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一季度中国游戏市场规模超857亿元!海外销售双位数增长
Nan Fang Du Shi Bao· 2025-05-19 14:53
Group 1 - The Chinese gaming industry is experiencing a new round of policy benefits due to government support for cultural and entertainment consumption, with the market size reaching 857.04 billion yuan in the first quarter of 2025, representing a year-on-year growth of 17.99% [1] - Both mobile and client game markets contributed to the overall growth, with new products and cross-platform releases driving incremental revenue [1] - The client game market size was 179.19 billion yuan in the first quarter, showing a year-on-year increase of 6.85% and a quarter-on-quarter increase of 3.62%, supported by seasonal promotional activities [1] Group 2 - The actual sales revenue of the Chinese mobile game market was 636.26 billion yuan in the first quarter, reflecting a year-on-year growth of 20.29% but a quarter-on-quarter decline of 2.18% [2] - Long-standing top products like "Honor of Kings" and "CrossFire: Gunfight King" achieved record-high quarterly revenues, while new products contributed to the year-on-year growth [2] - The overseas market for self-developed Chinese games generated actual sales revenue of 4.805 billion USD in the first quarter, marking a year-on-year increase of 17.92%, driven by significant contributions from titles like "Last War: Survival Game" and "Whiteout Survival" [2]