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美股异动|Take-Two夜盘涨超4.2% 首财季预订量同比增长17%超预期
Ge Long Hui· 2025-08-08 02:00
Core Viewpoint - Take-Two's stock rose over 4.2% in after-hours trading, driven by strong first-quarter booking growth and improved financial performance [1] Financial Performance - First-quarter bookings increased by 17% year-over-year to $1.42 billion, surpassing the expected $1.31 billion [1] - Net loss significantly narrowed from $262 million in the same period last year to $11.9 million [1] - Adjusted EBITDA profit was reported at $225.5 million [1] Future Outlook - The company raised its full-year bookings forecast from $5.9 billion to a range of $6.05 billion to $6.15 billion, citing strong demand for upcoming titles such as "Mafia" and "Borderlands" [1] - Confirmation of the release date for "Grand Theft Auto VI" on May 26 next year, with expectations to generate billions in revenue shortly after launch [1]
Sony hikes profit forecasts after strong quarter for games
TechXplore· 2025-08-07 09:20
Core Viewpoint - Sony has raised its annual profit forecasts due to strong performance in its gaming sector and a smaller-than-expected impact from US trade tariffs [3][4]. Group 1: Financial Performance - Sony's net profit forecast for the 2025-26 financial year has been increased to 970 billion yen ($6.6 billion), up from the previous estimate of 930 billion yen [4]. - The company reported a 23% year-on-year increase in net profit for the April-June quarter [8]. - The estimated impact of additional US tariffs on operating income is approximately 70 billion yen ($470 million), which is a decrease of 30 billion yen from the previous forecast [4]. Group 2: Gaming Sector Insights - Monthly active users and total gameplay hours on PlayStation consoles increased by 6% year-on-year in June and the April-June quarter, respectively [4]. - The anticipated global release of "Grand Theft Auto VI" in May 2026 is expected to significantly boost game profits for Sony [5][6]. - The PlayStation 5 is entering a late stage of its lifecycle, which may present cyclical risks for the console business [6][7]. Group 3: Strategic Moves - Sony has acquired a strategic 2.5% stake in Bandai Namco for 68 billion yen, aiming to enhance its anime business [8]. - The company is focusing on leveraging the blockbuster potential of upcoming games while navigating tariff challenges [7]. - Music streaming remains a stable growth area for Sony, supported by a strong artist roster [7].
Take-Two Interactive Stock Is Beating the Market in 2025. Could a New Game Release Next Year Propel It to Even Greater Heights?
The Motley Fool· 2025-08-03 09:35
Core Viewpoint - Take-Two Interactive is poised for growth with the upcoming release of Grand Theft Auto VI, which is expected to significantly boost revenue and stock performance [1][2]. Financial Performance - Take-Two reported solid financial results for fiscal 2025 and anticipates record revenue for fiscal 2026 [1]. - The stock has increased approximately 21% year-to-date, outperforming the Nasdaq Composite's 10% return [2]. Upcoming Releases - The highly anticipated Grand Theft Auto VI is set to release on May 26, 2026, and is projected to drive substantial revenue growth in fiscal year 2027 [2]. - The last installment of the series sold 215 million copies over 12 years, indicating a strong established player base [4]. Business Strategy - Take-Two is diversifying its portfolio beyond reliance on GTA by increasing research and development spending and headcount for future releases [5]. - A significant portion of revenue comes from recurrent consumer spending, which accounted for 77% of bookings in the most recent quarter [6]. Profitability and Margins - Despite recent pressures on margins and free cash flow due to R&D and acquisitions, recurrent consumer spending has improved profitability over the last decade [7]. - The release of GTA VI and other titles is expected to enhance margins and free cash flow in the long term [7]. Market Position - Take-Two's stock is considered fairly valued, trading at a forward enterprise value-to-revenue multiple of 7.15x, which is competitive compared to peers [9]. - Analysts project earnings growth at an annualized rate of 39% through 2029, with free cash flow expected to reach $2.9 billion [12]. Future Outlook - The integration of artificial intelligence in game development is anticipated to improve efficiency and profitability for Take-Two over the next decade [11]. - The stock is positioned to potentially outperform the market due to its growth catalysts and reasonable pricing [8][12].
