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Another Delay in the Release of 'GTA 6' Is Pulling Down Take-Two's Stock Today
Investopedia· 2025-11-07 17:00
Core Insights - Take-Two Interactive's shares fell 8% following the announcement of the delay for the highly anticipated "Grand Theft Auto VI" to November 19, 2026, which was previously set for May 2024 [2][3][6] - Despite the stock decline, Take-Two reported strong financial results for the latest quarter and improved forecasts for revenue and net loss per share for the fiscal year ending March 31 [4][6] - Analysts remain optimistic about the company's long-term prospects, with a mean price target above the recent stock close and expectations that any near-term weakness will be bought [5][7] Financial Performance - Take-Two's latest quarter showed better-than-expected bookings, contributing to an upbeat outlook for the fiscal year [4] - The company has seen its stock rise over 25% this year, indicating overall positive market sentiment despite the recent setback [5] Market Reaction - The delay of "GTA VI" has overshadowed the positive financial projections, leading to a significant drop in stock price [2][6] - Analysts from UBS suggest that investor confidence will improve once marketing for the game begins, indicating a potential rebound in stock performance [7]
Here's Why Take-Two Interactive (TTWO) is a Strong Growth Stock
ZACKS· 2025-11-07 15:45
Core Insights - Zacks Premium offers tools for investors to enhance their stock market strategies and confidence [1] - The Zacks Style Scores are designed to help investors identify stocks with the potential to outperform the market in the short term [2] Zacks Style Scores Overview - The Style Scores categorize stocks into four types: Value Score, Growth Score, Momentum Score, and VGM Score, each focusing on different investment strategies [3][4][5][6] - Value Score emphasizes finding undervalued stocks based on financial ratios [3] - Growth Score focuses on companies' financial health and future growth potential [4] - Momentum Score identifies stocks with favorable price trends and earnings outlooks [5] - VGM Score combines the three styles to highlight stocks with the best overall potential [6] Zacks Rank and Performance - The Zacks Rank is a proprietary model that uses earnings estimate revisions to guide investment decisions [7] - Stocks rated 1 (Strong Buy) have historically outperformed the S&P 500, with an average annual return of +23.93% since 1988 [8] - There are over 800 stocks rated 1 or 2, making it essential for investors to utilize Style Scores to narrow down choices [9] Stock Highlight: Take-Two Interactive - Take-Two Interactive Software (TTWO) is a leading video game developer and publisher, currently rated 2 (Buy) with a VGM Score of B [11] - TTWO is projected to have a year-over-year earnings growth of 39.5% for the current fiscal year, supported by a Growth Style Score of A [11] - The Zacks Consensus Estimate for TTWO's earnings has increased to $2.86 per share, with a notable average earnings surprise of +53.4% [12]
TTWO Delays GTA 6
Youtube· 2025-11-07 15:01
分组1: Expedia - Expedia's stock surged following its quarterly earnings report, with a notable increase of 14% in early trading [7][8] - The company reported adjusted EPS of $7.57, exceeding the expected $6.92, and revenue for Q3 was $4.41 billion, surpassing the forecast of over $4.25 billion [2][3] - Expedia raised its 2025 outlook for both revenue and margins, indicating strength in the travel sector and consumer willingness to travel [3][4] - The business-to-business segment saw a significant growth of 26%, highlighting its importance as a growth engine [4][5] - Travel trends showed room nights grew at the fastest pace in three years, with international markets, particularly Asia, leading the growth at over 20% [5][6] 分组2: Airbnb - Airbnb also reported strong earnings, with shares rising nearly 2% after a volatile period, although not as strong as Expedia [7][8] - Adjusted EPS was $2.21, which was a miss, but revenue came in at $4.09 billion, better than expected [8][9] - Nights and experiences booked reached over 133 million, up 9%, and gross booking value increased by 14% year-over-year to $22.9 billion, indicating strong traveler spending [9][10] - For Q4, Airbnb projected revenue between $2.66 billion and $2.72 billion, suggesting stability in demand ahead of the holiday season [10][11] - The company is focusing on four growth pillars, including improving core services and integrating AI into its offerings [11][12] 分组3: Take-Two Interactive - Take-Two Interactive's stock fell over 4% following the announcement of a delay for Grand Theft Auto 6, now scheduled for November 2026 [13][14] - The company reported adjusted EPS of $1.46, beating expectations of $0.93, and revenue of $1.96 billion, a 23% year-over-year increase [14][15] - Despite strong performance from other titles like NBA 2K 26 and Red Dead Redemption 2, the delay of GTA 6 overshadowed the positive earnings report [15][16]
