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预测票房冲击15亿,《浪浪山小妖怪》能让哪些公司赚钱?
3 6 Ke· 2025-08-12 03:29
在动画短片集作品《中国奇谭》于2023年年初大爆之后,仅隔2年半时间,根据短片集第一部作品《小妖怪的夏天》改编的动画大电影《浪浪山小妖怪》 于8月2日正式登陆院线。 截至8月11日晚19:00,该电影票房已经突破6亿元,打破《大鱼海棠》(5.73亿)维持了9年之久的国产二维动画票房纪录。上个周末,该片连续两天实现 单日票房破亿,成为首部单日破亿的国产二维动画作品,并在周日反超同期的《南京照相馆》,在上映9天后逆袭拿下首个票房日冠。 | 壬国 ▲ | 日票房 2025年8月10日/周日▼ 暑期档大盘> | | | ●含服务费 | 浪浪山小妖怪 | | | | | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | | | | | | | | 2025-08-02 09:00中国大陆上映 | | | | 前 | | | | 后 | 景计票房5.87亿 | | | | | | l | | | | | | | | | | | 天 | | | | 天 | | | | | | | | | | | :房 | | 预售排片 | 全球票房 | 票房预测 ...
两部预测票房超18亿元!从“浪浪山”到“罗小黑2”:动画电影吸金进行时
Hua Xia Shi Bao· 2025-08-09 00:29
Core Insights - The domestic animation film market in China is experiencing a significant rise, with films like "浪浪山小妖怪" and "罗小黑战记2" achieving high box office numbers and ratings, indicating a growing audience interest in animated features [1][2][6] - "浪浪山小妖怪" has achieved a box office of over 3 billion yuan within six days of release, with a projected total box office of 13.59 billion yuan, while "罗小黑战记2" has reached a cumulative box office of 3.83 billion yuan with a forecast of 4.76 billion yuan [1][2][3] - The success of these films is attributed to their strong IP foundations, high audience ratings, and relatable storytelling that resonates with contemporary societal themes [3][4][6] Group 1: Box Office Performance - "浪浪山小妖怪" broke 3 billion yuan in box office within six days, with a total box office forecast of 13.59 billion yuan [1] - "罗小黑战记2" has accumulated 3.83 billion yuan in box office as of August 8, with a projected total of 4.76 billion yuan [2][3] - The box office performance of these films, while impressive, is still lower compared to "哪吒2," which achieved a record 154.45 billion yuan [7][8] Group 2: Audience Reception and Ratings - "浪浪山小妖怪" received a high rating of 8.6 on Douban, while "罗小黑战记2" scored 8.7, indicating strong audience approval [1][2] - Both films are noted for their engaging narratives and character development, which have garnered positive feedback from viewers [3][4] Group 3: Industry Trends - The rise of domestic animation films marks a shift from niche interest to mainstream cultural phenomena, with significant box office successes over the past decade [6][7] - The animation industry in China is witnessing advancements in production quality and storytelling depth, allowing it to compete with international standards [7] - The current market dynamics suggest that while high-quality animated films are being produced, external factors such as audience spending power and competition from other genres may impact box office outcomes [7][8]
《罗小黑战记2》上映两天票房超7000万
Di Yi Cai Jing· 2025-07-20 02:13
Core Insights - The film "The King's Avatar: For the Glory" continues the story from its predecessor, featuring the characters Xiao Hei, Master Wu Xian, and Senior Sister Lu Ye facing a crisis that threatens both the human and monster realms, embarking on an adventure filled with unknown challenges [1][2] - "The King's Avatar: For the Glory" was released on July 18 and quickly became a hot topic on Douban, grossing over 700 million yuan within two days [1] - The original film "The King's Avatar" released six years ago achieved a box office of 315 million yuan and received a high rating of 8.0 from nearly one million viewers on Douban, contributing to the rise of domestic animation [1] - The sequel "The King's Avatar: For the Glory" is part of a wave of successful animated films, following the global success of "Nezha" which grossed 15.446 billion yuan before its release [1] - As a leading IP in original 2D animation, "The King's Avatar" has a low frequency of content updates, with the original series releasing over 40 episodes in 13 years, yet it has garnered a dedicated fanbase due to its warm and delicate animation style [1] - The original film was nominated for the Golden Rooster Award for Best Animated Feature, showcasing its artistic merit and thematic depth, focusing on the coexistence of humans and spirits in a natural world [1] - "The