Super League Enterprise(SLE)
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Super League Enterprise(SLE) - 2025 Q4 - Earnings Call Transcript
2026-03-27 13:32
Super League Gaming (NasdaqCM:SLE) Q4 2025 Earnings call March 27, 2026 08:30 AM ET Company ParticipantsJames Kisner - Managing Director of TechnologyMatt Edelman - President and CEORommel Dionisio - Head of ResearchConference Call ParticipantsJack Vander Aarde - VP and Senior Research AnalystOperatorGreetings, and welcome to the Super League fourth quarter and full year 2025 conference call. Please note this conference is being recorded. Before we begin, I'd like to caution listeners that comments made by ...
Super League Enterprise(SLE) - 2025 Q4 - Earnings Call Transcript
2026-03-27 13:32
Super League Gaming (NasdaqCM:SLE) Q4 2025 Earnings call March 27, 2026 08:30 AM ET Company ParticipantsJames Kisner - Managing DirectorMatt Edelman - Chairman, CEO, and PresidentRommel Dionisio - Head of Research in Consumer, Technology, and Special Situations SectorConference Call ParticipantsJack Vander Aarde - SVP and Senior Research Analyst of TMT, Gaming, and EntertainmentOperatorThis call may include forward-looking statements within the meaning of applicable securities laws. These statements involve ...
Super League Enterprise(SLE) - 2025 Q4 - Earnings Call Transcript
2026-03-27 13:32
Super League Gaming (NasdaqCM:SLE) Q4 2025 Earnings call March 27, 2026 08:30 AM ET Company ParticipantsJames Kisner - Managing Director of TechnologyMatt Edelman - President and CEORommel Dionisio - Head of ResearchConference Call ParticipantsJack Vander Aarde - VP and Senior Research AnalystOperatorGreetings, and welcome to the Super League fourth quarter and full year 2025 conference call. Please note this conference is being recorded. Before we begin, I'd like to caution listeners that comments made by ...
Super League Enterprise(SLE) - 2025 Q4 - Earnings Call Transcript
2026-03-27 13:30
Super League Gaming (NasdaqCM:SLE) Q4 2025 Earnings call March 27, 2026 08:30 AM ET Speaker3This call may include forward-looking statements within the meaning of applicable securities laws. These statements involve material risks and uncertainties, and actual results could differ from those projected in any forward-looking statements due to numerous factors. For a description of these risks and uncertainties, please see Super League's financial statements and MD&A for the fourth quarter and full year 2025 ...
Super League Enterprise(SLE) - 2025 Q4 - Earnings Call Transcript
2026-03-27 13:30
Super League Gaming (NasdaqCM:SLE) Q4 2025 Earnings call March 27, 2026 08:30 AM ET Speaker3Greetings, and welcome to the Super League fourth quarter and full year 2025 conference call. Please note this conference is being recorded. Before we begin, I'd like to caution listeners that comments made by management during this call may include forward-looking statements within the meaning of applicable securities laws. These statements involve material risks and uncertainties, and actual results could differ fr ...
Super League Reports Fourth Quarter and Full Year 2025 Financial Results, Completes Business Transformation and Advances Path to Profitability
Globenewswire· 2026-03-27 11:30
~ Q4 2025 Delivers Strongest Revenue Quarter of the Year ~ ~ Debt-Free Balance Sheet and $14M in Year-End Cash Enable Focus on Execution ~ ~ Diversified Revenue and Shift to Scalable Offerings Support Path to Profitable Future ~ SANTA MONICA, March 27, 2026 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE) (the “Company”), an audience intelligence and media activation company that generates revenue by executing interactive advertising and immersive content programs for brands seeking to reach and influence pe ...
SLE Investigation Alert: Halper Sadeh LLC Is Investigating Whether the Acquisition of the MisFits Ads Division by Super League Enterprise, Inc. Is Fair to Shareholders
Businesswire· 2026-03-18 14:00
SLE Investigation Alert: Halper Sadeh LLC Is Investigating Whether the Acquisition of the MisFits Ads Division by Super League Enterprise, Inc. Is Fair to Shareholders Mar 18, 2026 10:00 AM Eastern Daylight Time SLE Investigation Alert: Halper Sadeh LLC Is Investigating Whether the Acquisition of the MisFits Ads Division by Super League Enterprise, Inc. Is Fair to Shareholders The investigation concerns whether Super League and its board of directors violated the federal securities laws and/or breached thei ...
Super League Signs Definitive Agreement to Acquire Misfits Ads Division, Expanding Revenue and Accelerating Path to Positive Adjusted EBITDA
Globenewswire· 2026-03-18 12:00
Acquisition Will Add Programmatic Revenue, Rewarded Video Technology and Creator Partnerships While Advancing Platform CapabilitiesSANTA MONICA, Calif., March 18, 2026 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE), an audience intelligence and media activation company connecting brands with people who play video games—one of the largest and most influential audiences in modern culture—today announced a definitive agreement to acquire the Misfits Ads Division from Misfits Gaming Group. Post-closing, the tra ...
Super League Sets Fourth Quarter and Full Year 2025 Earnings Date, March 27, 2026
Globenewswire· 2026-03-17 20:15
Group 1 - The company, Super League, will release its fourth quarter and full year 2025 financial results on March 27, 2026, before market open [1] - A webinar to discuss the financial results will take place on the same day at 8:30 am Eastern Time [2] - Super League connects brands with the global gaming population of 3.5 billion people, utilizing proprietary data signals and immersive ad formats to enhance marketing performance [3] Group 2 - The company aims to expand its margins and strengthen its competitive position as its data and distribution capabilities grow [3]
Super League Debuts AI-Driven Playable Media Product via Exclusive Partnership with AdArcade
Globenewswire· 2026-01-28 14:00
Core Insights - Super League has expanded its partnership with AdArcade to introduce AI-powered capabilities for brands to deploy playable media at scale within rewarded mobile video inventory [1][5][6] Industry Overview - Gaming has become a significant cultural force, rivaling social media, and represents a primary audience for marketers, driving brand loyalty and real results [2] - Mobile gaming offers extensive reach with tens of billions of programmatically accessible daily impressions, often at lower costs compared to connected television [2] Technology and Innovation - AdArcade's Native Playables® technology transforms existing video ads into interactive experiences, enhancing engagement and outperforming traditional ad formats [3][9] - The new AI-powered Creative-as-a-Service (CaaS) offering allows brands to utilize Native Playables with minimal effort, facilitating seamless integration of video campaigns into mobile gaming [4][5] Market Potential - Mobile gaming is identified as a highly scalable and measurable video environment, yet many brands have not fully leveraged this opportunity [5][6] - The integration of AdArcade's technology into Super League's platform enhances the ability for brands to engage with a large, multi-generational mobile gaming audience [6][9]