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恺英网络2025年半年报归母净利润劲增17.41% 营收稳站25.78亿 游戏出海点燃增长引擎
Hua Xia Shi Bao· 2025-09-05 08:55
Core Viewpoint - The company, Kaiying Network, reported a resilient and growth-oriented performance in its 2025 semi-annual report, with revenue of 2.578 billion yuan and a net profit of 950 million yuan, reflecting a year-on-year growth of 0.89% and 17.41% respectively, amidst a recovering industry and accelerated AI innovation [2] Group 1: Financial Performance - In the first half of 2025, the company achieved a revenue of 2.578 billion yuan, marking a 0.89% increase year-on-year [2] - The net profit attributable to shareholders reached 950 million yuan, representing a year-on-year growth of 17.41% [2] Group 2: International Expansion - The company's overseas revenue reached 202 million yuan, showing a significant year-on-year increase of 59.57% [3] - The RPG game "MU Immortal" topped the iOS RPG free charts in multiple countries on its launch day, indicating strong international market performance [3] - The company plans to continue expanding its game promotion in markets such as Hong Kong, Macau, Japan, South Korea, and Southeast Asia, while gradually entering the European and American markets [3] Group 3: Domestic Product Launches - The company launched several successful products in the domestic market, including "Dragon Valley World" and "Digital Monster: Source Code," with "Dragon Valley World" achieving the top position on the App Store game chart on its launch day [5] - Multiple new titles have received approval and are expected to be released in the latter half of the year and early next year [5] Group 4: AI Integration - AI technology has become a significant driver for industry upgrades, with the company developing tools like "SOON," which can generate playable games from simple requests, drastically reducing development time [7] - The company is also launching AI-powered products aimed at emotional companionship, targeting the 12-35 age demographic [8] Group 5: Governance and Shareholder Returns - The company has been enhancing its governance structure and has committed to share buybacks, with plans to repurchase shares worth up to 200 million yuan [10] - Since its listing, the company has distributed cash dividends totaling 1.212 billion yuan over nine occasions, reflecting its commitment to returning value to shareholders [10] Group 6: Future Outlook - The company is positioned for sustainable growth through diversified business strategies, aiming to drive forward the gaming industry [11]
恺英网络半年报:营收稳站25.78亿 游戏出海点燃增长引擎
Jing Ji Guan Cha Wang· 2025-08-29 12:21
Core Insights - The company reported a revenue of 2.578 billion yuan for the first half of 2025, a year-on-year increase of 0.89%, and a net profit attributable to shareholders of 950 million yuan, up 17.41% year-on-year, demonstrating resilience and growth amid industry recovery and AI innovation [1] - The company is leveraging its strong IP reserves, continuous technological innovation, and global operational capabilities to expand its multi-faceted strategic layout, which supports both short-term performance and long-term development [1] Group 1: Overseas Business Growth - The company's overseas revenue reached 202 million yuan in the first half of 2025, marking a significant year-on-year increase of 59.57% [2] - The RPG game "MU Immortal" topped the iOS RPG free charts in multiple countries on its launch day, while the SLG game "Nobunaga's Ambition: Path to the World" ranked second in the iPhone free game list [2] - The company plans to continue expanding its game promotion in markets such as Hong Kong, Macau, Taiwan, Japan, South Korea, and Southeast Asia, while gradually entering the European and American markets [2] Group 2: Domestic New Products - The company launched several successful products in the domestic market, including "Dragon Valley World" and "Digimon: Source Code," achieving top rankings shortly after their release [4] - A number of new titles have received approval and are expected to be released in the latter half of this year and early next year, including "Douluo Dalu: Zhurou Chuan," "Three Kingdoms: The Return of the Heart," and others [4] Group 3: AI Applications - AI technology has become a significant driver for industry upgrades, with the company developing tools like "SOON," which can generate playable games from simple requests, drastically reducing development time [5] - The company is also launching AI companion products targeting emotional needs, such as the "Warm Star Valley Dream Journey," which integrates smart toys with virtual games [6] - The company has invested in EVE, a 3D AI companion application, enhancing its strategic extension into AI and hardware ecosystems [7] Group 4: Governance and Shareholder Returns - The company has been enhancing its governance structure and has announced a share buyback plan with a total fund of up to 200 million yuan [8] - Since 2019, the company has repurchased over 600 million yuan worth of shares and has committed to using dividends for further share purchases [8] - The company has received recognition for its governance improvements, with its ESG rating upgraded from A to AA [8] Group 5: Future Development Direction - The company is focused on sustainable development and aims to transform its diverse business growth momentum into new driving forces for the industry [9]