King's Avatar: For the Glory" features over 200,000 hand-drawn original frames, reflecting the significant investment by the creative team over the past six years [2] - The film's settings, including villages and cities, are characterized by imaginative Chinese-style monster worlds and realistic seasonal changes, with each scene being described as healing and exquisite [2] - A key scene in the film, the "airplane battle," showcases dramatic and extraordinary imagination, highlighting the film's cinematic quality [2] - The premiere event held on July 11 in Beijing was emotional for the creative team, with the director expressing gratitude for the collective effort over the past six years [2]
从“被看见”到“常青”,动画IP如何延展生命周期
Xin Lang Cai Jing· 2025-06-27 13:19
Core Insights - The global anime consumer base has surpassed 1.2 billion, with domestic users reaching 300 million, indicating a broadening age range and aesthetic demand within the audience [1] - The Shanghai TV Festival and Tencent Video Animation co-hosted a forum discussing the lifecycle extension of animation IPs, featuring creators from around the world sharing insights on content themes, artistic forms, and international collaboration [1] Group 1: Industry Trends - The forum highlighted the importance of maintaining the vitality of an animation IP after it has gained visibility, emphasizing the need for high-quality production standards [3][6] - The animation industry is witnessing rapid changes in supply and demand, which drives continuous innovation and requires creators to engage more sincerely with their audience [10][13] - The rise of domestic animation is becoming a reality, with Tencent Video aiming to become a leading platform for cross-media works in the next decade [16] Group 2: Content Creation and Audience Engagement - Successful animation requires a deep understanding of audience preferences, with creators encouraged to collect data and engage with viewers to ensure their work resonates [13][15] - The importance of balancing innovation with audience expectations was emphasized, as creators must avoid merely catering to trends while still delivering meaningful content [17] - Various companies are exploring new technologies and narrative techniques to enhance their animation offerings, such as 3D printing and AI integration [8][20] Group 3: IP Development and Global Strategy - Companies like Wanda Animation are focusing on global operations for their IPs, aiming to represent Chinese culture on the international stage [18] - Tencent Video has developed multiple formats for its IPs, including special episodes and theatrical releases, and is planning long-term strategies for content expansion [20] - The industry is moving towards creating high-quality, large-scale domestic animation that meets diverse market demands, with a focus on technological advancements [20]
中国青年动漫家成长计划周期延至两年
Mei Ri Shang Bao· 2025-05-30 22:18
Group 1 - The China Youth Animation Creator Growth Program has extended its activity cycle to two years, focusing on nurturing new talent in the animation industry [1] - The program's theme is "Gathering New Generations for New Development," aiming to build a comprehensive incubation platform for young animation talents and promote high-quality development in the Chinese animation industry [1] - Since its launch in 2021, the program has awarded the title of "China Youth Animation Creator" to 40 young talents, with notable creators emerging from the initiative [1] Group 2 - This year's program introduces three specific tracks: "Independent Animators," "Illustrators," and "Cross-Media Creators," addressing the needs of industry newcomers and covering the entire creative field [1] - The program collaborates with platforms such as Bilibili, NetEase LOFTER, and Zhihu to facilitate online voting, work promotion, and professional Q&A, helping new creators break through barriers and grow rapidly [1] - A dialogue session titled "Dialogue with China Youth Animation Creators" was held, discussing industry trends and survival strategies for new generation animators [2]