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欧洲游戏行业炸锅了:Supercell CEO长文预警,大佬纷纷发声
3 6 Ke· 2025-10-10 12:02
最近这两天,欧洲游戏圈有些炸开锅了。 10月8日,Supercell CEO Ilkka Paananen,在LinkedIn上发帖,对欧盟委员会正处于征询期的DFA(Digital Fairness Act,数字公平法案)、CPC指引 (Consumer Protection Cooperation消费者保护合作网络发布的指引)中关于数字货币的提案,表示质疑。 就DFA征询文件、CPC指引来看,欧盟委员会未来或许计划将游戏内货币交易,和真钱交易摆到同等位置上进行监管。大概等于说,虽然用户在游戏里是 用游戏内货币进行交易,但在新提案下,这事和在现实生活中用真钱买东西,性质是一样的,监管部门将以同等规格对这类消费行为进行监管。 而Ilkka认为,这将「毁掉数以百万计、热爱游戏的欧洲玩家的体验」。毕竟在传统游戏行业中,游戏内货币和真钱,那从来都是两回事,怎么能混为一 谈呢? 「每当孩子使用代币,父母都必须再次单独批准,并经历多重正式的合同流程——包括法律文件与撤销权说明。每个项目都必须显示出其"实际欧元价 值",即使家庭购买代币的价格在不同时间点不同。当孩子赢得代币时,这些标示还会误导性地暗示他们赢得了"真钱"。 ...
China's tech giant Tencent: what you need to know
TechXplore· 2025-03-28 09:30
Core Viewpoint - Tencent is investing $1.25 billion in Ubisoft for a 25% stake in a new subsidiary, enhancing its influence in the gaming industry [1][6]. Company Overview - Tencent is a dominant player in China with its "super-app" WeChat, which integrates chat, social functions, and digital wallet capabilities [1]. - The company has a significant presence in video gaming, cloud services, and content streaming, with its game "Honor of Kings" having over 100 million players [2]. - Despite facing profitability challenges due to strict gaming regulations for children in China, Tencent's earnings surged in the last quarter of 2024, driven by the global AI trend [2]. International Expansion - Tencent has been expanding its international gaming footprint, having acquired a majority stake in Riot Games in 2011 and Supercell in 2016 [4]. - The recent investment in Ubisoft strengthens Tencent's position in the gaming sector, following its initial investment in 2022 [4][6]. Shareholding Structure - Tencent currently holds nearly 10% of Ubisoft's stock, which it cannot exceed before 2030, while the founding Guillemot family owns about 15% [6]. - The new investment will allow Tencent to control 25% of a new Ubisoft unit focused on major franchises like "Assassin's Creed," "Far Cry," and "Tom Clancy's Rainbow Six" [6]. Regulatory Environment - Tencent's products have faced scrutiny from various governments, particularly in the U.S., where it is viewed as a potential national security threat [7]. - The company has been involved in a domestic crackdown that began in 2020, which included an 18-month halt on new video game licenses starting mid-2021 and a $415 million fine in 2023 for regulatory violations [9]. - Although there have been signs of improved relations between Beijing and tech firms recently, restrictions on video game access for minors remain in place [10].