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“因为我也是‘无名之辈’”
Ren Min Ri Bao· 2025-07-17 22:02
Core Viewpoint - The film "无名之辈:否极泰来" directed by 饶晓志 explores the themes of ordinary people's struggles and choices in the face of adversity, continuing the narrative from the original film "无名之辈" released in 2018 [1][2] Group 1: Film Overview - "无名之辈:否极泰来" features the protagonist 陈三金, a small foreign trade businessman who finds himself in a bizarre yet real predicament due to a reality-show-like scam [1] - The film aims to provide not only visual enjoyment but also provoke thought and reflection among the audience [1] Group 2: Director's Perspective - 饶晓志 expresses concern over the lack of independent thinking and personal judgment in the internet age, where people often rely on external opinions for their value judgments [2] - He emphasizes the importance of personal interpretation and understanding of the world, advocating for a deeper engagement with one's own thoughts [2] Group 3: Future Projects - Following "无名之辈:否极泰来," another sequel titled "无名之辈:意义非凡" is set to be released by the end of the year, expanding the narrative to include broader themes and settings [4] - The new installment will take the story from 浙江义乌 to international locations like 泰国 and 意大利, reflecting the interconnectedness of individual fates in a global context [4]
针对资本的黑色幽默,这款游戏靠腾讯投资复活丨玩点好的
3 6 Ke· 2025-06-18 07:29
Core Viewpoint - The article discusses the successful launch of the game "Wild Planet Revenge," which has garnered over one million players within ten days of its release, highlighting its humorous take on corporate culture and the gaming industry [2][12]. Group 1: Game Development and Success - "Wild Planet Revenge" was released on May 8, 2025, priced at 140 yuan in the Chinese market, and quickly achieved over one million players shortly after launch [2]. - The game builds on its predecessor, "Wild Planet Journey," which received widespread acclaim upon its release in 2021, and incorporates richer gameplay elements such as adventure parkour and monster hunting [2][4]. - The development team, Typhoon Studios, faced challenges after Google shut down its cloud gaming platform Stadia, leading to the team's disbandment and eventual reformation as Raccoon Logic [6][8]. Group 2: Funding and Support - Tencent provided crucial funding to Raccoon Logic during its reformation, allowing the team to regain the "Wild Planet" IP from Google without imposing creative restrictions [9]. - The partnership with Tencent aligns with its global investment strategy, which focuses on supporting distinctive small to medium-sized studios while respecting their creative autonomy [9][10]. Group 3: Game Themes and Design - The game incorporates elements of dark humor and satire, reflecting the developers' real-life experiences of being laid off, which resonates with the game's narrative of survival and revenge against corporate entities [14][15]. - The design philosophy emphasizes a comedic approach to serious themes, allowing players to explore a richly interactive world filled with absurdity and humor [16][20]. - The game features a unique home decoration system that serves as a metaphor for consumerism and the futility of material pursuits, reinforcing the game's overarching themes [20][22]. Group 4: Player Experience and Critique - While the game offers a humorous experience, some players may find the linearity of tasks and the abundance of trivial side quests detract from the overall enjoyment [25][27]. - The balance between humor and gameplay mechanics is crucial, as players may feel a sense of melancholy when confronted with the game's commentary on labor and existence [27][28].