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Here’s The ‘Arc Raiders’ Open Beta End Time, Plus Actual Release Date
Forbes· 2025-10-18 13:28
Core Insights - Arc Raiders is experiencing significant player engagement during its Open Beta, reaching a peak of 189,668 concurrent players, indicating strong interest and potential for success upon its official release [3][5][6] - The game is set to launch on October 30, 2023, just before Halloween, which may enhance its visibility and player acquisition [4][5] - The competitive landscape has shifted, as rival game Marathon has been delayed indefinitely, allowing Arc Raiders to establish a player base before Marathon's eventual release [5] Company Overview - Arc Raiders is developed by Embark, a smaller studio, which is noteworthy given the game's strong performance compared to larger competitors like Bungie [5] - The game will be priced at $40 for the standard edition and $60 for the deluxe edition, aligning with industry standards for extraction shooters [3] Industry Context - The extraction shooter genre is becoming increasingly competitive, with Arc Raiders and Marathon vying for player attention [5] - The success of Arc Raiders during its beta phase may set a precedent for future titles in the genre, particularly for smaller studios [5][6]
Gerard K Marino And The Story Of God Of War’s Award Winning Score
Forbes· 2025-10-17 12:23
Core Insights - The article highlights the journey of composer Gerard K Marino, who transitioned from a fan of film scores to a successful video game composer, particularly known for his work on the God of War series [2][3][17] Background and Early Influences - Marino's passion for music began with the Star Wars soundtrack, which he frequently listened to as a child, imagining himself playing every instrument [3] - His musical interests evolved through high school, where he aimed to become a rockstar, influenced by metal bands like Iron Maiden and Metallica [5] - Despite his father's skepticism about a music career, Marino pursued his passion by enrolling in the USC Film Score program, inspired by prominent composers like Hans Zimmer [7][6] Career Development - Initially, video game composition was not on Marino's radar, as it required programming skills, which he found frustrating [8] - The landscape changed with the release of Quake, which featured a score by Nine Inch Nails, opening up opportunities for various musical styles in video games [9] - Marino's big break came when he was invited to orchestrate for the military shooter Medal of Honour: Rising Sun, where he was inspired by the large orchestral setup [10][11] God of War and Its Impact - Marino's significant opportunity arose when he was contacted for the secret project that became God of War, after the initial composer could not fulfill the developers' vision [12][14] - The soundtrack for God of War was praised for its ability to capture the game's Greek mythological setting and the emotional depth of its main character, Kratos, winning a DICE award for Outstanding Achievement in Original Music [17][18] - The two-year process of creating the soundtrack was a pivotal moment in Marino's career, showcasing his readiness and the unique opportunity presented to him [18] Personal Reflections - Marino conducted the God of War music with the LA Philharmonic Orchestra shortly after the game's release, marking a significant milestone in his career [19] - The article concludes with a personal touch, as Marino reflects on the journey and the full-circle moment of his daughter performing the soprano lead for God of War [19]
Nintendo ramps up Switch 2 production as demand outpaces forecasts
Invezz· 2025-10-17 07:19
Core Viewpoint - Nintendo Co. is making a significant investment in its next-generation console, the Switch 2, with plans to produce up to 25 million units by March 2026, indicating strong confidence in future demand [1] Group 1: Company Strategy - The company is directing suppliers to ramp up production, aiming for a total of 25 million units of the Switch 2, which reflects a strategic move to capture market share in the gaming industry [1] - This production target suggests that Nintendo anticipates a robust demand for the new console, potentially driven by new game releases and enhanced features [1] Group 2: Industry Implications - The decision to produce a large number of units may impact the competitive landscape in the gaming industry, as it positions Nintendo to compete effectively against rivals [1] - The move could also influence supply chain dynamics, as suppliers will need to adjust their operations to meet Nintendo's production demands [1]
EA To Endeavor: Entertainment Turns To Private Markets"
Forbes· 2025-10-16 17:55
Core Insights - Entertainment companies like Electronic Arts (EA) and Endeavor are increasingly opting for private ownership to escape public market pressures and gain greater autonomy [2][3][4] Group 1: Reasons for Going Private - The shift to private ownership allows companies to prioritize long-term strategies over short-term gains, which is particularly important in the creative industries [4][9] - Companies facing costly transitions, such as streaming growth or next-gen game development, find private ownership provides a more discreet environment to recalibrate their economics [8][10] - Private equity firms and sovereign wealth funds are eager to invest in entertainment and media companies, offering compelling deals that provide existing shareholders with a premium over current stock prices [11][12] Group 2: Case Studies - Endeavor's take-private deal in March 2025, led by Silver Lake, allowed the company to reorganize and invest without the pressures of public scrutiny [5] - EA's recent acquisition in a leveraged buyout, valued at approximately $52–55 billion, highlights the attractiveness of media assets with predictable cash flow and global scale [6][14] Group 3: Future Implications - The trend of media companies going private raises questions about the future of the industry, including potential consolidation and the impact on investors who may miss out on future growth [20][21] - Companies like Warner Bros. Discovery, Lionsgate, and AMC Networks are identified as potential candidates for going private due to their cash-generating capabilities and current public market challenges [17][18][19]