Why Grand Theft Auto VI has been delayed again and how it'll affect other games
Sky News· 2025-11-07 14:15
Core Viewpoint - The release of Grand Theft Auto VI has been delayed to November 2026, with expectations that it will be one of the best-selling games of all time [1][3]. Development and Production - Rockstar Games has stated that the delay is to ensure the game meets the high production standards and polish expected by consumers [2][12]. - The budget for GTA VI is reportedly over £1 billion, reflecting the high stakes involved in its development [4]. - The company has faced criticism in the past for intense working conditions, leading to reforms that may extend production timelines [13]. Industry Impact - The delay of GTA VI is expected to affect the release schedules of other games, allowing titles like Resident Evil Requiem and First Light to have a clearer run into the market [17]. - The entire gaming industry tends to adjust its timelines around the release of major titles like GTA VI, indicating its significant influence [19]. Internal Issues - Recent accusations of union-busting at Rockstar, including the firing of around 30 employees involved in trade union activities, have raised concerns about internal dynamics [7][8]. - Despite these internal issues, industry commentators believe they will not significantly impact the release of GTA VI [8]. Consumer Expectations - There is a strong sentiment among gamers that a delayed release may ultimately lead to a better product, with calls for more trailers as a form of engagement during the wait [10]. - The previous iteration, GTA V, remains the second-best-selling game of all time, setting high expectations for the upcoming release [14].
'GTA VI' delay to November 2026 allows Take-Two potentially bigger launch, analysts say
Reuters· 2025-11-07 12:59
Core Viewpoint - The repeated delays of "Grand Theft Auto VI" are not expected to negatively impact analysts' outlook, as they believe the new release window will enhance Take-Two Interactive's market impact upon launch [1] Group 1 - Analysts remain optimistic about the potential success of "Grand Theft Auto VI" despite its delays [1] - The new release window is anticipated to provide Take-Two Interactive with a strategic advantage in the competitive video game market [1]
5 Things To Know: November 7, 2025
Youtube· 2025-11-07 12:00
Group 1 - Take-Two Interactive's shares are falling due to the delay of Grand Theft Auto 6, which was initially scheduled for release this fall and has faced multiple delays [1] - Airbnb's shares are rising after reporting mixed third-quarter results and providing upbeat revenue guidance [1] - Affirm's shares are jumping after the company beat earnings and revenue expectations [1] Group 2 - The CEO of Affirm, Max Levchin, will be interviewed on Squawk on the Street, indicating significant interest in the company's performance [2] - Block, a fellow fintech company, is experiencing a decline in shares after missing both earnings and revenue expectations for the fourth consecutive quarter [2] Group 3 - Ford is reportedly considering discontinuing the electric version of its F-150 pickup truck, with expectations of declining EV sales following the expiration of government tax credits [3]
ChatGPT-5 predicts Take-Two stock price on GTA 6 release day
Finbold· 2025-11-07 11:47
Core Viewpoint - Take-Two Interactive's shares declined following the announcement of a delay for Grand Theft Auto VI, now set to launch on November 19, 2026, with the delay aimed at ensuring the game meets Rockstar's quality standards [1][2] Financial Performance - Take-Two reported strong fiscal Q2 results with adjusted earnings per share of $1.46, exceeding analyst expectations of $0.94, and revenue of $1.96 billion, surpassing the consensus estimate of $1.74 billion [4] - Net bookings reached $1.96 billion, reflecting a 33% year-over-year increase, with recurrent consumer spending rising 20%, now accounting for 73% of total bookings, driven by titles like NBA 2K26 and Mafia: The Old Country [5] Market Reaction - The announcement of the GTA VI delay led to a significant market reaction, with shares initially dropping by up to 18%, and currently down over 5% in pre-market trading [2][5] Analyst Ratings and Price Targets - Analysts maintain a positive outlook on Take-Two, with several firms including Jefferies, Benchmark, and DA Davidson issuing Strong Buy ratings and targeting a price of $300, while Wells Fargo revised its target to $277 [6] - CICC initiated coverage with a target of $272, indicating a consensus view that Take-Two will benefit from long-cycle franchise economics despite the extended development timelines [6] Future Valuation Considerations - The focus now shifts to the valuation at launch, with forecasts suggesting Take-Two could trade at approximately $247.50 on November 19, 2026, assuming a successful launch and favorable reception of GTA VI [7] - If further delays occur, shares may retrace to the mid-$160s before stabilizing ahead of a new schedule [8]
