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任意骨骼系统的模型都能驱动?AnimaX提出基于世界模型的3D动画生成新范式
机器之心· 2025-09-06 03:14
本文的主要作者来自北京航空航天大学、清华大学、香港大学和 VAST。本文的第一作者为北京航空航天大 学硕士生黄泽桓。本文的通讯作者为北京航空航天大学盛律教授与 VAST 公司首席科学家曹炎培博士。 在游戏、影视制作、虚拟人和交互式内容创作等行业中,高质量的 3D 动画是实现真实感与表现力的基础。 然而,传统计算机图形学中的动画制作通常依赖于骨骼绑定与关键帧编辑,这一流程虽然能够带来高质量 与精细控制,但需要经验丰富的艺术家投入大量人力与时间,代价昂贵。 随着生成模型的快速发展,自动化的角色动画生成逐渐成为可能,为行业提供了新的解决思路。然而,现 有方法存在显著局限: 为解决这一难题,北京航空航天大学团队提出了 AnimaX ,一个高效的前馈式 3D 动画生成框架,并且支持 任意类别的骨骼拓扑结构 。 基于动作捕捉的扩散模型或自回归模型只能在固定骨骼拓扑下工作,主要面向类人动作,难以推广至 更广泛的角色类别; 基于视频生成模型的工作虽然能够生成多样化的动态序列,却往往依赖于高自由度的三维形变场优 化,计算开销大、结果不稳定,往往需要耗时的优化过程。 AnimaX 的核心思想是将 视频扩散模型的运动先验 与 骨骼 ...
用AI做动画,他们如何把24个月压缩到45天?|“抓住下一个Z一鸣”速访
Tai Mei Ti A P P· 2025-08-29 09:56
Core Viewpoint - The company aims to enhance the productivity of artists and expedite the commercialization of intellectual property (IP) through its proprietary hyper-realistic AI model and full-chain AI creative capabilities [2][4]. Group 1: Company Overview - The company, Perle Interactive Technology, utilizes a hyper-realistic AI model to significantly reduce the production time of animated content, completing a 100-minute animation in just 45 days compared to the typical 24 months for S-level IP adaptations [3]. - The company emphasizes that its technology is designed to augment the capabilities of artists rather than replace them, ensuring that human creativity remains central to the production process [3][4]. Group 2: Market Positioning - The company focuses on adapting novel IPs for animation due to lower costs and faster monetization cycles compared to established star IPs, which often come with high licensing fees and strict modification requirements [7]. - The Chinese post-link market for animation is significantly larger than the video consumption market, indicating a strong potential for growth in the animation sector [8]. Group 3: Product and Collaboration - The company has successfully launched a project titled "Tomorrow is Monday," which achieved millions of views, with 80% of its content generated by AI [5]. - Collaborations include projects with well-known entities such as the Zhejiang Film Group for adaptations of Liu Cixin's works and partnerships with Happy Mahua for classic IP adaptations [7]. Group 4: Business Model - The company generates revenue through three main streams: content production services for major platforms, revenue sharing from self-owned IP content, and licensing fees for AI tools [13][14]. - The company is also developing applications for its hyper-realistic AI model, including an AI travel assistant and a scriptwriting assistant, which are expected to enhance user experience and streamline content creation [15]. Group 5: Team and Experience - The core team consists of approximately 10 members with diverse backgrounds in film, gaming, and content creation, having worked on notable projects in the industry [10][11]. - The team's experience in producing high-quality content is a key recruitment criterion, ensuring a strong foundation for the company's creative endeavors [12]. Group 6: Future Plans - The company completed a new round of financing in August and is looking to expand into international markets, particularly in the Middle East and Europe, to address animation content gaps [15].
Ghanaian Animation: A New Wave of African Stories | Jesse Sunkwa-Mills | TEDxUniversityofCapeCoast
TEDx Talks· 2025-08-28 14:59
[Music] I just want us to, you know, for a moment imagine um turning on your TVs at home or even better still your mobile phones and you open your favorite streaming app whether it's a Netflix, an Amazon Prime or even better AfroTales Plus and you're able to watch content like what you just saw on the screen. Um, a Ghanian animated film, okay? Films that has characters like what you just saw, characters that look like you and I, characters that speak our language, characters that wear clothes like what you ...
