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2026京西电竞节启动首秀,国产游戏新作首钢园首发亮相
Bei Jing Wan Bao· 2026-01-14 10:08
音乐节现场深度融合了游戏核心内容与舞台演艺,以"科幻射击"为内核,通过高科技舞台手段与场景还原,为观众打造了一场兼具游戏情怀与未来想象的沉 浸式文化盛宴。 转自:北京日报客户端 1月13日,国产游戏《逆战:未来》上新发布,一场以该游戏为主题的音乐节在石景山区首钢园三高炉举行。活动选址首钢园工业遗址,实现了厚重工业风 与炫酷科幻感的独特碰撞。此次音乐节作为2026年"京西电竞节"的首场活动,拉开了全年系列品牌活动的序幕。 接下来,石景山区将持续开展"京西电竞节"系列活动,优化产业生态,设立区级游戏版号审批综合服务窗口,吸引更多精品游戏、顶级赛事和行业峰会落 户,加速产业集聚。深化"电竞+"融合模式,积极拓展与文化旅游、商业消费等领域创新链接,培育数字文化消费新场景,为区域高质量发展注入持久活力 与新鲜动能。 今年,"京西电竞节"将举办"无畏契约巡回赛北京站""全民游戏节""核聚变游戏嘉年华"及"电竞文化节"等多元主题活动,升级打造常态化、高品质的活动矩 阵,持续营造区域电竞氛围,深度拓展"电竞+"融合生态,不断提升"京西电竞节"的品牌影响力与集聚效应。 石景山区融媒体中心供图 为全力打造游戏电竞产业高地,近年来 ...
电竞赛事下沉撬动消费潜力,企查查:前九月相关企业注册量涨超65%
Qi Cha Cha· 2025-10-29 06:15
Core Insights - The electronic sports (e-sports) industry is expanding beyond niche markets through offline events, driving consumer potential and economic growth [1] - The integration of "e-sports+" is enhancing regional economic and cultural vitality, creating a new development model of "event-driven traffic, consumer empowerment, and cultural symbiosis" [1] - The combination of "e-sports+villages" is activating consumption potential in rural areas and revitalizing local culture, contributing to rural revitalization efforts [1] Industry Statistics - As of late October, there are 138,300 existing e-sports-related enterprises in China, primarily concentrated in East and Central China, accounting for 28.35% and 20.6% respectively [2] - The registration of e-sports-related enterprises has shown an upward trend over the past decade, with 40,200 new registrations this year, surpassing the total for the previous year [3] - In the first nine months of this year, 37,100 new e-sports-related enterprises were registered, representing a year-on-year increase of 65.72% [3] - New registrations are predominantly found in new first-tier and third-tier cities, making up 27.44% and 25.7% respectively [3]