Inspired(INSE)

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Analysts Estimate Inspired Entertainment (INSE) to Report a Decline in Earnings: What to Look Out for
ZACKS· 2025-05-01 15:07
The market expects Inspired Entertainment (INSE) to deliver a year-over-year decline in earnings on higher revenues when it reports results for the quarter ended March 2025. This widely-known consensus outlook is important in assessing the company's earnings picture, but a powerful factor that might influence its near-term stock price is how the actual results compare to these estimates.The earnings report, which is expected to be released on May 8, 2025, might help the stock move higher if these key number ...
Inspired to Report First Quarter 2025 Results and Hold Conference Call on May 8
Globenewswire· 2025-04-24 12:30
NEW YORK, April 24, 2025 (GLOBE NEWSWIRE) -- Inspired Entertainment, Inc. ("Inspired" or the "Company") (NASDAQ: INSE), a leading B2B provider of gaming content, technology, hardware and services, announced that it will report financial results for the first quarter ended March 31, 2025, on Thursday, May 8, 2025, before the market opens. Inspired management will host a conference call and simultaneous webcast at 8:30 a.m. ET / 1:30 p.m. in the UK to discuss the Company's results and general business trends. ...
Inspired(INSE) - 2024 Q4 - Annual Report
2025-03-26 20:01
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 FORM 10-K (Mark One) ☒ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended December 31, 2024 or ☐ TRANSITION REPORT UNDER SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from _____ to _____ COMMISSION FILE NUMBER: 001-36689 INSPIRED ENTERTAINMENT, INC. (Exact name of registrant as specified in its charter) | Delaware | 47-1025534 | | --- | -- ...
Inspired Entertainment: Undervalued For A Reason
Seeking Alpha· 2025-03-20 08:31
Core Insights - The article discusses the expertise of a specialized equity analyst in the restaurant sector, focusing on various dining segments in the U.S. market [1] Group 1: Company Overview - The company, Goulart's Restaurant Stocks, is dedicated to analyzing restaurant stocks across multiple segments, including QSR, fast casual, casual dining, fine dining, and family dining [1] - Advanced analytical models and specialized valuation techniques are employed to provide detailed insights and actionable strategies for investors [1] Group 2: Industry Engagement - The analyst actively participates in academic and journalistic initiatives, contributing to institutions that promote individual and economic freedom [1] - Previous contributions include writing for Investing, where topics such as monetary policy, financial education, and financial modeling were discussed [1]
Inspired Entertainment Announces Long-Term Contract Extension with Buzz Bingo
Newsfilter· 2025-03-18 12:30
NEW YORK, March 18, 2025 (GLOBE NEWSWIRE) -- Inspired Entertainment, Inc. ("Inspired" or the "Company") (NASDAQ:INSE), a leading provider of gaming content, systems, and solutions, is pleased to announce the extension of its partnership with Buzz Bingo, Britain's leading omni-channel bingo operator. This contract extension marks a significant milestone in the long-standing collaboration between Inspired and Buzz Bingo, ensuring the supply of 500 Category B3 and C terminals across 79 Buzz Bingo venues. This ...
Inspired(INSE) - 2024 Q4 - Annual Results
2025-03-17 21:15
INSPIRED REPORTS FOURTH QUARTER AND YEAR END 2024 RESULTS New York, New York, March 17, 2025 - Inspired Entertainment, Inc. ("Inspired" or the "Company") (NASDAQ: INSE), a leading B2B provider of gaming content, technology, hardware and services, today reported financial results for the three-month period and fiscal year ended December 31, 2024. "We ended the year with a fourth quarter that reflects the strength and resilience of our diversified business model," said Lorne Weil, Executive Chairman of Inspir ...