Kartoon Studios Launches “Bitcoin Brigade: Adventures in Satoshi City” – a New Animated Children’s Series and Multi-Platform Ecosystem Built Around Bitcoin And DEFI
Globenewswire· 2025-08-20 13:15
Core Viewpoint - Kartoon Studios is launching "Bitcoin Brigade: Adventures in Satoshi City," an innovative animated series that integrates blockchain technology and Bitcoin education into children's entertainment, set to debut in fall 2026 on Kartoon Channel [1][10]. Group 1: Series Overview - "Bitcoin Brigade" invites children into Satoshi City, a digital realm where kids discover a portal connecting their world to a decentralized metropolis, blending action with educational themes [2]. - The series will feature dynamic anime-style visuals and original K-Pop music, aiming to create an immersive experience [2]. - The narrative includes young heroes representing Bitcoin and blockchain concepts, who defend their city from villains threatening the system [6]. Group 2: Business Model and Partnerships - Kartoon Studios is developing a comprehensive Bitcoin-native business platform, including The Satoshi Sparks Rewards System, allowing kids to earn digital currency by engaging with the series [8]. - The company is partnering with Bitkern, a leading Bitcoin mining company, to guide the series and its global launch strategy [2][4]. - A global licensing program will feature toys and apparel embedded with NFC chips to educate children about Bitcoin and blockchain technology [9]. Group 3: Educational Focus - The series aims to teach children about finance, ownership, and innovation through engaging storytelling and interactive challenges [3][8]. - An interactive mobile app will provide secure, kid-friendly Lightning wallets for earning and spending Sparks, with parental controls to promote responsible Bitcoin custodianship [9]. Group 4: Market Positioning - Kartoon Studios positions itself at the forefront of kids' entertainment and blockchain innovation, aiming for a revolutionary impact on entertainment, education, and gaming [1][11]. - The series will be accessible on multiple platforms, including Kartoon Channel and YouTube Kids, ensuring broad engagement [10].
Toon Media Networks, Streaming Division of Kartoon Studios (NYSE American: TOON), Posts Dramatic Growth in Q2 2025
Globenewswire· 2025-08-15 13:15
Core Insights - Toon Media Networks, a subsidiary of Kartoon Studios, has experienced significant audience growth, particularly through its flagship streaming service, Kartoon Channel! [2][9] - The company reported a 221% year-over-year increase in FAST views and a 45% sequential increase compared to Q1 2025 [9] - Under the leadership of Todd Steinman, Toon Media Networks is consolidating its global operations and expanding its reach across over 60 territories [8][9] Performance Metrics - Kartoon Channel! achieved a 221% increase in FAST views year-over-year and a 45% increase sequentially [9] - Original content such as Rainbow Rangers and Stan Lee's Superhero Kindergarten saw viewership increases of 80% and 47% year-over-year, respectively [9] - The user base for the Kartoon Channel! app expanded by 26% quarter-over-quarter [9] Strategic Initiatives - Toon Media Networks is leveraging a cross-platform strategy that includes FAST, AVOD, and SVOD to enhance audience engagement and monetization [2][7] - The division is recognized for its scalable, data-driven approach to content delivery and audience growth [7][10] - The company received Amazon's Operational Excellence Award for its performance on Prime Video, highlighting its effective execution [10] Market Expansion - Toon Media Networks now reaches viewers in over 60 territories, delivering billions of views annually across various platforms [9][11] - The division operates on major streaming platforms including YouTube, Amazon Prime Video, Roku, and more, ensuring extensive multi-platform distribution [9][11] Leadership and Vision - Todd Steinman is recognized as a thought leader in the industry, and his leadership is expected to drive further growth and recognition for the brand [8][9] - The company plans to make several material announcements across multiple business segments in the near future, indicating ongoing strategic initiatives [8]
8.079亿元!《浪浪山小妖怪》登顶中国影史二维动画票房榜
Xin Lang Cai Jing· 2025-08-15 11:56
Group 1 - The film "Wang Wang Mountain Little Monsters" has set a new box office record, accumulating a total box office of 807.9 million yuan within 14 days of its release, surpassing the previous record of 807 million yuan set by "Suzume" in 2023, making it the highest-grossing 2D animated film in Chinese cinema history [1][3] - The film is produced by multiple companies including Shanghai Animation Film Studio and Shanghai Maoyan Film Co., Ltd., and is based on the original creative team of the animated short "Chinese Tales" [3] - The story follows a grassroots team of characters, including a pig demon and other creatures, embarking on a humorous and adventurous journey, showcasing a blend of traditional Chinese aesthetics and modern animation techniques [5] Group 2 - The film's success is attributed to its "down-to-earth" style, appealing to family audiences, and its innovative approach that combines traditional Chinese art forms with modern visual techniques [5] - The Chinese animation industry has evolved significantly, transitioning from early influences of American cartoons to establishing an independent industrial system since 2004, with "Wang Wang Mountain Little Monsters" marking a milestone in this journey [5] - As of the report date, the summer box office from June 1 to August 31 has reached 9.365 billion yuan, with "Nanjing Photo Studio," "Wang Wang Mountain Little Monsters," and "Lychee of Chang'an" leading the top three films [5]
超8.079亿!《浪浪山小妖怪》成为中国影史二维动画电影票房冠军
