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《问道手游》和境外业务双双承压 境内新游破局:吉比特上半年营收同比增长28%
Mei Ri Jing Ji Xin Wen· 2025-08-20 11:32
Core Viewpoint - Jibite's performance in the first half of 2025 shows significant revenue growth driven by new game launches, despite challenges in overseas markets and currency fluctuations [1][4]. Group 1: Financial Performance - In the first half of 2025, Jibite achieved revenue of 2.518 billion yuan, a year-on-year increase of 28.48%, and a net profit of 645 million yuan, up 24.5% [1]. - The second quarter of 2025 saw revenue reach 1.382 billion yuan, a 21.71% increase from the first quarter and a 27.55% increase year-on-year [4]. - The company reported a net cash flow from operating activities of 864 million yuan in the second quarter, a 306.10% increase from the first quarter [7]. Group 2: Business Segments - Domestic game revenue is primarily driven by self-developed products, with new games like "Wen Jian Chang Sheng" and "Zhang Jian Chuan Shuo" contributing significantly to growth [3][4]. - Overseas revenue totaled 201 million yuan, a decrease of 21.01% year-on-year, attributed to the lifecycle stage of certain products and a lack of new hits [4][8]. Group 3: Strategic Insights - The company emphasizes understanding and meeting specific user needs as a competitive advantage, rather than relying on overall market trends [1][8]. - Jibite plans to continue focusing on the domestic market while seeking to develop a new hit in the overseas market to address product iteration gaps [8]. Group 4: Investment and Cash Flow - Jibite's investment business showed positive growth, with investment income from joint ventures increasing by 10.25% year-on-year [6]. - The company experienced a significant improvement in cash flow health, with a net cash flow increase of 81.18% year-on-year [7].