Take-Two Scores Price-Target Hikes On 'NBA 2K26,' 'Grand Theft Auto 6' Games
Investors· 2025-10-16 16:54
Core Insights - Take-Two Interactive Software (TTWO) is experiencing strong investor enthusiasm, with stock trading at record highs due to successful game releases and upcoming titles [1][4] - Analysts have raised price targets for TTWO stock, indicating confidence in the company's future performance [4][5] Financial Performance - Take-Two's stock was down nearly 1% at $259.23, after reaching an all-time high of $264.79 [2] - The company is expected to report fiscal second-quarter results on November 6, with analysts predicting adjusted earnings of 94 cents per share and net bookings of $1.72 billion, reflecting year-over-year growth of 43% in earnings and 17% in net bookings [3] Game Releases and Expectations - The fiscal year 2026 is viewed as a transitional year for Take-Two, highlighted by the anticipated release of "Grand Theft Auto 6" and "GTA Online 2" [3] - Current strong engagement is noted for "NBA 2K26" and mobile games, although recent titles like "Borderlands 4" and "Mafia: The Old Country" have underperformed [2][4] Analyst Ratings and Market Position - Benchmark analyst Mike Hickey reiterated a buy rating on TTWO, raising the price target to $300 from $275 [1] - BofA Securities analyst Omar Dessouky also maintained a buy rating, increasing the price target to $295 from $285, citing potential for continued positive performance [4]
X @Bloomberg
Bloomberg· 2025-10-16 16:46
Electronic Arts sold more than seven million copies of its new Battlefield 6 title in the first three days of release, a record for the first-person shooter franchise https://t.co/n4smU6mkel ...
EA's latest 'Battlefield 6' sells over seven million copies during opening three days
Reuters· 2025-10-16 16:07
Core Insights - Electronic Arts' "Battlefield 6" achieved record sales for the franchise, selling over seven million copies within the first three days of its launch [1] Company Performance - The game set an all-time high for franchise sales, indicating strong market demand and consumer interest [1] Industry Impact - The successful launch of "Battlefield 6" may influence future releases and strategies within the video game industry, showcasing the potential for high sales in the first few days of a game's release [1]
JPMorgan’s $20 Billion EA Financing to Be Split Among Banks
Yahoo Finance· 2025-10-16 16:01
Core Viewpoint - The consortium led by Silver Lake Management, Saudi Arabia's Public Investment Fund, and Affinity Partners is set to expand its underwriting group for the leveraged buyout of Electronic Arts Inc., with JPMorgan Chase & Co. initially providing $20 billion in debt financing [1][2]. Group 1: Underwriting Group Formation - Approximately 15 banks are expected to join the underwriting group, with some banks potentially joining as early as next week [1][3]. - Each participating bank is anticipated to take around 10% of the deal, equating to about $2 billion per bank, while JPMorgan will retain approximately 40% of the deal [3]. Group 2: Financial Structure and Fees - Underwriters are projected to earn a fee of about 2.25% on the loans, with bond fees expected to be higher than those for loans [3][4]. - The financing structure includes a $2.5 billion term loan A, an $8 billion term loan B, $2.5 billion of unsecured bonds, $5 billion of secured bonds, and a $2 billion liquidity facility [5][6]. Group 3: Market Implications - The deal represents a significant test for the banking industry in managing and allocating large amounts of capital globally, as it is the largest commitment ever made by a single bank for a leveraged buyout, totaling $55 billion [4]. - The banks plan to sell the debt in the leveraged loan and high-yield bond markets in early 2026, targeting investors interested in a take-and-hold strategy [5].
X @Starknet (BTCFi arc)
Starknet 🐺🐱· 2025-10-16 12:04
The minds behind Magic: The Gathering, Hearthstone, Diablo, and Xbox Live have joined forces once again.Their new studio: Popularium.Their next game: Prevarus.Dropping on Starknet this October 24. Join them for a first look at the game 👇Cartridge (@cartridge_gg):Cartridge is partnering with @thepopularium, a new studio from the creators of @wizards_magic, @PlayHearthstone, @Diablo, and @Xbox live!Codenamed Prevarus, Popularium’s second title is a new experience set in the Chaos Agents universe from legendar ...
Xsolla, Tencent, and Wilson Sonsini Announce Support of 1AM Gaming Summit at LA Tech Week
Businesswire· 2025-10-15 20:31
Core Insights - Xsolla, a prominent player in the global video game commerce sector, is collaborating with Tencent and Wilson Sonsini to support the 1AM Gaming Summit [1] - The summit, part of LA Tech Week 2025, aims to enhance connections and collaboration among gaming founders, investors, and publishers [1] - The event is organized by 1AM Gaming and will be held at Survios Headquarters in Marina del Rey, featuring key figures from the gaming industry [1]