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X @CoinDesk
CoinDesk· 2025-11-10 04:00
🎌 ANIME & WEB3: Japan DAO (@japandaoen), one of Japan's largest DAOs, is pioneering a new model where creators and fans co-own the next generation of anime and original IP.Learn how its key universes (AMATO, NIJI, KAGURA) are bridging culture and blockchain through community-owned creativity.Read the full story ⤵️[Sponsored by @japandaoen] ...
Sony upgraded to Outperform from Peer Perform at Wolfe Research
Yahoo Finance· 2025-11-06 11:56
Wolfe Research upgraded Sony (SONY) to Outperform from Peer Perform with a 5,300 yen price target The firm says the company has a “triple threat” of games, anime, and music. The company’s video games and music segments “enjoy powerful positions in expanding markets,” the analyst tells investors in a research note. Wolfe sees the stock re-rating higher from current levels. Meet Your ETF AI Analyst Discover how TipRanks' ETF AI Analyst can help you make smarter investment decisions Explore ETFs TipRanks ...
Demon Slayer Infinity Castle OTT Release: Where to watch the blockbuster Japanese anime movie after theatrical run
The Economic Times· 2025-09-16 03:15
Core Insights - The film "Demon Slayer: Infinity Castle" is expected to follow a typical release pattern for anime films, likely landing on Crunchyroll approximately four to five months after its theatrical release [1][6] - The film had a strong opening weekend in India, grossing Rs 44.5 crore, with a notable Sunday collection of Rs 14.5 crore [3][6] - Positive word-of-mouth and a growing anime fanbase in India suggest that the film will continue to perform well in the coming days [4][6] Streaming and Release Patterns - Sony has not yet confirmed a streaming date for "Demon Slayer: Infinity Castle," but based on previous releases, it is anticipated to be available on Crunchyroll between late January and mid-February 2026 [1][2][6] - Previous anime films, such as "Spy x Family Code: White" and "Haikyu!! The Movie," followed a similar release timeline, indicating a consistent strategy by Sony [2][6] Box Office Performance - The film's weekday earnings showed solid momentum, with Rs 3.5 crore collected by Monday, despite a drop from the weekend [4][6] - The film's success is attributed to its diverse language screenings, including English, Hindi, Japanese, Tamil, and Telugu [3][6] Availability of Series - All four seasons of "Demon Slayer," including the Mugen Train arc, are currently available on both Crunchyroll and Netflix, catering to a wide audience [4][6] - Crunchyroll engaged fans by hosting a free YouTube livestream of the entire series prior to the movie's release, enhancing viewer engagement [5][6]
X @Forbes
Forbes· 2025-09-14 18:55
‘Demon Slayer: Infinity Castle’ Breaks Anime Record With $70 Million Opening Weekend At Domestic Box Officehttps://t.co/hxSSGM7M2I https://t.co/rxYlAlQm3r ...
GameSquare Announces Strategic Partnership with Animecoin Foundation
Prnewswire· 2025-08-13 12:00
Core Viewpoint - GameSquare Holdings, Inc. has announced a strategic partnership with the Animecoin Foundation, which includes a revenue agreement worth $2.5 million and aims to enhance GameSquare's presence in the Web3 space while adding valuable digital assets to its treasury [1][2][3] Group 1: Partnership Details - GameSquare will purchase up to $2.5 million in Animecoin, expanding its crypto-native treasury with a culturally significant asset [2] - The partnership includes GameSquare becoming the agency of record for the Animecoin Foundation, providing creative and agency services [2] - The collaboration aims to strengthen the Animecoin Foundation's position in the global gaming fandom [2][4] Group 2: Growth Strategy - GameSquare's growth strategy consists of three main components: an Ethereum-based treasury strategy targeting annualized yields of 8% to 14%, a financialized art and cultural asset strategy targeting 6% to 10% annualized stablecoin yields, and a Web3 operating strategy to help crypto-native organizations grow [7] - The CEO of GameSquare highlighted that the partnership with Animecoin not only provides immediate revenue but also long-term asset value [3] Group 3: Market Potential - The global anime market is projected to grow to over $37.7 billion by 2025, indicating significant market opportunities for GameSquare [6] - Animecoin currently has a fully diluted value of over $180 million, focusing on the growth of the entertainment ecosystem across gaming and anime [5] Group 4: Cultural Collaboration - GameSquare will collaborate with Azuki to create both physical and digital products targeting gaming and anime fandoms [4] - The partnership aims to merge anime culture with immersive gaming experiences, enhancing brand awareness for Animecoin [4][5]
X @wale.moca 🐳
wale.moca 🐳· 2025-07-01 15:35
Industry Collaboration - Azuki announces the launch of Studio Azuki in collaboration with COMISMA (a major Japanese entertainment company) and Xenotoon (the largest indie anime network) [1] Web3 Integration Potential - The industry anticipates potential integration of Web3/crypto elements into the anime industry [1] - Web3/crypto elements may impact anime funding, distribution, and fan relations [1]