Inspired Entertainment (INSE) Tops Q4 Earnings and Revenue Estimates
ZACKS· 2025-03-17 14:40
Core Viewpoint - Inspired Entertainment reported quarterly earnings of $2.33 per share, significantly exceeding the Zacks Consensus Estimate of $0.29 per share, marking an earnings surprise of 703.45% compared to break-even earnings per share a year ago [1] - The company posted revenues of $83 million for the quarter ended December 2024, surpassing the Zacks Consensus Estimate by 6.14% and showing an increase from year-ago revenues of $81.2 million [2] Financial Performance - Over the last four quarters, Inspired Entertainment has surpassed consensus EPS estimates only once [2] - The company has topped consensus revenue estimates two times over the last four quarters [2] - The current consensus EPS estimate for the upcoming quarter is -$0.03 on revenues of $66.2 million, and for the current fiscal year, it is $0.81 on revenues of $305 million [7] Market Performance - Inspired Entertainment shares have declined approximately 7.5% since the beginning of the year, while the S&P 500 has decreased by 4.1% [3] - The stock currently holds a Zacks Rank 2 (Buy), indicating expectations of outperforming the market in the near future [6] Industry Outlook - The Technology Services industry, to which Inspired Entertainment belongs, is currently ranked in the top 27% of over 250 Zacks industries, suggesting a favorable outlook [8] - Empirical research indicates a strong correlation between near-term stock movements and trends in earnings estimate revisions, which can be tracked by investors [5]
Inspired(INSE) - 2024 Q4 - Earnings Call Transcript
2025-03-17 14:34
Financial Data and Key Metrics Changes - Adjusted EBITDA for Q4 was $30.9 million, up 22% from the previous year [6] - Full year adjusted EBITDA was $100.1 million, compared to $99.3 million for 2023 [6][7] - The company received a letter from the SEC indicating that their inquiry is now closed with no further action [7] Business Line Data and Key Metrics Changes - The Interactive business saw revenue and EBITDA growth of 45% and 105% respectively in Q4, accounting for approximately 22% of overall company EBITDA [8][9] - The Digital business is expected to approach 60% of EBITDA by year-end, driven by growth in Interactive and modest acceleration in Virtual Sports [12] - The land-based gaming segment had EBITDA growth of 42% year-over-year in Q4, attributed to gaming hardware sales [25] Market Data and Key Metrics Changes - The company noted that in states with both iGaming and Sports Betting, iGaming outperforms Sports Betting by a ratio of 4 or 5 to 1 [9] - The company is optimistic about the potential growth in the Brazilian market, which is expected to become a significant market for them [53] Company Strategy and Development Direction - The company is focusing on enhancing product development in the Virtual Sports segment to replicate the success seen in Interactive [75] - There is a strategic review ongoing for the holiday parks business, with a cautious optimism about a favorable conclusion [37] - The company is actively looking for M&A opportunities that fit their criteria, although nothing is currently on the horizon [39] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the resilience of their business structure, with over 85% of revenue being contractually recurring [13] - The company is optimistic about the future growth of the Virtual Sports business, especially with new innovations and market expansions [34][75] - Management indicated that the current economic environment is being navigated well, with a strong balance sheet and cash position [76] Other Important Information - The company plans to file their 10-K by the end of the week following the earnings call [7] - The company is experiencing a significant year-to-year increase in accounts receivable, impacting year-end cash [15] Q&A Session Summary Question: Challenges in Virtual Sports segment - Management acknowledged that the struggles are primarily driven by one customer but noted stabilization and modest growth in the rest of the business [32][34] Question: Updates on M&A strategy - The company is exploring the sale of holiday parks and remains optimistic about the outcome, while also looking for M&A opportunities that align with their strategy [36][39] Question: U.K. white paper impact - Management expects minimal impact from the upcoming stakes limits and is hopeful for the liberalization of B3 cabinets, which would benefit their sales [42][44] Question: Cash balance expectations - Management indicated that the cash balance is likely to be lower than previously guided due to delays in receivables and accelerated supplier payments [45][46] Question: Virtual Sports growth confidence - Management expressed confidence in the stabilization of Virtual Sports revenue and highlighted strong results from key customers in Brazil [50][53] Question: CapEx needs and cash flow - Management confirmed that CapEx needs are planned and budgeted, with no unexpected expenses anticipated [60][62] Question: Lottery business growth opportunities - Management is excited about the upcoming launch of a cloud-based lottery system and sees significant opportunities in the lottery segment [64][68]
Inspired(INSE) - 2024 Q4 - Earnings Call Transcript
2025-03-17 18:37
