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上半年全球手游收入Top20:腾讯独占4席,崩铁第12,原神第17
3 6 Ke· 2025-07-11 02:03
Core Insights - The mobile gaming industry is experiencing significant shifts in revenue rankings, with "Honor of Kings" maintaining its top position, generating $1.05 billion in the first half of the year [1]. Group 1: Revenue Rankings - "Honor of Kings" remains the highest-grossing game with $1.05 billion in revenue [1]. - "Last War: Survival Funfly" and "Whiteout Survival" have risen to second and third place, respectively, with revenues of $895 million and $834 million, marking a substantial increase from their previous rankings [2]. - "Royal Match" and "PUBG Mobile" follow, with revenues of $813 million and $734 million, respectively, showing notable year-on-year growth [2]. Group 2: Year-on-Year Growth - "Last War" saw its revenue surge from $438 million in the previous year to $895 million, while "Whiteout Survival" experienced a similar increase from $369 million to $834 million [2]. - "Royal Match" and "PUBG Mobile" also reported significant growth, with "Royal Match" increasing by approximately $200 million to $813 million and "PUBG Mobile" growing by about $120 million to $734 million [2]. Group 3: Other Notable Performances - "Monopoly Go" experienced a slight decline in revenue from over $700 million to approximately $683 million [3]. - "Candy Crush Saga" grew by about $90 million to $619 million, despite layoffs at its parent company, King [3]. - "Pokémon TCG Pocket" debuted strongly with $488 million in revenue but showed signs of declining popularity, dropping from nearly $100 million monthly to about $55 million by June [3]. Group 4: Stability and Declines - "Coin Master" demonstrated stability with a revenue of $385 million, reflecting a modest increase of $15 million [4]. - "Roblox" faced a significant decline in revenue from $563 million to $361 million, attributed to missing iOS income [5]. - Among the top 20 games, "Pokémon Go" grew by nearly $30 million to $287 million, while "崩坏:星穹铁道" saw a decline of $110 million to $269 million [6]. Group 5: Emerging Trends - Older games like "Monster Strike" and "Clash of Clans" are experiencing a slow decline, while "Clash Royale" is regaining momentum [8]. - Newer titles such as "鸣潮" and "Travel Town" are gaining traction, with revenues of $133 million and $127 million, respectively [8].
6月全球手游收入Top20:点点2款杀出,绝区零第19,鸣潮第20
3 6 Ke· 2025-07-04 11:59
Core Insights - The global mobile game revenue rankings for June 2025 have been released, with Tencent's "Honor of Kings" leading the chart despite a month-over-month revenue decline [1][2]. Group 1: Top Revenue Generating Games - "Honor of Kings" by Tencent generated $143 million in June, maintaining its top position despite a $40 million drop from May's $184 million [2]. - "Whiteout Survival" and "LastWar" closely follow, with "Whiteout Survival" earning $128 million and "LastWar" at $127 million, showing a very narrow revenue gap [2]. - "Royal Match" ranked fourth with a revenue of $117 million, marking its first drop below $120 million since June 2024 [3]. Group 2: Notable Trends and Changes - "Monopoly Go" by Scopely has stabilized around $100 million for three consecutive months, while "Candy Crush Saga" saw its revenue fall below $100 million for the first time since February, now at $97 million [3]. - "PUBG Mobile" and "Peacekeeper Elite" also experienced revenue declines, with "Peacekeeper Elite" dropping from approximately $120 million in May to about $94 million in June [3]. - "Pokémon Go" saw a significant revenue increase to over $62 million due to community events, while "Pokémon TCG Pocket" faced a decline from approximately $81 million to $56 million [4]. Group 3: Rankings Beyond the Top 10 - "Genshin Impact" by miHoYo ranked 11th with $48.8 million, while "Gossip Harbor" reached $44.2 million, marking a new high [5][6]. - "Roblox" continued to struggle with a revenue drop to $39.2 million, while "Kingshot" surged to $37.3 million, climbing 13 positions [6][7]. - "Clash Royale" by Supercell achieved a revenue of approximately $36 million, marking its best performance since December 2021 [7].
5月全球手游收入Top20:国产独占6席,一新游爆火冲上前十
3 6 Ke· 2025-06-05 00:46
Core Insights - The global mobile game revenue rankings for May 2025 have been released, showing significant performance variations among top games [1][2]. Group 1: Top Performers - "Honor of Kings" by Tencent continues to lead the chart with a revenue of $184 million in May, maintaining its position after regaining the top spot in April [1][2]. - "Whiteout Survival" and "Last War: Survival" are in a close competition for the second position, with revenues of $137 million and $133 million respectively, marking their third consecutive month of rank changes [2][3]. - "PUBG Mobile" ranks fifth with a revenue of approximately $119 million, showing a slight month-over-month increase [3]. Group 2: Revenue Fluctuations - "Royal Match" experienced significant revenue fluctuations, earning about $127 million in May after peaking at nearly $145 million in March [2]. - "Candy Crush Saga" and "Monopoly Go" followed closely with revenues of $105 million and $100 million, both showing slight declines [3]. - "Pokémon TCG Pocket" saw its revenue rebound to over $80 million, heavily influenced by new card pack releases [3]. Group 3: Rankings 11-20 - The rankings from 11 to 20 include "Gossip Harbor" at $42.4 million, "Brawl Stars" at $38.9 million, and "Honkai: Star Rail" at $38.5 million, indicating a steady performance for these titles [4][5]. - "Gossip Harbor" has shown consistent growth since its launch in mid-2022, achieving a new high in May [5]. - "Fate/Grand Order" made a notable comeback to the top 20 with a revenue of $32.1 million [5].