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Here’s The ‘Arc Raiders’ Open Beta End Time, Plus Actual Release Date
Forbes· 2025-10-18 13:28
ARC RaidersEmbarkArc Raiders is currently putting up huge numbers on Steam for its free Open Beta “server slam,” topping out at 189,668 concurrents so far. It’s gearing up to be a huge hit for Embark, a relatively small studio, even if the final numbers will come down, given that the game is not free-to-play and will cost $40 for the standard edition, and $60 for the deluxe, not unusual in the extraction shooter space.No doubt those playing the game will wonder when they can actually jump into the real vers ...
Gerard K Marino And The Story Of God Of War’s Award Winning Score
Forbes· 2025-10-17 12:23
Core Insights - The article highlights the journey of composer Gerard K Marino, who transitioned from a fan of film scores to a successful video game composer, particularly known for his work on the God of War series [2][3][17] Background and Early Influences - Marino's passion for music began with the Star Wars soundtrack, which he frequently listened to as a child, imagining himself playing every instrument [3] - His musical interests evolved through high school, where he aimed to become a rockstar, influenced by metal bands like Iron Maiden and Metallica [5] - Despite his father's skepticism about a music career, Marino pursued his passion by enrolling in the USC Film Score program, inspired by prominent composers like Hans Zimmer [7][6] Career Development - Initially, video game composition was not on Marino's radar, as it required programming skills, which he found frustrating [8] - The landscape changed with the release of Quake, which featured a score by Nine Inch Nails, opening up opportunities for various musical styles in video games [9] - Marino's big break came when he was invited to orchestrate for the military shooter Medal of Honour: Rising Sun, where he was inspired by the large orchestral setup [10][11] God of War and Its Impact - Marino's significant opportunity arose when he was contacted for the secret project that became God of War, after the initial composer could not fulfill the developers' vision [12][14] - The soundtrack for God of War was praised for its ability to capture the game's Greek mythological setting and the emotional depth of its main character, Kratos, winning a DICE award for Outstanding Achievement in Original Music [17][18] - The two-year process of creating the soundtrack was a pivotal moment in Marino's career, showcasing his readiness and the unique opportunity presented to him [18] Personal Reflections - Marino conducted the God of War music with the LA Philharmonic Orchestra shortly after the game's release, marking a significant milestone in his career [19] - The article concludes with a personal touch, as Marino reflects on the journey and the full-circle moment of his daughter performing the soprano lead for God of War [19]
Nintendo ramps up Switch 2 production as demand outpaces forecasts
Invezz· 2025-10-17 07:19
Core Viewpoint - Nintendo Co. is making a significant investment in its next-generation console, the Switch 2, with plans to produce up to 25 million units by March 2026, indicating strong confidence in future demand [1] Group 1: Company Strategy - The company is directing suppliers to ramp up production, aiming for a total of 25 million units of the Switch 2, which reflects a strategic move to capture market share in the gaming industry [1] - This production target suggests that Nintendo anticipates a robust demand for the new console, potentially driven by new game releases and enhanced features [1] Group 2: Industry Implications - The decision to produce a large number of units may impact the competitive landscape in the gaming industry, as it positions Nintendo to compete effectively against rivals [1] - The move could also influence supply chain dynamics, as suppliers will need to adjust their operations to meet Nintendo's production demands [1]
EA To Endeavor: Entertainment Turns To Private Markets"
Forbes· 2025-10-16 17:55