GTA 6 Delay Makes Take-Two Valuation Tough: Video Game ETF CEO Says 'Long-Only Holders Need Patience'
Benzinga· 2025-07-18 16:52
Core Viewpoint - Take-Two Interactive Software's stock valuation is heavily influenced by the anticipated release of "Grand Theft Auto VI," now scheduled for May 26, 2026, which has led to a significant shift in revenue forecasts and stock performance [1][2][6]. Group 1: Release Date and Market Expectations - The release of "Grand Theft Auto VI" has been officially set for May 26, 2026, moving it out of fiscal 2026 and into fiscal 2027, allowing the development team to finalize what is described as their "most ambitious title ever" [2]. - Prediction markets indicate a 68% chance of the game being released before June 2026, an 84% chance before August 2026, and a 94% chance before 2027 [3]. Group 2: Pricing Strategy - Analysts expect the game to be priced higher than typical releases, with standard editions around $80 and deluxe editions exceeding $100, reflecting the franchise's strong market position [4]. - The higher pricing strategy is not expected to impact the overall gaming sector significantly, as most publishers will continue to release games at $70 and monetize through post-launch content [5]. Group 3: Stock Valuation and Performance - The delay of "Grand Theft Auto VI" has caused Take-Two's stock to drop by 7% to 10%, translating to a $2 billion reduction in revenue forecasts for the current year [6]. - Despite the short-term challenges, sell-side targets for Take-Two's stock remain clustered around $235 to $240, anticipating a $3 billion-plus launch year in fiscal 2027 [6]. - Take-Two's stock is currently trading at $228.66, with a year-to-date increase of 25.8% in 2025, within a 52-week range of $135.24 to $245.08 [6].
INVESTOR ALERT: Pomerantz Law Firm Investigates Claims on Behalf of Investors of Take-Two Interactive Software, Inc. - TTWO
GlobeNewswire News Room· 2025-06-06 16:18
Core Viewpoint - Pomerantz LLP is investigating claims of potential securities fraud or unlawful business practices involving Take-Two Interactive Software, Inc. and its officers or directors [1]. Group 1: Company Developments - On May 2, 2025, Take-Two's subsidiary Rockstar Games announced a new release date for Grand Theft Auto VI, moving it to May 26, 2026, from a previously projected fall 2025 release [3]. - Following the announcement of the delayed release, Take-Two's stock price dropped by $15.67 per share, or 6.66%, closing at $219.50 per share on the same day [3]. Group 2: Legal Investigation - Pomerantz LLP is actively seeking investors of Take-Two who may have been affected by the alleged securities fraud and unlawful business practices [1]. - The firm has a long history in corporate, securities, and antitrust class litigation, having recovered numerous multimillion-dollar damages awards for victims of securities fraud [4].
Will an Innovative Game Pipeline Drive TTWO's Net Bookings Growth?