Take-Two Interactive shares drop 6% after another GTA VI delay
Invezz· 2025-11-07 07:47
Core Viewpoint - Shares of Take-Two Interactive experienced a decline of 6.26% in after-hours trading following the announcement of the postponement of Grand Theft Auto VI's launch to November 19, 2026 [1] Company Summary - Take-Two Interactive is a videogame publisher known for its popular titles, including the Grand Theft Auto series [1] - The delay in the launch of Grand Theft Auto VI has raised concerns among investors, leading to a significant drop in the company's stock price [1] Industry Summary - The postponement of major game releases can impact investor sentiment and stock performance within the videogame industry [1] - Anticipation for high-profile titles like Grand Theft Auto VI is crucial for maintaining investor confidence and market stability [1]
Take-Two Interactive Software(TTWO) - 2026 Q2 - Earnings Call Transcript
2025-11-06 22:32
Financial Data and Key Metrics Changes - The company reported net bookings of $1.96 billion for the second quarter, significantly exceeding expectations and marking the best second quarter in the company's history [7][18] - GAAP net revenue increased by 31% to $1.77 billion, while the cost of revenue rose by 27% to $793 million [19] - Operating expenses increased by 5% to $1.1 billion, with management basis operating expenses rising by 13% year over year [19][23] - Recurrent consumer spending grew by 20%, accounting for 73% of net bookings, with expectations for recurrent consumer spending to grow approximately 11% for the full fiscal year [19][21] Business Line Data and Key Metrics Changes - The mobile business outperformed expectations, with Toon Blast growing 26% year over year and Match Factory achieving record net bookings with a 20% increase [8][9] - NBA 2K26 sold over 5 million units, representing a double-digit increase over NBA 2K25, with average selling prices reaching an all-time high [11] - Borderlands 4 received high critical praise but faced challenges with optimization and performance on PC, impacting initial sales [12][51] Market Data and Key Metrics Changes - The company expects net bookings for fiscal 2026 to range from $6.4 billion to $6.5 billion, reflecting a 14% growth over fiscal 2025 [20] - The breakdown of net bookings is projected to be approximately 46% from Zynga, 39% from 2K, and 15% from Rockstar Games [21] Company Strategy and Development Direction - The company aims to expand core franchises and release groundbreaking new titles, with a strong pipeline including Grand Theft Auto VI and other major franchises [17][25] - The focus on mobile direct-to-consumer business is expected to enhance net bookings and margins through new payment mechanisms and technologies [10][21] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about the future, citing strong performance and a commitment to delivering high-quality entertainment experiences [15][25] - The company acknowledged the challenges faced with the delay of Grand Theft Auto VI but emphasized the importance of delivering a polished product [8][44] Other Important Information - The company has raised its full fiscal year guidance for net bookings and GAAP net revenue, reflecting strong performance in key titles [20][22] - The mobile gaming sector is experiencing pockets of growth, with the company attributing its success to quality and consumer engagement [82] Q&A Session Summary Question: Insights on RCS performance and GTA content updates - Management noted that the strong RCS performance is due to quality game development and engagement strategies, and there will be no change in support for GTA Online despite the release delay [30][31] Question: Impact of being a standalone publisher - Management acknowledged the competitive position as a standalone publisher but emphasized the importance of maintaining creative performance and economic success [36][37] Question: Mobile margins and alternate payment mechanisms - Management confirmed that the direct-to-consumer initiative has improved margins and that the rollout of alternate payment mechanisms is widespread across the mobile portfolio [41][42] Question: NBA audience expansion - Management indicated that returning players and international engagement are key to driving growth in the NBA franchise, with significant room for improvement in player retention [48][49] Question: M&A opportunities in mobile gaming - Management expressed a selective approach to M&A, focusing on strategic alignment and cultural fit, while highlighting the success of past acquisitions [55][57] Question: AI implementation in game development - Management clarified that while AI is not a replacement for creativity, it is being used to improve efficiency in non-creative areas of game development [60][61] Question: Update on BioShock franchise - Management confirmed that Rod Ferguson has been brought on to lead the BioShock franchise, with expectations for the next installment to exceed consumer expectations [64][66] Question: Ad revenue performance - Management noted that ad revenue growth is driven by strong performance across the mobile business, particularly from Rollic titles [68]
Take-Two Interactive Software(TTWO) - 2026 Q2 - Earnings Call Transcript
2025-11-06 22:32
Financial Data and Key Metrics Changes - The company reported net bookings of $1.96 billion for the second quarter, significantly exceeding expectations and marking the best second quarter in the company's history [7][18] - GAAP net revenue increased by 31% to $1.77 billion, while the cost of revenue rose by 27% to $793 million [19] - Operating expenses increased by 5% to $1.1 billion, with management basis operating expenses rising by 13% year over year [19][23] - Recurrent consumer spending rose by 20%, accounting for 73% of net bookings, with expectations for recurrent consumer spending growth now projected at approximately 11% for the fiscal year [19][21] Business Line Data and Key Metrics Changes - The mobile business outperformed expectations, with Toon Blast growing 26% year over year and Match Factory achieving a 20% increase [8][9] - NBA 2K26 sold over 5 million units, representing a double-digit increase over NBA 2K25, with average selling prices reaching an all-time high [11] - The Grand Theft Auto Online community remains highly engaged, with GTA Plus membership growing over 20% year over year [14] Market Data and Key Metrics Changes - The company expects net bookings for fiscal 2026 to range from $6.4 billion to $6.5 billion, reflecting a 14% growth over fiscal 2025 [20] - The breakdown of net bookings is projected to be approximately 46% from Zynga, 39% from 2K, and 15% from Rockstar Games [22] Company Strategy and Development Direction - The company aims to expand core franchises and release groundbreaking new titles, with a strong pipeline including Grand Theft Auto VI and other major titles [17][25] - The focus on mobile direct-to-consumer business is expected to enhance net bookings and margins through new payment mechanisms [10][21] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about the future, citing strong performance and a commitment to delivering high-quality entertainment experiences [15][25] - The company is confident in its ability to sustain momentum and achieve record levels of net bookings in fiscal 2027 [15][20] Other Important Information - The release date for Grand Theft Auto VI has been pushed to November 19, 2026, to ensure a high level of polish [8] - The company has seen a notable increase in ad revenue across its mobile business, particularly from Rollic [68] Q&A Session Summary Question: Insights on RCS performance and GTA content updates - Management noted that there are no expected changes in support for GTA Online despite the release date shift for GTA VI, emphasizing ongoing strong performance [30] Question: Impact of being a standalone publisher - Management acknowledged the competitive position but emphasized a focus on creativity and performance as key to future success [36] Question: Mobile margins and alternate payment mechanisms - Management confirmed that the rollout of direct-to-consumer initiatives has improved margins and net bookings, with expectations for continued growth [41] Question: NBA audience expansion - Management indicated that returning players and international engagement are key to driving recurrent consumer spending in NBA titles [49] Question: Importance of launch period for Borderlands - Management acknowledged a softer launch for Borderlands 4 but expressed confidence in long-term unit sales and economic results [51] Question: Confidence in sustaining mobile outperformance - Management attributed Zynga's success to strong leadership and execution, with a focus on strategic acquisitions and disciplined growth [54] Question: AI implementation in game development - Management discussed the positive role of AI in enhancing efficiency but emphasized that creativity remains the core of game development [60] Question: Update on BioShock franchise - Management expressed excitement about the new leadership for the BioShock franchise and confidence in delivering a product that exceeds consumer expectations [65]