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Why Inspired Entertainment (INSE) Might be Well Poised for a Surge
ZACKS· 2025-05-13 17:21
Core Viewpoint - Inspired Entertainment (INSE) shows potential as a strong investment opportunity due to significant revisions in earnings estimates, indicating an improving earnings outlook [1][10] Earnings Estimate Revisions - The current quarter's earnings estimate is projected at $0.17 per share, reflecting a substantial increase of +142.86% compared to the previous year [6] - Over the last 30 days, the Zacks Consensus Estimate for the current quarter has risen by 73.68% due to one upward revision and one downward revision [6] - For the full year, the earnings estimate is expected to be $0.95 per share, which is a decrease of -57.78% from the prior year, but the trend remains positive with two upward revisions and no negative revisions, leading to a 71.82% increase in the consensus estimate [7][8] Zacks Rank and Performance - Inspired Entertainment has achieved a Zacks Rank 1 (Strong Buy), which is associated with a strong historical performance, as Zacks 1 Ranked stocks have averaged an annual return of +25% since 2008 [3][9] - The positive estimate revisions have contributed to a 12.9% increase in the stock price over the past four weeks, suggesting further upside potential [10]
Wall Street Analysts See a 51.77% Upside in Inspired Entertainment (INSE): Can the Stock Really Move This High?
ZACKS· 2025-05-13 15:00
Inspired Entertainment (INSE) closed the last trading session at $8.17, gaining 12.9% over the past four weeks, but there could be plenty of upside left in the stock if short-term price targets set by Wall Street analysts are any guide. The mean price target of $12.40 indicates a 51.8% upside potential.The average comprises five short-term price targets ranging from a low of $10 to a high of $16, with a standard deviation of $2.30. While the lowest estimate indicates an increase of 22.4% from the current pr ...
Inspired(INSE) - 2025 Q1 - Quarterly Report
2025-05-08 20:20
PART I. FINANCIAL INFORMATION [Financial Statements (Unaudited)](index=5&type=section&id=ITEM%201.%20FINANCIAL%20STATEMENTS%20(Unaudited)) Inspired Entertainment reported Q1 2025 revenue of $60.4 million, significantly reduced net loss, and achieved strong operating cash flow [Condensed Consolidated Balance Sheets](index=5&type=section&id=Condensed%20Consolidated%20Balance%20Sheets) Total assets increased to $458.9 million as of March 31, 2025, while total liabilities also rose, and the stockholders' deficit improved Condensed Consolidated Balance Sheet Highlights (in millions) | Account | March 31, 2025 | December 31, 2024 | | :--- | :--- | :--- | | **Assets** | | | | Cash | $39.0 | $29.3 | | Total current assets | $161.8 | $159.9 | | Total assets | $458.9 | $438.4 | | **Liabilities & Stockholders' Deficit** | | | | Total current liabilities | $113.1 | $104.0 | | Long-term debt | $301.5 | $292.2 | | Total liabilities | $461.1 | $441.7 | | Total stockholders' deficit | $(2.2) | $(3.3) | [Condensed Consolidated Statements of Operations and Comprehensive (Loss) Income](index=7&type=section&id=Condensed%20Consolidated%20Statements%20of%20Operations%20and%20Comprehensive%20(Loss)%20Income) Q1 2025 total revenue was $60.4 million, a decrease from prior year, but net operating income turned positive, and net loss significantly narrowed Q1 2025 vs Q1 2024 Statement of Operations (in millions, except per share data) | Metric | Q1 2025 | Q1 2024 | | :--- | :--- | :--- | | Total Revenue | $60.4 | $62.3 | | Net Operating Income (Loss) | $1.6 | $(2.1) | | Net Loss | $(0.1) | $(6.4) | | Net Loss per Share (basic and diluted) | $0.00 | $(0.22) | [Condensed Consolidated Statements of Cash Flows](index=10&type=section&id=Condensed%20Consolidated%20Statements%20of%20Cash%20Flows) In