to prevent addiction among minors[49]. - The company has implemented strict consumption limits for underage players and established a parental monitoring platform[57]. Legal and Compliance - The company has not faced any significant legal disputes or non-compliance issues during the reporting period[190][196]. - The company is involved in litigation with a total amount of 12,380.92 thousand yuan pending in court[197]. - The company is also facing a case with a claim amount of 1,196.19 thousand yuan, which is currently awaiting trial[197]. - There is an ongoing execution case with a claim amount of 6,253.58 thousand yuan, with some amounts yet to be executed[197]. - The company has paid 1,744.6 thousand yuan in a concluded case, which was resolved through arbitration[200]. Shareholder and Stock Options - The company will not distribute cash dividends or issue new shares from capital reserves for the half-year period[165]. - The company granted 16.79 million stock options to 145 incentive recipients at an exercise price of 9.11 CNY per option[170]. - The second employee stock ownership plan involved 21 employees holding a total of 9,446,693 shares, representing 1.03% of the company's total equity[175]. - The third employee stock ownership plan included 22 employees holding 15,441,400 shares, accounting for 1.69% of the company's total equity[175]. - The first employee stock ownership plan had 10,696,090 shares remaining, which is 1.17% of the company's total equity[175]. - The company’s total stock options granted in 2022 amounted to 16.79 million, aimed at middle management and core personnel[170]. Financial Management - The company reported a significant increase in financial expenses by 6,389.85% due to foreign exchange losses from the depreciation of the RMB against the USD[101]. - The company reduced advertising expenses by 51.36%, focusing on precision and ROI in its marketing strategy[101]. - The company reported a government subsidy and VAT refund contributing 16,558,848.21 CNY, which is 20.75% of other income[114]. - The company has a total of CNY 621,205,548.55 in unutilized raised funds, including bank interest and investment income[146]. - The company has allocated CNY 100,000,000 for a one-year fixed deposit at an interest rate of 2.3%[146]. - The company has invested CNY 37,000,000 in seven-day notice deposits at an interest rate of 2.025%[146].
游族网络(002174) - 2022 Q1 - 季度财报
2022-04-29 16:00
Financial Performance - The company's operating revenue for Q1 2022 was ¥544,703,006.24, a decrease of 42.31% compared to ¥944,203,173.81 in the same period last year[6]. - Net profit attributable to shareholders was ¥79,937,320.30, down 57.36% from ¥187,466,026.48 year-on-year[6]. - Total revenue for the first quarter was ¥544,703,006.24, a decrease of 42.4% compared to ¥944,203,173.81 in the previous period[43]. - Net profit for the first quarter was ¥79,935,819.71, a decline of 57.4% from ¥187,265,402.45 in the previous period[49]. - The total comprehensive income attributable to the parent company was CNY 56,964,573.55, a decrease from CNY 173,845,499.11 in the previous period[53]. - Basic and diluted earnings per share were both CNY 0.09, down from CNY 0.21 in the previous period[53]. Cash Flow and Liquidity - The net cash flow from operating activities decreased by 58.34%, amounting to ¥142,040,562.76 compared to ¥340,917,000.63 in the previous year[6]. - Cash flow from operating activities was CNY 142,040,562.76, significantly lower than CNY 340,917,000.63 in the previous period[57]. - Cash inflow from operating activities totaled CNY 719,376,795.91, compared to CNY 1,372,392,054.88 in the previous period[57]. - Cash outflow from operating activities was CNY 577,336,233.15, down from CNY 1,031,475,054.25 in the previous period[57]. - The cash and cash equivalents at the end of the period were CNY 1,298,819,582.31, down from CNY 1,416,156,476.73 at the end of the previous period[60]. - The company received CNY 31,107,148.23 in tax refunds, an increase from CNY 22,546,505.26 in the previous period[57]. Assets and Liabilities - The company's total assets at the end of the reporting period were ¥6,632,921,241.11, a decrease of 4.46% from ¥6,942,200,131.70 at the end of the previous year[8]. - The total liabilities decreased to ¥1,605,019,786.40 from ¥1,811,288,903.67, reflecting a reduction of 11.4%[41]. - The total equity attributable to shareholders decreased to ¥5,032,788,723.30 from ¥5,135,797,099.96, a decline of 2.0%[41]. - The company's cash and cash equivalents were RMB 1,323,387,240.88, down from RMB 1,427,742,002.61 at the beginning of the year[32]. - The total current assets decreased to RMB 2,265,733,193.04 from RMB 2,416,604,351.76 at the beginning of the year[35]. - The company's long-term equity investments were valued at RMB 762,869,077.76, slightly down from RMB 765,703,303.20 at the beginning of the year[34]. Expenses and Cost Management - Research and development expenses decreased by 37.88% year-on-year, reflecting a shift of expenses to development costs due to an increase in ongoing projects[13]. - Research and development expenses were ¥58,858,483.74, down 38.0% from ¥94,748,167.13 in the previous period[46]. - Selling expenses decreased to ¥56,627,318.64, a reduction of 40.0% compared to ¥94,369,972.14 in the previous period[46]. - The company reported a decrease in financial expenses to ¥7,075,885.70 from ¥1,865,395.16, indicating a significant increase in interest expenses[46]. Shareholder Information - As of March 31, 2022, the total number of common shareholders was 71,087, with the top 10 shareholders holding a total of 86,681,638 shares, representing 9.46% of the total shares[17]. - The company repurchased a total of 13,699,900 shares, accounting for 1.50% of the total share capital, with a total transaction amount of approximately RMB 159,978,394.71[27][30]. - The company plans to use its own funds to repurchase shares at a price not exceeding RMB 20 per share, with a total repurchase amount between RMB 200 million and RMB 300 million[27].
