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Boba to Arrange Financing Led by Andrew Shore
TMX Newsfile· 2025-12-29 13:28
Vancouver, British Columbia--(Newsfile Corp. - December 29, 2025) - Boba Mint Holdings Ltd. (CSE: TNJ) (OTCQB: WERDF) ("Boba Mint" or the "Company") is pleased to announce that it is arranging a non-brokered private placement of a minimum of 2,500,000 common shares and a maximum of 7,500,000 common shares, at an issue price of $0.10 per share, for gross proceeds to the Company of a minimum of $250,000 and a maximum of $750,000 (the "Offering").The Offering may close in one or more tranches, and the gross p ...
Versus Systems Executes Definitive Agreement with Drinkfinger to Power Global Beverage Engagement Network
Globenewswire· 2025-12-23 13:30
Technology and QR-Driven Experiences to Transform In-Venue Consumer Interaction Across Key MarketsMIAMI, Dec. 23, 2025 (GLOBE NEWSWIRE) -- Versus Systems Inc. (“Versus” or the “Company”) (Nasdaq: VS) today announced it has executed a definitive agreement with Drinkfinger Enterprises Ltd. (“Drinkfinger”) to launch large-scale technology-enabled campaigns and interactive fan experiences across Brazil, the United States, the United Kingdom, and select international markets. The collaboration will integrate Dri ...
X @Easy
Easy· 2025-12-20 16:43
The younger generations have lost faith in the traditional system.The hyper gamification && increase in degenerate behavior to escape the handcuffs of the current economyIt’s just starting. https://t.co/CH0PqxWe8UEasy (@EasyEatsBodega):https://t.co/YMFCnY6E39 ...
Nasdaq moves to start 23-hour trading, plans to submit paperwork to SEC
CNBC Television· 2025-12-16 21:46
the the so-called global trading hours, Ron, would start at 4:00 a.m. each day, end at 8:00 p.m., followed by a 1-hour break for maintenance, testing, and clearing. Is this a good idea? >> Well, I'm not sure. I I I would lean towards no right now, Scott. I mean, if you know, you go back to the origins of the New York Stock Exchange in 1792. They posted price prices twice a day. When I got into the business in 1984, the market opened at 10:00 a.m., closed at 4:00, and when they expanded at 9:30 a.m., there w ...
Nasdaq moves to start 23-hour trading, plans to submit paperwork to SEC
Youtube· 2025-12-16 21:46
the the so-called global trading hours, Ron, would start at 4:00 a.m. each day, end at 8:00 p.m., followed by a 1-hour break for maintenance, testing, and clearing. Is this a good idea? >> Well, I'm not sure. I I I would lean towards no right now, Scott. I mean, if you know, you go back to the origins of the New York Stock Exchange in 1792. They posted price prices twice a day. When I got into the business in 1984, the market opened at 10:00 a.m., closed at 4:00, and when they expanded at 9:30 a.m., there w ...
X @Easy
Easy· 2025-12-15 16:10
This market has been quiet.Too quiet...&& with that the next 100x usually tends to pop up, when everyone LEAST expects it.My gut is telling me it probably won't come from some DeFi protocol, or a TradFi like app, but rather, something that is ACTUALLY built for retail, with a native UX, and a layer of gamification that makes it all enjoyable.My partners over at @ConsumerFi, are building just that, and I do think, it's where the opportunity could be.After creating @kinsuapp, the app that combines Finance and ...
Versus Systems Executes Definitive Agreement with LiftMedia to Launch Interactive Digital Out-of-Home Engagement Platform Across Key European Markets
Globenewswire· 2025-12-11 13:30
Core Insights - Versus Systems has entered into a definitive agreement with LiftMedia to integrate its interactive engagement technology into LiftMedia's Digital Out-of-Home (DOOH) network, which reaches 2.65 million people daily and nearly 1 billion impressions annually [1][3] - A new consumer-facing mobile app will be developed to connect LiftMedia's DOOH network with a digital ecosystem, launching a pilot in Spain and Portugal in Q1 2026, followed by a full rollout in Q2 2026 [1][5] - The partnership aims to create a scalable monetization engine through user interaction and brand engagement, with revenue shared 50:50 across qualified digital engagement streams [3][4] Business Model - Versus Systems will be embedded within LiftMedia's commercial offerings, allowing LiftMedia's sales team to sell engagement-driven campaigns across a significant DOOH footprint without requiring new installations [3] - Predicted revenue streams include sponsored and branded games, engagement-based billing, affiliate partnerships, tournaments, subscriptions, and data insights [8] User Experience - The mobile app will feature user experience architecture, gamification, and engagement funnels designed by Versus, creating a seamless transition from DOOH screens to mobile activation [4] - Users will have access to instant games, quizzes, challenges, and rewards through the app, enhancing interaction with content displayed on LiftMedia's screens [7]
Gamifying Growth:Integrating Gamification with Personal Development | Rithvik Burki | TEDxBISV Youth
TEDx Talks· 2025-10-28 15:28
Core Idea - Gamification can be applied to personal goals by integrating elements from video games, such as competitions, leaderboards, milestones, and streaks, to enhance engagement and motivation [4] - Gamification reframes the perception of effort required to achieve goals, making them more engaging without changing the actual effort [5] Gamification Principles - **Milestones:** Breaking down large goals into smaller, achievable tasks and rewarding progress to prevent discouragement [9][10] - **Visual Progress:** Tracking achievements through checklists, charts, or apps to create a sense of momentum [14] - **Competition:** Introducing friendly rivalry to drive individuals to push themselves and achieve their personal best [17][18] - **Streaks:** Maintaining consistency by tracking consecutive days of completing a task, motivating individuals to continue the streak [20] Application and Benefits - Gamification can transform tasks into fun and engaging experiences, making self-improvement more sustainable [3][6] - By applying gamification principles, individuals can turn achieving goals into an active challenge, fostering excitement, urgency, and accountability [19][21]
X @Solana
Solana· 2025-10-14 12:34
RT spots.fun (@spotsdotfun)It’s time to gamify the real worldBuild your IRL empire on @solanaSpeculative. Viral. Unreal🚨48H to join the line → https://t.co/q8o8jhJweZ https://t.co/55uuKiEYeT ...
POP CULTURE GROUP CO., LTD. Plans Continued Accumulation of 1,000 BTC, Enters Trillion-Dollar Crypto Entertainment Market
Prnewswire· 2025-09-25 13:15
Group 1 - The company, Pop Culture Group Co., Ltd., plans to accumulate an additional 1,000 Bitcoin (BTC) over the next year to establish a $100 million "Crypto Pop Fund" aimed at entering the crypto entertainment market [1][3] - The initiative is part of a broader strategy to integrate advanced technologies such as Artificial Intelligence (AI), blockchain, tokenization, and gamification to enhance ticketing systems and audience engagement for music festivals and concerts [2][4] - This strategic investment in Bitcoin is intended to accelerate the transformation of digital entertainment in the context of Web 3.0 [3][4]