ZACKS· 2025-06-06 16:11
Core Insights - Take-Two Interactive (TTWO) is experiencing growth due to a strong product portfolio and innovative pipeline, with net bookings increasing 17% year-over-year to $1.58 billion in Q4 fiscal 2025, driven by a 14% rise in recurrent consumer spending, which constituted 77% of total net bookings [1][9] Group 1: Financial Performance - In fiscal 2026, net bookings are projected to be between $5.9 billion and $6 billion, reflecting confidence in the company's growth trajectory [2][9] - The Zacks Consensus Estimate for TTWO's 2026 revenues is $5.99 billion, indicating a 6.10% year-over-year growth, with earnings estimated at $3.27 per share, representing a 59.51% increase from the previous year [14] Group 2: Product Pipeline - Upcoming releases include major titles such as Mafia: The Old Country, Borderlands 4, NBA 2K26, WWE 2K26, CSR 3, Civilization VII for Switch, and the highly anticipated Grand Theft Auto VI, set for May 2026 [3] Group 3: Competitive Landscape - Take-Two faces significant competition from Electronic Arts (EA) and Microsoft, with EA reporting a net bookings increase of 8% year-over-year to $1.8 billion in its fiscal Q4 2025, and Microsoft leveraging its broader portfolio to maintain a competitive edge [4][5][6] Group 4: Stock Performance and Valuation - TTWO shares have appreciated 25.5% year-to-date, outperforming the Zacks Gaming industry's return of 1.8% [7] - The company appears overvalued with a forward price-to-sales ratio of 6.09, higher than the industry average of 3.22, and carries a Value Score of F [11]
TTWO Investors Have Opportunity to Join Take-Two Interactive Software, Inc. Fraud Investigation with the Schall Law Firm
Prnewswire· 2025-05-20 09:30
Core Viewpoint - The Schall Law Firm is investigating claims against Take-Two Interactive Software, Inc. for potential violations of securities laws related to misleading statements and failure to disclose important information to investors [1][2]. Group 1: Investigation Details - The investigation centers on whether Take-Two issued false or misleading statements or failed to disclose relevant information to investors [2]. - Take-Two's Rockstar Games announced a delay for the highly anticipated video game Grand Theft Auto VI, moving the release date from fall 2025 to May 26, 2026 [2]. - Following the announcement of the delay, Take-Two's shares dropped by over 6.6% on the same day [2].
Take-Two Q4 Beats On NBA 2K, Mobile; Analysts Flag Cautious Guidance On GTA 6 Delay
Benzinga· 2025-05-16 16:48
Core Viewpoint - Take-Two Interactive Software reported mixed fiscal fourth-quarter results, leading to a decline in share price despite some positive analyst ratings and guidance for future performance [1][2]. Financial Performance - The company declared net bookings of $1.582 billion, exceeding consensus estimates of $1.550 billion and reaching the high end of its guidance [2]. - Recurrent consumer spending grew by 14% year-on-year, contributing 77% of total net bookings [7]. - NBA 2K25 sold nearly 10 million units, reflecting a 7% year-on-year increase [6]. Analyst Ratings and Guidance - Wedbush analyst Michael Pachter maintained an Outperform rating and raised the price target from $253 to $269, noting the solid performance across various segments [2]. - Raymond James analyst Andrew Marok reiterated an Outperform rating and increased the price target from $240 to $250, highlighting strong results and positive fan reception for major titles [4]. - Benchmark analyst Mike Hickey reaffirmed a Buy rating with a price target of $250, citing broad-based performance across core franchises and mobile [6]. Future Outlook - Management guided for net bookings of $5.9 billion to $6 billion and earnings of $2.45 to $2.70 per share for fiscal 2026, which was below expectations due to the delay of Grand Theft Auto VI's launch to May 26, 2026 [3]. - Fiscal 2026 is expected to have a solid release slate, with positive responses to major titles like Mafia and Borderlands 4, which should support bookings momentum [5].