游族网络(002174) - 2021 Q4 - 年度财报
2022-04-29 16:00
Financial Performance - The company reported a total revenue of RMB 1.2 billion for the year 2021, representing a year-on-year increase of 15%[27]. - The company reported total revenue of CNY 3.20 billion in 2021, a decrease of 31.87% compared to CNY 4.70 billion in 2020[38]. - In 2021, the company generated a total revenue of CNY 5.91 billion from its games, indicating a strong market performance despite challenges[55]. - The company achieved operating revenue of CNY 3.204 billion in 2021, a year-on-year decrease of 31.87%[114]. - Net profit attributable to shareholders was CNY 167.87 million, a significant increase of 189.43% from a loss of CNY 187.72 million in 2020[38]. - Net profit attributable to shareholders increased by 189.43% to CNY 168 million, while net profit excluding non-recurring gains and losses was CNY -291 million, a year-on-year increase of 19.60%[109][110]. - The net cash flow from operating activities was CNY 326.52 million, down 60.78% from CNY 832.59 million in 2020[38]. - The net cash flow from operating activities decreased by 60.78% to ¥326,517,508.94, primarily due to reduced revenue collection and increased costs from the previous year[149]. User Metrics - Daily Active Users (DAU) reached 5 million, showing a growth of 10% compared to the previous year[27]. - The total number of registered users across all platforms reached 50 million, an increase of 25% year-on-year[27]. - The company has accumulated nearly 1 billion users globally and has over 1,000 overseas partners, expanding its reach to over 200 countries and regions[103]. Market Strategy - The company plans to expand its market presence in Southeast Asia, targeting a 20% increase in user acquisition in the region by 2023[27]. - The company launched a global strategy focusing on card games and established a global publishing division to enhance its international presence[55]. - The company is exploring potential mergers and acquisitions to enhance its portfolio and market share[27]. - The company has established a global publishing division to enhance its international distribution capabilities[59]. - The company is focusing on a "global card+" strategy, with multiple new self-developed and licensed games in the pipeline[60]. Research and Development - The R&D expenditure for new products and technologies was RMB 200 million, accounting for 16.7% of total revenue[27]. - Research and development investment increased by 9.29% year-on-year to 622 million yuan, accounting for 19.41% of operating revenue[60]. - The company has a total of 1,210 R&D personnel, representing 70.10% of the total workforce[60]. - The company has a rich pipeline of self-developed games, focusing on innovation in gameplay, art, and technology[90]. Risk Management - The company has identified key risks in its operational strategy, including market competition and regulatory changes, and has outlined mitigation measures[6]. - The company is actively adapting to regulatory changes, including the implementation of the Personal Information Protection Law[66]. Profitability and Margins - The gross profit margin for 2021 was reported at 45%, a slight decrease from 48% in 2020[27]. - The gross margin for overseas business increased to 44.33%, compared to 36.67% in the previous year, driven by a focus on ROI in advertising[74]. - The gross margin for mobile games was 33.44%, a decrease of 4.52% compared to the previous year, while the gross margin for web games improved to 60.42%[118]. Acquisitions and Investments - The company completed the acquisition of 100% equity in Shanghai Sangzhe Network Technology Co., Ltd. in May 2021 and Shanghai Xifa Network Technology Co., Ltd. in December 2021[126]. - The company has made acquisitions of Shanghai Xifa Network Technology Co., Ltd. and Shanghai Sangzhe Network Technology Co., Ltd., with the latter having IDC cloud service qualifications[200]. Future Outlook - Future performance guidance indicates an expected revenue growth of 10-15% for 2022, driven by new game launches[27]. - The company plans to continue enhancing user experience through new gameplay and collaborations with popular IPs[82]. - The company is developing multiple new card games, including "Code J" and "Code Walker," expected to launch in 2022 and 2023 respectively[94][95].