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Take-Two Interactive Stock: Is TTWO Underperforming the Communication Sector?
Yahoo Finance· 2026-03-16 15:42
Core Insights - Take-Two Interactive Software, Inc. (TTWO) has a market capitalization of $38.6 billion and is known for developing and publishing popular gaming franchises such as Grand Theft Auto and Red Dead Redemption [1] - The company is categorized as a large-cap stock, indicating its significant scale and market presence [2] Stock Performance - TTWO's stock reached a 52-week high of $264.79 on October 15, 2025, but has since declined by 21.2% from that peak [3] - Over the past three months, the stock has decreased by 13.6%, underperforming the State Street Communication Services Select Sector SPDR ETF (XLC), which declined by 1.8% [3] - In the last 52 weeks, TTWO shares increased by 2.4%, significantly lagging behind XLC's 20.7% growth [4] - The stock has been trading below its 200-day and 50-day moving averages since January, indicating bearish momentum [4] Financial Performance - For Q3 2026, TTWO reported a 24.9% year-over-year increase in net revenues to $1.7 billion, exceeding market expectations [5] - Despite the revenue growth, the company reported a loss per share of $0.50 for the quarter, and its full-year EBITDA guidance fell short of expectations, impacting investor confidence [5] Competitive Position - Compared to its peer Electronic Arts Inc. (EA), TTWO has underperformed, with EA's stock rising by 44.7% over the past 52 weeks [6] - Despite the underperformance, Wall Street analysts maintain a positive outlook on TTWO, with a consensus rating of "Strong Buy" among 29 analysts and a mean price target of $276.86, suggesting a 32.7% upside potential from current levels [6]
Jim Cramer on Take-Two Interactive: “I Think You’ve Gotta Get In Before GTA”
Yahoo Finance· 2026-03-09 17:27
Group 1 - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is recommended as a good investment opportunity ahead of the launch of Grand Theft Auto VI, with a suggestion to buy now and consider additional purchases if the stock price drops below $200 [1] - The gaming industry, including Take-Two, has faced significant sell-offs due to concerns about potential disruptions from artificial intelligence, particularly after Google's Project Genie was introduced [3] - Take-Two is noted as the last independent video game publisher in America, which adds to its attractiveness as a buy amidst industry challenges [3] Group 2 - The company creates popular video games for various platforms, including consoles, PCs, and mobile devices, with notable titles such as Grand Theft Auto, Red Dead Redemption, and BioShock [3]
Jim Cramer Gave Opinions on 13 Stocks: Marvell, Chevron, and More
Insider Monkey· 2026-03-09 07:58
Group 1: Private Credit Market Concerns - The private credit market is increasingly complicated and poses greater concerns than potential spikes in crude oil prices [1][2] - Non-bank investment houses are packaging loans and selling them, leading investors to underestimate risks due to attractive yields [2][4] - Investors are facing difficulties withdrawing funds from private credit investments, which are designed for long-term holding, leading to potential heavy losses for those remaining in the funds [3][4] Group 2: Stock Opinions by Jim Cramer - Kinder Morgan, Inc. (NYSE:KMI) is experiencing a parabolic stock move, indicating it may be too hot for new investments, suggesting some selling [8] - Duolingo, Inc. (NASDAQ:DUOL) had a poor quarter, leading to a recommendation against buying, although it is considered too good a company to short [10][11] - AECOM (NYSE:ACM) is well-positioned to benefit from the AI data center boom, with net service revenue doubling over the past two years [14][16] - Marvell Technology, Inc. (NASDAQ:MRVL) reported strong earnings, with management indicating significant growth in AI-related revenue, suggesting further upside potential [21][22] - The Kraft Heinz Company (NASDAQ:KHC) lacks growth potential, leading to a recommendation to sell despite the CEO's efforts [24][25] - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is seen as a good buy ahead of the Grand Theft Auto VI launch, with a recommendation to buy now and consider additional purchases if the price drops [26][27]
Can Take-Two Interactive Stock Beat the Market?
