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“AI伴侣”开测,“AI好友”融资,边缘化的陪伴赛道迎来转机?
3 6 Ke· 2025-07-04 01:23
Core Insights - The AI companionship sector is gaining traction despite a downturn in AI social products, with companies like "Tolan" and "EVE" emerging as key players in this niche [1][24] Group 1: Market Trends - AI companionship products are currently underrepresented in the market, with "Tolan" recently completing a $20 million Series A funding round and achieving an annual revenue of $12 million [3][24] - "EVE," a 3D AI companionship product, has gained significant attention, with its promotional video surpassing one million views on Bilibili [3][24] - The AI companionship market has not yet seen a product with monthly active users exceeding one million, indicating a potential for growth [22][24] Group 2: Product Features - "EVE" aims to create a long-term emotional connection with users, moving away from traditional role-playing frameworks to a more integrated companionship experience [4][7] - The product incorporates a memory system with 128 slots, allowing for active and long-term memory capabilities, which is crucial for enhancing user experience [17] - "EVE" features a gamified system with a favorability rating that unlocks new interactions and storylines, enhancing user engagement [18][21] Group 3: User Engagement - "EVE" allows for various interaction methods, including text, voice, and video, mimicking real-life communication between partners [12][14] - The AI companions, Aven and Kiki, are designed to be transparent about their AI nature, fostering a more authentic user experience [8][10] - "Tolan" and "EVE" are both exploring ways to integrate companionship into real-life scenarios, such as providing advice on outfits and study plans [23][25] Group 4: Future Outlook - The year 2025 is anticipated to be pivotal for AI companionship products, with both "Tolan" and "EVE" preparing for broader market entry [22][24] - The shift towards more practical companionship applications suggests a potential expansion of the user base beyond traditional gaming demographics [22][23]
低龄梦女:乙游栽种,谁来收割?
3 6 Ke· 2025-06-26 08:28
Group 1 - The article discusses the rise of the "dream girl" subculture, which involves women fantasizing about interactions with male characters, both fictional and real [1][21] - "Dream girls" (or "梦女") engage in a form of escapism, often blurring the lines between reality and fantasy, leading to significant consumer behavior in the virtual love economy [2][23] - The emergence of AI companionship products is highlighted, with companies targeting the dream girl demographic by offering virtual relationships that mimic real emotional connections [4][6][8] Group 2 - The article differentiates between mature dream girls (ages 25+) who seek controllable virtual relationships and younger dream girls (ages 12-18) who often engage in more chaotic and emotional interactions [2][23] - Various products catering to dream girls include physical items like dolls and themed accessories, as well as AI-driven companionship apps that simulate emotional connections [3][10] - The concept of "cosplay commissioning" is introduced, where dream girls can hire cosplayers to enact their fantasies, further blending the lines between virtual and real experiences [11][17] Group 3 - The rise of "dream divination" services is noted, where practitioners provide emotional support and guidance to dream girls, enhancing their fantasy experiences [17][19] - The article emphasizes the impact of these fantasies on younger dream girls, who may struggle with real-life relationships and self-identity, often leading to unhealthy comparisons and emotional distress [20][24] - The influence of technology and media on the dream girl phenomenon is discussed, highlighting how new platforms and products encourage deeper emotional investments in fantasy relationships [26]
非典型创业者:让AI为人类提供情绪价值
Hu Xiu· 2025-05-20 00:33
AI能为人类做些什么?登科的回答是"我意识到我还是应该利用大模型做2C的、给人类带来情绪价值的事情"。这个愿景催生了独响,也贯穿了整个访谈。 如果你好奇登科为什么做了这样的选择,这篇访谈可能能给你提供一个视角。 登科自称为"非典型创业者",他对互联网与代码有巨大的热爱,毕业后北漂创办第一家公司。历经"面包多""哄哄模拟器"等项目,2024年他推出了新产品 ——"独响",一款集笔记记录与AI陪伴于一体的产品。用户可以实时对话、评论互动,获得情绪化的回应,这款产品强调"角色个性化"和"情感投射"。目 前,独响已完成首轮字节系锦秋基金投资,注册用户突破60万,日活跃用户达5万。 "我没有对效率的执念,我喜欢看到深刻的情感,以前所未有的技术去创造后者的可能性,反而能带给我更多价值感。"本次访谈中,登科真诚分享了他的 成长历程和对独响的愿景,从家庭环境到高中欢送同学做的剧情游戏到大学做的多个小项目,以及他对AI提供情绪价值的理解和愿景。 一、非典型创业者:从校园黑客到AI创始人,"人生短暂,需要多去体验" ZP:谢谢登科接受我们的访谈,首先请向大家介绍一下自己。 王登科:感谢Z Potentials,我可能是一个非典型 ...
Z Potentials|王登科,爆款缔造者获字节系基金投资,从火遍全网的“哄哄模拟器”到“独响”,让AI为人类提供情绪价值
Z Potentials· 2025-05-19 02:53
图片来源:王登科 今天,我们很高兴邀请到了王登科。 AI 能为人类做些什么?登科的回答是 " 我意识到我还是应该利用大模型做 2C 的、给人类带来情绪价值的事情 " 。这个愿景催生了独响,也贯穿了整个访 谈。如果你好奇登科为什么做了这样的选择,这篇访谈可能能给你提供一个视角。 登科自称为 " 非典型创业者 " ,他对互联网与代码有巨大的热爱,毕业后北漂创办第一家公司。历经 " 面包多 "" 哄哄模拟器 " 等项目, 2024 年他推出了 新产品 ——" 独响 " ,一款集笔记记录与 AI 陪伴于一体的产品。用户可以实时对话、评论互动,获得情绪化的回应,这款产品强调 " 角色个性化 " 和 " 情 感投射 " 。目前,独响已完成首轮字节系锦秋基金投资,注册用户突破 60 万,日活跃用户达 5 万。 " 我没有对效率的执念,我喜欢看到深刻的情感,以前所未有的技术去创造后者的可能性,反而能带给我更多价值感。 " 本次访谈中,登科真诚分享了他的 成长历程和对独响的愿景,从家庭环境到高中欢送同学做的剧情游戏到大学做的多个小项目,以及他对 AI 提供情绪价值的理解和愿景。这是登科和独响的 来时路,或许也能一窥未来。 En ...