TTWO Earnings: Waiting for GTA VI
The Motley Fool· 2025-05-15 21:39
Key Metrics - Take-Two Interactive reported Q4 2024 revenue of $1.40 billion, which is a 13% increase compared to Q4 2025 revenue of $1.58 billion, beating expectations [1] - Earnings per share for Q4 2024 were ($17.02), which missed expectations as it is projected to be ($21.08) for Q4 2025 [1] - Net bookings increased by 17%, from $1.35 billion in Q4 2024 to $1.58 billion in Q4 2025 [1] - EBITDA improved from a loss of $19.6 million in Q4 2024 to a profit of $161 million in Q4 2025 [1] Fiscal Performance - Take-Two finished fiscal 2025 with strong double-digit revenue and net bookings growth, with approximately 75% of net bookings coming from recurrent consumer spending [2] - Major contributors to net bookings included Grand Theft Auto V and Grand Theft Auto Online [2] Earnings Impact - The company faced significant earnings losses due to impairment charges from previous acquisitions, writing off $3.55 billion related to goodwill and $176 million in acquisition-related intangible assets [3] - This led to earnings per share being deeply negative [3] Future Outlook - The delay of Grand Theft Auto VI to May 2026 has pushed expectations for fiscal 2026 revenue to between $5.95 billion and $6.05 billion, with net bookings projected between $5.9 billion and $6.0 billion [4] - For comparison, net bookings in fiscal 2025 were $5.65 billion [4] - The company anticipates a net loss between $439 million and $499 million for fiscal 2026 [4] Market Reaction - Following the fourth-quarter report, Take-Two's shares fell approximately 2.5% in after-hours trading, reflecting a weak outlook for fiscal 2026 [5] - The earnings miss was attributed to charges that do not necessarily reflect the company's operating performance [5] Upcoming Releases - Fiscal 2027 is expected to be Take-Two's biggest year, driven by the new Grand Theft Auto franchise installment [6] - Significant releases planned for fiscal 2026 include Borderlands 4 and multiple new sports games, although none are expected to match the sales of GTA VI [6] - The company is expected to maintain a steady performance in fiscal 2026 as it prepares for the release of the first new GTA game in over a decade [6]
Take-Two Interactive Software(TTWO) - 2025 Q4 - Earnings Call Transcript
2025-05-15 21:32
Financial Data and Key Metrics Changes - The company reported fourth quarter net bookings of $1,580,000,000, which was at the top of the guidance range [8][27] - For fiscal year 2025, net bookings reached $5,650,000,000, also at the top of the guidance range [29] - GAAP net revenue increased by 13% to $1,580,000,000 in the fourth quarter and rose 5% to $5,630,000,000 for the fiscal year [29][30] - Operating expenses increased by 44% to $4,600,000,000 in the fourth quarter due to an impairment expense of $3,600,000,000 related to goodwill and acquired intangible assets [29][30] Business Line Data and Key Metrics Changes - NBA 2K25 sold nearly 10,000,000 units, a 7% increase compared to NBA 2K24, with engagement metrics showing significant growth [11][12] - WWE 2K25 received critical acclaim with a Metacritic score of 84 for Xbox Series X, and recurrent consumer spending grew by 20% during the quarter [13][14] - Zynga's performance was strong, with Match Factory exceeding expectations and Color Block Jam becoming a top 10 downloaded game in the US Apple App Store [18][19] Market Data and Key Metrics Changes - The mobile gaming segment remains challenging, but Zynga is noted for regularly creating new hits, with Match Factory and Color Block Jam being profitable [49][51] - The company expects recurrent consumer spending to be flat compared to fiscal 2025, representing 76% of net bookings for fiscal 2026 [31] Company Strategy and Development Direction - The company plans to release approximately 38 titles through fiscal 2028, with 13 titles expected in fiscal 2026 [22][25] - The release of Grand Theft Auto VI is anticipated to significantly enhance the company's financial profile and establish a new baseline for net bookings [21][56] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about the upcoming pipeline and the potential for record levels of net bookings, particularly with the release of Grand Theft Auto VI [21][35] - The company is focused on delivering value to consumers and maintaining a player-first approach [21][38] Other Important Information - The company has implemented a cost reduction program and is working on improving operational efficiency [27][29] - The direct-to-consumer business has become a significant part of the company's strategy, particularly following the acquisition of Zynga [74] Q&A Session Summary Question: Pricing strategy for Mafia - Management explained that variable pricing is a long-standing strategy aimed at delivering more value to consumers [38][39] Question: Goodwill impairment related to Zynga - Management confirmed that the impairment was a partial impairment of one of the reporting units, resulting from updated long-term expectations [40] Question: Operating margins and structural changes - Management stated there is no reason to believe operating margins cannot return to previous levels, emphasizing ongoing cost reduction efforts [44] Question: Mobile segment performance - Management acknowledged the challenges in mobile gaming but highlighted Zynga's success in creating new hits [49][51] Question: Anticipated demand for Grand Theft Auto VI - Management noted the unprecedented anticipation for Grand Theft Auto VI, supported by record trailer views and ongoing engagement with existing titles [58][90]