Yahoo Finance· 2026-03-04 17:50
Core Viewpoint - Take-Two Interactive Software is facing stock pressure due to valuation contractions in the software industry and delays in the release of Grand Theft Auto VI, which is now set for November 19, 2026 [1][4]. Company Performance - Take-Two's stock has decreased by 17% in 2026 and is down 19% from its peak valuation last year, with a modest 15% increase over the past five years compared to the S&P 500's 80.5% and Nasdaq Composite's 72% [2]. Upcoming Releases - The release of Grand Theft Auto VI is anticipated to initiate a new growth phase for Take-Two, with expectations of strong performance already factored into the stock price [4][5]. - Grand Theft Auto VI is designed for a long product life cycle and will be available on multiple platforms, including Xbox Series S and X, PlayStation 5, and potentially Nintendo platforms [6]. Market Context - The video game industry has experienced sluggish performance recently, but Grand Theft Auto VI is expected to dominate the market, benefiting from a lack of comparable triple-A releases since GTA V [7].
Jim Cramer on Take-Two Interactive: “What a Buy That Is”
Yahoo Finance· 2026-02-26 15:02
Core Viewpoint - Take-Two Interactive Software, Inc. is viewed positively by Jim Cramer despite recent challenges posed by Google's Project Genie, which has negatively impacted the gaming industry [1][3]. Company Performance - Take-Two Interactive is known for popular games such as Grand Theft Auto, Red Dead Redemption, and BioShock [3]. - The company reported solid quarterly results and a strong full-year forecast, with the highly anticipated Grand Theft Auto VI set to release in November [3]. - Despite these positive indicators, the stock experienced a decline of over 5% on the day of the report, following a significant drop earlier in the week [3]. Industry Context - The gaming industry has faced a sell-off due to fears of disruption from artificial intelligence, particularly following the announcement of Google's Project Genie, which allows users to create video games using AI [1][3]. - The negative sentiment has affected various companies within the gaming sector, including Roblox, Unity Software, and AppLovin, in addition to Take-Two Interactive [1].
Jim Cramer on Take-Two: “I Do Think That You’re Getting a Chance to Buy It”
Yahoo Finance· 2026-02-07 05:56
Core Viewpoint - Take-Two Interactive Software, Inc. is viewed positively by analysts, particularly due to its strong quarterly results and an optimistic full-year forecast, alongside the upcoming release of Grand Theft Auto VI [1] Group 1: Company Performance - Take-Two reported solid quarterly results, with a terrific full-year forecast, despite the stock experiencing a decline of over 5% on the day of the announcement [1] - The company is set to release Grand Theft Auto VI in November, which is expected to significantly impact its performance [1] Group 2: Market Context - The stock's decline occurred amidst concerns regarding Google's Project Genie, an AI platform capable of creating video games, which has created uncertainty in the market [1] - The recent takeover bid for Electronic Arts (EA) has positively influenced Take-Two's stock, as it will become the only independent publicly traded game publisher after EA goes private, leading to a 39% increase in Take-Two's stock value [3] Group 3: Industry Insights - Take-Two is recognized for its popular game franchises, including Grand Theft Auto, Red Dead Redemption, and BioShock, which contribute to its strong market position [3] - The gaming industry is experiencing significant changes, with AI technologies emerging as potential competitors, although Take-Two's established franchises provide a competitive edge [1][3]
Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Transcript
2026-02-03 22:30
Financial Data and Key Metrics Changes - The company reported net bookings of $1.76 billion for Q3 FY2026, significantly exceeding the high end of guidance [5][15] - Full-year net bookings outlook has been raised to $6.65 billion - $6.7 billion, representing an 18% growth compared to FY2025 [5][17] - Recurrent consumer spending rose 23% year-over-year, accounting for 76% of net bookings [15][16] - GAAP net revenue increased by 25% to $1.7 billion, while operating expenses rose by 10% to $984 million [15][16] Business Line Data and Key Metrics Changes - The mobile business saw a 19% year-over-year increase, with Toon Blast growing 43% and Match Factory increasing by 17% [6][15] - NBA 2K series grew 30%, while Grand Theft Auto Online increased by 27% [9][16] - Advertising revenues grew by 10% year-over-year, driven by higher average revenue per daily active user [7] Market Data and Key Metrics Changes - The mobile direct-to-consumer business achieved its strongest quarter on record, with enhancements leading to more personalized offers and flexible pricing [8] - The NBA 2K franchise is on track to generate the highest level of annual net bookings and recurrent consumer spending in its history [9] Company Strategy and Development Direction - The company is focusing on creativity, innovation, and efficiency, with generative AI being embraced to drive efficiencies and enhance creative processes [11][25] - The upcoming release of Grand Theft Auto VI is expected to significantly impact future financial performance, with marketing efforts set to begin in summer [11][70] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the business momentum and projected record levels of net bookings in FY2027, driven by a robust release schedule [11][20] - The company aims to democratize access to its products, ensuring that interactive entertainment remains affordable for consumers [70] Other Important Information - The company plans to support organic growth while also pursuing selective acquisitions that align with its strategy [40][64] - The regulatory environment is becoming more favorable for direct-to-consumer initiatives, which are expected to enhance margins [32][86] Q&A Session Summary Question: Concerns about AI's impact on the business - Management clarified that the video game industry has always utilized machine learning and AI, and they are optimistic about the opportunities AI presents for efficiency and creativity [24][25] Question: Mobile business performance and initiatives - Management highlighted the success of mobile titles and the importance of creating hits, emphasizing the role of talent and data-driven decisions [28][30] Question: Engagement and monetization strategies for NBA 2K - Management noted that success stems from constant consumer engagement and attention to detail, with opportunities for international expansion and higher monetization [44][46] Question: Capital allocation priorities - Management outlined three uses of capital: supporting organic growth, pursuing selective acquisitions, and returning capital to shareholders through buybacks [39][40] Question: GTA Online's future post-GTA VI release - Management indicated that support for GTA Online will continue, as engagement remains strong and new content updates drive player interest [56] Question: User-generated content and marketplace opportunities - Management expressed interest in user-generated content and the potential for tools that facilitate this engagement, while emphasizing the importance of high-quality entertainment [79]
Take-Two Interactive Software(TTWO) - 2026 Q3 - Earnings Call Presentation
2026-02-03 21:30
TAKE-TWO INTERACTIVE SOFTWARE, INC. (NASDAQ: TTWO) THIRD QUARTER FISCAL 2026 RESULTS & GUIDANCE SUMMARY CAUTIONARY NOTE: FORWARD LOOKING STATEMENTS The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expect ...
Jim Cramer on Take-Two: “Great Scarcity Value There”
Yahoo Finance· 2026-01-13 13:20
Core Viewpoint - Take-Two Interactive Software, Inc. (NASDAQ:TTWO) is positioned to benefit from the recent news of Electronic Arts going private, which has led to a significant increase in its stock price due to scarcity value and anticipation of new game releases [1] Group 1: Stock Performance - Take-Two's stock has increased by 39% following the announcement of Electronic Arts being taken private by a group of investors led by Saudi Arabia's Sovereign Wealth Fund [1] - The transition of Electronic Arts to a private entity leaves Take-Two as the only independent publicly traded game publisher, enhancing its market position [1] Group 2: Game Launch Potential - The upcoming launch of Grand Theft Auto VI is expected to further boost Take-Two's share price, as it is considered the greatest entertainment franchise of all time [2] - The CEO, Strauss Zelnick, is viewed as capable of delivering strong performance for the company, reinforcing investor confidence [2]
Earnings Preview: What to Expect From Take-Two Interactive Software’s Report
Yahoo Finance· 2026-01-13 12:55
Company Overview - Take-Two Interactive Software, Inc. (TTWO) has a market capitalization of $46.3 billion and is a prominent developer, publisher, and marketer of interactive entertainment [1] - The company is headquartered in New York and operates major internal labels such as Rockstar Games, 2K, and Zynga, producing video games for various platforms [1] - Take-Two's portfolio includes influential franchises like Grand Theft Auto, Red Dead Redemption, NBA 2K, BioShock, Borderlands, Civilization, and Max Payne [1] Earnings Expectations - Take-Two is set to announce its fiscal Q3 earnings for 2026 on February 3, with analysts predicting a profit of $0.40 per share, reflecting a 17.7% increase from $0.34 per share in the same quarter last year [2] - For fiscal 2026, analysts expect TTWO to report a profit of $1.81 per share, which represents a 223.2% increase from $0.56 per share in fiscal 2025 [3] - The company's EPS is projected to grow by 251.4% annually to reach $6.36 in fiscal 2027 [3] Stock Performance - Over the past 52 weeks, shares of TTWO have increased by 39.4%, outperforming the S&P 500 Index's return of 19.7% and the Communication Services Select Sector SPDR Fund's rise of 22.7% [4] - Take-Two's stock performance has been driven by solid growth, franchise strength, and positive earnings outlook, with investors responding favorably to robust revenue growth and high earnings forecasts [5] - The company is expected to benefit from a strong pipeline of popular gaming titles and diversified revenue streams, including mobile gaming growth through Zynga and anticipation for major releases like Grand Theft Auto VI [5]