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《龙族:最后的旅行》
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36家公司在研单机游戏,成都正在成为单机爆发地?
3 6 Ke· 2025-11-12 23:45
Core Insights - Chengdu is emerging as a hub for single-player games, with several local companies achieving significant sales and recognition in recent years [1][9] - The city has a dense pool of gaming talent, competitive living costs, rich cultural heritage, and supportive policies that foster the development of the gaming industry [7][8][9] Company Highlights - Lingze Technology's ARPG "Mingmo: Yuanshu Zhi Yu" sold 2.95 million copies within two months, generating over 400 million yuan in revenue [1] - 91Act's "Cangyi: Chaos Effect" surpassed 2.2 million total sales across PC and mobile platforms [1] - Zero Creation Games' AVG "Erlang: Mingmo Qianli Xing" achieved 1.2 million sales, ranking second in the 2024 national game sales list [1] - Shenwei Technology's "Infinite Mecha" sold 400,000 copies, generating approximately 62 million yuan [1] Upcoming Projects - Chengdu has 36 companies currently developing single-player games, with genres ranging from Western fantasy ARPGs to Cthulhu-themed FPS games [2][3] - Notable upcoming titles include: - "Yinmian Zhi Chao" by Shefu座, expected to release in Fall 2026 [3] - "Zhongwang Zhi Mo" by Bashu Zhonghan Network, with a preview released on August 26, 2025 [3] - "Yuan Gong Jian" by Jianmao Network, set to showcase new gameplay at the 2025 Cologne Exhibition [3] Industry Characteristics - Chengdu's gaming industry benefits from a concentration of talent due to the presence of renowned universities and established gaming companies [7] - The city's GDP ranks seventh among major cities, making it an attractive location for returning gaming professionals [7] - Lower operational costs in Chengdu compared to first-tier cities allow for more sustainable game development [7][8] Cultural and Policy Support - Chengdu's rich cultural heritage influences game development, with many titles incorporating local cultural elements [8] - The city has implemented supportive policies for the gaming industry, including financial incentives for successful original games [8]
库洛游戏举办首届嘉年华;零创游戏、腾讯视频将联合出品《龙族:最后的旅行》丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-08-11 23:06
Group 1 - Kuro Games' first carnival attracted over 10,000 players, showcasing its IP appeal and user engagement [1] - The event's tickets sold out within minutes, indicating strong demand and brand connection [1] - The rise of offline experience economy in the gaming industry may lead to a revaluation of the sector [1] Group 2 - Zero Creation Games announced a new text adventure game based on the "Dragon Tribe" IP, in collaboration with Tencent Video [2] - The game is set to be released at the end of 2026, aiming to leverage the top-tier IP to expand its user base [2] - The trend of IP collaboration in the gaming industry is deepening, potentially accelerating resource integration and market differentiation [2] Group 3 - Tencent updated the main visual and game description for "Wilderness Origin" in response to a copyright lawsuit from Sony [3] - This adjustment reflects the increasing awareness of copyright protection within the gaming industry [3] - There is a growing market focus on compliance and risk management capabilities of leading companies [3]