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强化学习新发现:无需数学样本,仅游戏训练AI推理大增
机器之心· 2025-06-24 06:46
Core Viewpoint - The research introduces a groundbreaking method called ViGaL (Visual Game Learning), which enhances multi-modal reasoning capabilities in AI models through game training, without the need for extensive mathematical training samples [5][11][24]. Group 1: Research Findings - The study demonstrates that training AI models on simple games like Snake can significantly improve their performance in mathematical reasoning and multi-disciplinary tasks, achieving an average accuracy increase of 2.9% on mathematical benchmarks and 2.0% on multi-disciplinary reasoning tasks [11][15]. - The research team utilized a 7B parameter model, Qwen2.5-VL, and found that reinforcement learning through game play outperformed traditional methods that relied on mathematical or multi-disciplinary data [11][15]. - The findings suggest that game training can lead to stronger cross-domain generalization, allowing models to transfer skills learned in gaming to complex reasoning tasks in mathematics and other fields [7][11]. Group 2: Game Design and Training Methodology - The research involved two complementary training games: Snake, which focuses on path planning and spatial navigation, and a custom-designed 3D rotation game that enhances spatial geometric understanding [18][19]. - The design philosophy of the games is complementary, with Snake improving 2D coordinate-related mathematical performance and the rotation game targeting angle and length reasoning [20]. - Joint training on both games proved to be more effective than training on either game alone, showcasing the potential for diverse gaming tasks to enhance AI performance [20]. Group 3: Implications and Future Directions - The success of ViGaL indicates a potential new trend in AI training, suggesting that well-designed games could serve as synthetic tasks to develop multi-modal reasoning capabilities when high-quality human data is scarce [22][23]. - This game-based training paradigm offers unique advantages over traditional methods, emphasizing the importance of cultivating underlying general reasoning abilities rather than solely focusing on direct task learning [23]. - The research highlights that allowing AI to "play games" may be more effective than conventional training methods, especially as challenges arise in scaling traditional approaches [24].
蛇年就玩贪吃蛇:AI的“蛇”游戏挑战
故事的开始总是充满挑战。当我们将任务交给AI时,它就像一个刚刚出生的婴儿,对这个世界一无所 知。 我们要求AI用Python编写一个简单的"贪吃蛇"游戏,并让它自己玩游戏。 听起来是不是很简单? 但其实,这只是一个开始。 AI的第一步是创建游戏。它需要理解游戏的规则:蛇如何移动,如何吃水果,如何避免撞到自己。这个 过程并不容易,但AI凭借其强大的计算能力,很快就给出了答案。它不仅成功创建了游戏,还编写了一 个脚本,让蛇能够自动移动并吃水果。 我们看着蛇在屏幕上自动移动,吃掉一个个水果,心中充满了惊喜。这只是一个简单的游戏,但对于AI 来说,这是一个巨大的进步。它不仅理解了游戏规则,还能够通过代码实现这些规则。这就像一个孩子 第一次学会走路,虽然还很笨拙,但已经迈出了重要的一步。 遇到挑战:AI的第一次失败 然而,事情并没有那么简单。我们决定增加一些难度,让游戏变得更加复杂。 我们在游戏中加入了陷 阱,每两秒会出现一个障碍物,蛇一旦撞到就会失去一部分身体。我们想看看AI是否能够应对这种新的 挑战。 结果并不理想。AI编写的脚本在面对陷阱时显得有些无能为力。蛇不断地撞到陷阱,失去了很多分数。 我们意识到,AI虽然 ...