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由虚入实!上海“元宇宙创新生态”加速成型
Huan Qiu Wang Zi Xun· 2025-12-23 01:36
来源:科技日报 卢力媛 科技日报记者 王春 当前,元宇宙技术正加速从概念走向产业实践,成为驱动实体经济数字化转型的重要引擎。破解技术瓶 颈、构建协同生态,成为全球元宇宙产业高质量发展的关键命题。 在上海青瞳视觉科技有限公司(以下简称"青瞳视觉"),演员一个细微的肩部抖动被亚毫米级精度的光 学相机精准捕捉,这份数据将用于训练千里之外工厂里的人形机器人。 戴上VR眼镜,上海宝信软件股份有限公司(以下简称"宝信软件")的技术专家正远程"走进"千里之外 的钢铁厂加热炉区。炉内温度、板坯位置、出炉时间等数据以三维可视化形式实时呈现在眼前。这套基 于工业元宇宙的远程监控系统,将设备故障处理时间从以往的半小时以上缩短到分钟级,更重要的是, 它正在将高危险性的工业场景转化为安全的数字实验场。 这是"2025元宇宙创新大会"上展示的上海元宇宙创新生态一角。近日,科技日报记者随大会企业集中采 访活动,走访上海多家元宇宙企业。从黄浦区的沉浸式体验到张江的硬件制造,从漕河泾的内容创作到 宝山的工业应用,一条以"硬技术"支撑"软场景"、以"虚能力"赋能"实产业"的清晰路径正在形成。 实现核心工具链自主化 元宇宙的虚实连接,离不开关键技 ...
三年蝉联!利亚德再获“元宇宙与智能技术产业最具潜力投资价值”殊荣
Sou Hu Cai Jing· 2025-11-17 08:59
Core Insights - The "2025 Metaverse and Intelligent Technology Industry Most Potential Investment Value Attention List" has recognized Liard and its subsidiary Virtual Motion as leading companies in the industry, awarding them the titles of "Annual Industry Leader" and "Annual Industry Innovation Company" respectively [1][3] Group 1: Evaluation and Recognition - The evaluation aimed to identify and honor companies in the metaverse and intelligent technology sectors that lead industry development, possess core technologies, and demonstrate significant innovation and future potential [3] - An expert review panel assessed approximately 550 participating companies based on multiple dimensions, including technological breakthroughs, market application prospects, capital attention, industry chain collaboration, and sustainable development potential [3] Group 2: Strategic Developments - Liard acquired Natural Point in 2017, establishing Virtual Motion as a cornerstone for entering the AI sector, which has led to a strategic layout in AI and spatial computing [3] - The company has achieved steady annual profit growth by leveraging its leading optical motion capture technology [3] Group 3: Industry Applications - Liard and Virtual Motion have established core advantages across various fields, including film, gaming, animation, cultural tourism, healthcare, education, sports, and performing arts, creating a bridge between the real and digital virtual worlds [3] - In the gaming industry, they have empowered the production of character movements for major titles such as "Black Myth: Wukong," "NBA 2K," and "Call of Duty" [5][7] - In the film industry, they have provided motion capture technology support for 69% of Hollywood productions, including domestic works like "The Three-Body Problem," "The Wandering Earth," and "Fengshen" [7][11] Group 4: VR and Robotics - The company has contributed to various global VR large space projects, enhancing cultural and technological integration [11] - In the field of embodied intelligence, Liard has collaborated with multiple robotics manufacturers and educational institutions to establish a comprehensive industry layout, supporting the transition from "single-point breakthroughs" to "scaled implementation" [13][15] - The company has achieved breakthroughs in research, exemplified by a human-robot table tennis match with 106 consecutive hits [17]