Financial Data and Key Metrics Changes - Adjusted EBITDA for Q4 was $30.9 million, up 22% from the previous year, with full-year adjusted EBITDA of $100.1 million compared to $99.3 million for 2023 [6][8] - The company received a letter from the SEC indicating that their inquiry is now closed, with no further action required [7] Business Line Data and Key Metrics Changes - The Interactive business saw revenue and EBITDA growth of 45% and 105% respectively in Q4, accounting for approximately 22% of overall company EBITDA [8][12] - The Digital business is expected to approach 60% of EBITDA by year-end, driven by growth in Interactive and modest acceleration in Virtual Sports [12][29] - The land-based gaming segment had EBITDA growth of 42% year-over-year in Q4, attributed to gaming hardware sales [25] Market Data and Key Metrics Changes - The company noted that in states with both iGaming and Sports Betting, iGaming outperforms Sports Betting by a ratio of 4 or 5 to 1 [9] - The company is optimistic about the potential growth in the Brazilian market, which is expected to become a significant contributor [53] Company Strategy and Development Direction - The company is focusing on enhancing product development in the Virtual Sports segment, which had previously been under-invested due to the success of Interactive [74] - The company is exploring the sale of its holiday parks segment while maintaining a strong performance in other business areas [38] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in the resilience of the business structure, with over 85% of revenue being contractually recurring [13] - The company anticipates that the eventual spread of iGaming legislation across states is inevitable, providing limitless opportunities [10] Other Important Information - The company plans to file its 10-K by the end of the week following the earnings call [7] - The company is working on a new credit facility expected to be more flexible and likely at floating rates [16] Q&A Session Summary Question: Challenges in Virtual Sports segment - Management acknowledged that the struggles are primarily driven by one customer but noted stabilization and modest growth in the rest of the business [32][34] Question: Update on M&A strategy - The company is exploring the sale of holiday parks and remains open to M&A opportunities that fit their criteria [36][39] Question: U.K. white paper impact - Management expects minimal impact from new stake limits and is hopeful for liberalization of B3 cabinets, which would benefit sales [42][44] Question: Cash balance guidance - Management indicated that cash balance may be slightly lower than previously guided due to delays in receivables [45][46] Question: CapEx needs and cash flow - CapEx needs are planned and budgeted, with no unexpected expenses anticipated [60][62] Question: Opportunities in lottery business - The company is excited about the launch of a new cloud-based lottery system and sees significant growth potential in the lottery segment [64][68]
Inspired Reports Fourth Quarter and Year End 2024 Results
Globenewswire· 2025-03-17 12:24
Core Insights - Inspired Entertainment, Inc. reported strong financial results for Q4 2024, with total revenue of $83.0 million, a 2% increase year-over-year, primarily driven by a 45% growth in the Interactive segment [7][11] - The company achieved a net income of $68.0 million for Q4 2024, compared to a net loss of $1.7 million in Q4 2023, indicating a significant turnaround [7][11] - Adjusted EBITDA for Q4 2024 was $30.9 million, up 22% from the previous year, with the Interactive segment's Adjusted EBITDA growing by 105% year-over-year [7][11] Financial Performance - The Interactive segment saw a revenue increase of 45% year-over-year, reaching $11.6 million, while the Gaming segment's revenue was $38.8 million, a slight decrease of 1% [9][11] - The Leisure segment reported a 7% revenue increase to $22.5 million, driven by Vantage deployments and growth in bingo and holiday park businesses [5][11] - The Virtual Sports segment faced challenges, with revenue declining by 22% to $10.1 million, but the company is optimistic about future growth through strategic measures [4][11] Operational Highlights - The company successfully launched the MGM Bonus City game with BetMGM in Michigan and the Hybrid Dealer Roulette game in Canada, indicating progress in its Hybrid Dealer rollout strategy [2][4] - A partnership with William Hill is advancing, with the installation of 5,000 new Vantage cabinets expected to drive further growth [3][11] - The company is focusing on expanding its digital businesses and optimizing land-based operations, with a commitment to investing in new market opportunities [6][11] Segment Performance - For the full year 2024, the Interactive segment's revenue increased by 41% to $39.3 million, while the Gaming segment's revenue decreased by 1% to $110.6 million [11] - The Virtual Sports segment's full-year revenue declined by 19% to $45.4 million, but the company remains confident in its long-term potential [10][11] - The Leisure segment's full-year revenue grew by 6% to $101.8 million, reflecting steady growth across its various businesses [11] Strategic Initiatives - The company is implementing strategic measures to streamline its Virtual Sports segment and unify product and platform teams under cohesive leadership [4][11] - Inspired Entertainment is expanding its mobile and slot games catalog in Brazil, indicating a focus on new market opportunities [8][11] - The company has extended its partnership with Aristocrat Interactive to provide V-Lottery Virtual Sports games to the Virginia Lottery, enhancing its product offerings [10][11]