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《重返未来:1999》卡牌
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成立仅一年多,“闪魂”完成数亿元人民币首轮融资 | 融资快讯
Sou Hu Cai Jing· 2026-01-05 08:24
闪魂由姚记科技董事长姚朔斌和卡牌行业老兵盛川联合创立,由盛川担任公司CEO。本轮融资由高瓴创投(GL Ventures)领投,高榕创投、凯辉基金跟 投,光源资本担任独家财务顾问。 在"情绪消费"和"悦己经济"成为新共识的时代背景下,文创产业下的卡牌行业正迎来黄金爆发期。其中,兼具收藏、社交与竞技属性的集换式卡牌 (TCG),因其更高的设计壁垒和用户粘性,正成为这条黄金赛道上的价值焦点。此次融资的顺利完成体现了资本市场对高速增长的文创产业和IP经济赛 道,尤其是对闪魂卡牌产业全链条能力和作为中国品牌以全球化发展集换式卡牌(TCG)为长期战略的高度认可。 势如破竹:短短一年多,闪魂从起势到领跑 2023年成立的闪魂依托于清晰、高效且环环相扣的战略布局,在短短一年多时间完成了从奠基到引爆的跨越式发展,成功发行一系列重磅 IP 卡牌。其中 《第五人格》、《原神-七圣召唤》、《重返未来:1999》更是成为现象级爆品,推动公司在 2024 至 2025 年实现了指数级增长。闪魂以惊人的速度,成为 卡牌浪潮中最不容忽视的后发引领者。 (@ 2 12 a d bi TELL v用玻 8 闪被 闪耀 @ r G SHINING ...
「闪魂」完成数亿元人民币首轮融资:以卡牌为载体,打造世界级的文创品牌
IPO早知道· 2025-08-11 04:59
Core Viewpoint - The company ShiningSoul aims not only for "product globalization" but also for "cultural globalization," using collectible card games (TCG) as a medium to tell compelling Chinese stories to the world [4][12]. Company Overview - ShiningSoul, a new cultural brand under Shanghai Zhenyouqu Cultural Technology Co., has completed a multi-hundred million RMB Series A financing round led by Hillhouse Ventures, with participation from other notable investors [4]. - Founded by Yao Shuo Bin and Sheng Chuan, the company has rapidly developed a series of successful IP card games within just over a year [6]. Market Potential - The Chinese card game market has significant growth potential, with per capita consumption expected to increase by over ten times, supported by a user base of over 500 million in the broader subculture demographic [8]. - The collectible card game segment is highlighted as a key focus due to its higher design barriers and user engagement [4]. Strategic Advantages - ShiningSoul has established a unique content moat by acquiring top-tier IPs and mastering user engagement, enabling the company to create compelling narratives around its products [8]. - The company has built a comprehensive industry chain that enhances its product creativity and quality, leading to strong scale effects [8]. Product Success - The company has successfully launched several hit IP card games, including "Identity V," "Genshin Impact: Seven Saints Summon," and "Return to Future: 1999," which have become cultural phenomena [6]. - The recent release of "Runeterra: League of Legends Battle Card" has quickly positioned itself as a competitive TCG product within just over a week of launch [10]. Future Plans - Following the recent financing, ShiningSoul plans to accelerate its strategic goals by deepening partnerships with top global IPs and expanding its international presence in key markets such as North America, Europe, and Southeast Asia [12]. - The company aims to leverage its products and IP creativity to establish itself as a world-class cultural brand originating from China [12]. Investor Insights - Investors express confidence in ShiningSoul's potential, highlighting the company's strong product capabilities, execution, and long-term vision in the TCG sector [12][13]. - The rapid growth of the cultural consumption industry in China, with an annual growth rate exceeding 50%, positions ShiningSoul favorably for future success [13].