Ren Min Ri Bao· 2025-08-15 10:35
Group 1 - The animated film "浪浪山小妖怪" has achieved a cumulative box office of 807.9 million yuan, surpassing Makoto Shinkai's "铃芽之旅" to become the highest-grossing 2D animated film in Chinese history [3] - The previous top three 2D animated films in China were "铃芽之旅" at 807 million yuan, "你想活出怎样的人生" at 791 million yuan, and "你的名字。" at 713 million yuan [3] - Current box office predictions for "浪浪山小妖怪" by Maoyan Professional Edition estimate a total of 1.7 billion yuan [3]
Kartoon Studios Delivers Fifth Consecutive Quarter of Revenue Growth; Q2 Revenue Surges 23% Year-Over-Year, Including Strong Streaming Performance and Operational Efficiency
Globenewswire· 2025-08-14 13:01
Core Insights - Kartoon Studios is on a path toward profitability by the end of 2025, with significant revenue growth and cost reductions [1][17] - The company reported its fifth consecutive quarter of revenue growth, with Q2 revenue increasing by 23% year-over-year [2][5] - The Kartoon Channel remains the top-rated children's streaming app in the Apple App Store, with viewership expanding significantly [3][8] Financial Performance - Total revenue for Q2 2025 reached $10.3 million, reflecting an increase of 22.6% year-over-year and 8.2% sequentially [5][19] - Production services revenue grew by 44.4% year-over-year, driven by increased client demand [5][18] - General and administrative (G&A) expenses decreased by 10.1% year-over-year, indicating effective cost control [5][15] Operational Highlights - The company achieved a 31% reduction in operating loss year-over-year, showcasing improved operational efficiency [5][15] - FAST views surged by 221% year-over-year, indicating strong audience engagement [1][8] - SVOD subscriptions have increased for the seventh consecutive month, highlighting robust subscription growth [8] Content and IP Development - Major launches are planned for the second half of 2025, including a Christmas special for "Hundred Acre Wood/Winnie & Friends" [7][17] - The company has a diverse content pipeline, including popular titles and collaborations with major partners like Netflix and Disney [6][18] - The library includes well-known franchises such as Super Mario Bros.™ and original content like Stan Lee's Superhero Kindergarten [6][20] Strategic Outlook - The company is focused on expanding monetization across various platforms, including licensing, streaming, and advertising [17] - A strengthened banking partnership with National Bank of Canada supports the company's growth initiatives [17] - Management has demonstrated confidence in the company's strategic direction through recent share repurchase activities [15]
数娱工场 | 中国动画电影,翻越“浪浪山”
Xin Hua Cai Jing· 2025-08-13 08:07
Core Insights - "浪浪山小妖怪" has emerged as the biggest surprise hit of the summer box office, achieving a cumulative box office of 6.89 billion yuan within 12 days of release, surpassing the previous record held by "大鱼海棠" [1] - The film has gained significant popularity on social media platforms, appearing on various trending lists and receiving a high rating of 8.6 on Douban, indicating strong audience engagement [1] Box Office Performance - The film's box office predictions have increased from an initial estimate of 5 billion yuan to 17.7 billion yuan, with expectations to break the record of 8.07 billion yuan set by "铃芽之旅" [2] - The film's audience demographics are diverse, with a balanced age distribution among viewers, indicating broad appeal across different age groups [3] Audience Engagement and Merchandise - The film has inspired a range of merchandise, with over 800 licensed products launched in collaboration with more than 30 brands, leading to high sales figures [10] - The film's surrounding activities, such as themed restaurants and merchandise sales, have attracted significant attention and participation from fans [3][9] Creative and Production Insights - The production team for "浪浪山小妖怪" consisted of over 600 members, with a focus on hand-drawn animation techniques that emphasize a unique artistic style [6] - The film pays homage to various classic works, showcasing a blend of traditional Chinese culture and modern storytelling [5] Industry Impact - The success of "浪浪山小妖怪" may encourage more investment in 2D animation, which has been declining in recent years due to the dominance of 3D animation [7] - The film's creative approach and the youthful energy of its production team have been noted as a refreshing contribution to the animation industry, potentially inspiring future projects [11]
暑期档动画电影表现亮眼 二次元产业驱动消费融合
Huan Qiu Wang· 2025-08-09 03:40
Group 1 - The total box office for the summer season has approached 8 billion yuan as of August 8, with notable performances from animated films "The King's Avatar: For the Glory" and "The Little Monster of Langlang Mountain" [1] - "The Little Monster of Langlang Mountain," produced by Shanghai Film Group, is expected to reach a box office of 1.3 billion yuan, with merchandise sales exceeding 7 million yuan on its premiere day [3] - "The King's Avatar: For the Glory" has a Douban rating of 8.7 and has surpassed 380 million yuan in box office, with its collaborative blind box selling out in 2 seconds [3] Group 2 - The domestic animation industry has seen continuous innovation, with significant successes such as "Ne Zha" which grossed 15.446 billion yuan and attracted 324 million viewers, making it the highest-grossing animated film in Chinese history [3] - The Chinese ACG (Anime, Comic, Game) industry is projected to exceed 270 billion yuan in scale by 2024, with a user base of 503 million people [3] - The offline commercial sales in Shanghai's ACG sector are expected to reach nearly 1.2 billion yuan in 2024, supported by a robust ecosystem of top-tier ACG malls and brands [4]