Core Insights - Entertainment companies like Electronic Arts (EA) and Endeavor are increasingly opting for private ownership to escape public market pressures and gain greater autonomy [2][3][4] Group 1: Reasons for Going Private - The shift to private ownership allows companies to prioritize long-term strategies over short-term gains, which is particularly important in the creative industries [4][9] - Companies facing costly transitions, such as streaming growth or next-gen game development, find private ownership provides a more discreet environment to recalibrate their economics [8][10] - Private equity firms and sovereign wealth funds are eager to invest in entertainment and media companies, offering compelling deals that provide existing shareholders with a premium over current stock prices [11][12] Group 2: Case Studies - Endeavor's take-private deal in March 2025, led by Silver Lake, allowed the company to reorganize and invest without the pressures of public scrutiny [5] - EA's recent acquisition in a leveraged buyout, valued at approximately $52–55 billion, highlights the attractiveness of media assets with predictable cash flow and global scale [6][14] Group 3: Future Implications - The trend of media companies going private raises questions about the future of the industry, including potential consolidation and the impact on investors who may miss out on future growth [20][21] - Companies like Warner Bros. Discovery, Lionsgate, and AMC Networks are identified as potential candidates for going private due to their cash-generating capabilities and current public market challenges [17][18][19]
Take-Two Scores Price-Target Hikes On 'NBA 2K26,' 'Grand Theft Auto 6' Games
Investors· 2025-10-16 16:54
Core Insights - Take-Two Interactive Software (TTWO) is experiencing strong investor enthusiasm, with stock trading at record highs due to successful game releases and upcoming titles [1][4] - Analysts have raised price targets for TTWO stock, indicating confidence in the company's future performance [4][5] Financial Performance - Take-Two's stock was down nearly 1% at $259.23, after reaching an all-time high of $264.79 [2] - The company is expected to report fiscal second-quarter results on November 6, with analysts predicting adjusted earnings of 94 cents per share and net bookings of $1.72 billion, reflecting year-over-year growth of 43% in earnings and 17% in net bookings [3] Game Releases and Expectations - The fiscal year 2026 is viewed as a transitional year for Take-Two, highlighted by the anticipated release of "Grand Theft Auto 6" and "GTA Online 2" [3] - Current strong engagement is noted for "NBA 2K26" and mobile games, although recent titles like "Borderlands 4" and "Mafia: The Old Country" have underperformed [2][4] Analyst Ratings and Market Position - Benchmark analyst Mike Hickey reiterated a buy rating on TTWO, raising the price target to $300 from $275 [1] - BofA Securities analyst Omar Dessouky also maintained a buy rating, increasing the price target to $295 from $285, citing potential for continued positive performance [4]
X @Bloomberg
Bloomberg· 2025-10-16 16:46
Electronic Arts sold more than seven million copies of its new Battlefield 6 title in the first three days of release, a record for the first-person shooter franchise https://t.co/n4smU6mkel ...
EA's latest 'Battlefield 6' sells over seven million copies during opening three days
Reuters· 2025-10-16 16:07
Electronic Arts' "Battlefield 6" has hit all-time highs for franchise sales during the first three days of its launch, selling over seven million copies, the video game publisher said on Thursday. ...
JPMorgan’s $20 Billion EA Financing to Be Split Among Banks
Yahoo Finance· 2025-10-16 16:01
Around 15 banks are likely to join the underwriting group, some as early as next week. The consortium buying Electronic Arts Inc. is set to add more than a dozen banks to its underwriting group after JPMorgan Chase & Co. put up $20 billion of debt to bankroll the leveraged buyout. Most Read from Bloomberg The deal, orchestrated by the buyers of the video-game maker — private equity firm Silver Lake Management, Saudi Arabia’s Public Investment Fund and Affinity Partners — would shift some risk off of JPM ...
X @Starknet (BTCFi arc)
Starknet 🐺🐱· 2025-10-16 12:04
The minds behind Magic: The Gathering, Hearthstone, Diablo, and Xbox Live have joined forces once again.Their new studio: Popularium.Their next game: Prevarus.Dropping on Starknet this October 24. Join them for a first look at the game 👇Cartridge (@cartridge_gg):Cartridge is partnering with @thepopularium, a new studio from the creators of @wizards_magic, @PlayHearthstone, @Diablo, and @Xbox live!Codenamed Prevarus, Popularium’s second title is a new experience set in the Chaos Agents universe from legendar ...
Xsolla, Tencent, and Wilson Sonsini Announce Support of 1AM Gaming Summit at LA Tech Week
Businesswire· 2025-10-15 20:31
Core Insights - Xsolla, a prominent player in the global video game commerce sector, is collaborating with Tencent and Wilson Sonsini to support the 1AM Gaming Summit [1] - The summit, part of LA Tech Week 2025, aims to enhance connections and collaboration among gaming founders, investors, and publishers [1] - The event is organized by 1AM Gaming and will be held at Survios Headquarters in Marina del Rey, featuring key figures from the gaming industry [1]