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阅文宣布升级创作合伙人计划、启动全球潮玩共创计划
Guo Ji Jin Rong Bao· 2025-10-16 07:00
Core Insights - On October 16, at the 2025 Yuewen Creative Conference, Yuewen Group's CEO, Hou Xiaonan, announced two major initiatives: the upgrade of the Creative Partner Program and the launch of the Global Trendy Toy Co-Creation Plan [1] Group 1: Creative Partner Program Upgrade - The upgraded Creative Partner Program focuses on two main areas: deepening short dramas and expanding into comic dramas, which are popular forms for IP adaptation in recent years [1] - Yuewen will implement four key measures to develop the comic drama ecosystem: opening access to 100,000 premium IPs, establishing a 100 million yuan special creation fund, launching AIGC tools like "Comic Drama Assistant" to enhance adaptation efficiency, and building a comprehensive support system across the entire industry chain [1] Group 2: Comic Drama Performance - Currently, Yuewen has 30 comic drama works with over 10 million views, and several have surpassed 100 million views, frequently topping platform charts [2] - The collaboration with Soy Sauce Animation has resulted in the comic drama "Demon Lord's Betrayal, I Raise the Eight-Winged Seraph" achieving over 150 million views, with plans to release at least 400 comic dramas annually over the next three years, including 200 adaptations from Yuewen's IPs [2] Group 3: Global Trendy Toy Co-Creation Plan - The Global Trendy Toy Co-Creation Plan will advance through two main approaches: co-creating with global artists to support original and Yuewen IP visual creations, and providing a one-stop industrial capability covering artist contracts, product design, supply chain, and global marketing [2] - The trendy toy market is projected to reach a total scale of 110.1 billion yuan in China by 2026, with an annual growth rate exceeding 20% [2] Group 4: Derivative Products and Collaborations - Yuewen has made significant breakthroughs in the derivative products sector, collaborating with third-party IPs like "Honor of Kings" and "Ling Cage" to create physical products that connect virtual content with real-world consumption [3] - Notable successes include the "Ling Cage" space suit statue selling over 10,000 units within 17 hours, generating over 10 million yuan in GMV, and the sold-out plush product "Mooroo Sauce" developed in partnership with a strategic investment in a plush toy brand [3]