Q1 2025, the company generated **$25.5 million** in operating cash flow, a significant increase, ending the quarter with **$39.0 million** cash Q1 2025 vs Q1 2024 Cash Flow Summary (in millions) | Cash Flow Activity | Q1 2025 | Q1 2024 | | :--- | :--- | :--- | | Net cash provided by operating activities | $25.5 | $6.0 | | Net cash used in investing activities | $(15.1) | $(10.1) | | Net cash used in financing activities | $(1.7) | $(0.2) | | **Net increase (decrease) in cash** | **$9.7** | **$(4.7)** | | **Cash, end of period** | **$39.0** | **$35.3** | [Notes to Condensed Consolidated Financial Statements](index=11&type=section&id=Notes%20to%20Condensed%20Consolidated%20Financial%20Statements) The notes detail accounting policies, liquidity outlook, segment reporting, fixed-rate debt, debt covenant compliance, and a revision for immaterial lease classification errors - Management believes cash on hand, expected cash flows from operations, and available borrowings will be sufficient to fund requirements through May 2026[27](index=27&type=chunk) - Long-term debt consists of **£235.0 million ($303.4 million)** of Senior Secured Notes with a fixed interest rate of **7.875%**, maturing on June 1, 2026[37](index=37&type=chunk) - The company was in compliance with its RCF Financial Covenant as of March 31, 2025, with a net leverage of **2.9x** against a maximum of **5.50x**[38](index=38&type=chunk) - The company identified and corrected immaterial errors in its 2024 financial statements related to the classification of leases between operating and sales type[72](index=72&type=chunk)[73](index=73&type=chunk) [Management's Discussion and Analysis of Financial Condition and Results of Operations](index=21&type=section&id=ITEM%202.%20MANAGEMENT'S%20DISCUSSION%20AND%20ANALYSIS%20OF%20FINANCIAL%20CONDITION%20AND%20RESULTS%20OF%20OPERATIONS) Q1 2025 consolidated revenue decreased by 3% to $60.4 million, but net operating income improved, net loss narrowed, and Adjusted EBITDA reached $18.4 million, with solid liquidity [Overall Company Results](index=24&type=section&id=Overall%20Company%20Results) Q1 2025 total revenue decreased by 3% due to lower product sales, but reduced costs led to improved net operating income and a 95% reduction in net loss Overall Company Results - Q1 2025 vs Q1 2024 (in millions) | Metric | Q1 2025 | Q1 2024 | Variance (Functional Currency) | Variance % (Functional Currency) | | :--- | :--- | :--- | :--- | :--- | | Total Revenue | $60.4 | $62.3 | $(1.6) | (3)% | | Net Operating Income / (Loss) | $1.6 | $(2.1) | $3.6 | 171% | | Net Loss | $(0.1) | $(6.4) | $6.1 | 95% | - The decrease in revenue was driven by a **$2.8 million** decline in product sales, while service revenue saw a modest increase of **$1.2 million**[96](index=96&type=chunk)[100](index=100&type=chunk) - Cost of sales decreased by **$2.5 million (12%)**, driven by lower cost of product sales linked to decreased hardware sales[102](index=102&type=chunk) [Segment Results](index=26&type=section&id=Segment%20Results) Q1 2025 segment performance was mixed, with Interactive revenue up 51%, Gaming down 6%, Virtual Sports down 29%, and Leisure down 3% Segment Revenue - Q1 2025 vs Q1 2024 (in millions) | Segment | Q1 2025 Revenue | Q1 2024 Revenue | Change (Functional Currency) | | :--- | :--- | :--- | :--- | | Gaming | $21.7 | $23.2 | $(1.5) | | Virtual Sports | $8.7 | $12.4 | $(3.6) | | Interactive | $12.1 | $8.1 | $4.1 | | Leisure | $17.9 | $18.6 | $(0.6) | Segment Operating Income (Loss) - Q1 2025 vs Q1 2024 (in millions) | Segment | Q1 2025 Operating Income (Loss) | Q1 2024 Operating Income (Loss) | Change (Functional Currency) | | :--- | :--- | :--- | :--- | | Gaming | $4.2 | $2.1 | $1.9 | | Virtual Sports | $4.9 | $9.4 | $(4.3) | | Interactive | $6.9 | $3.1 | $4.0 | | Leisure | $(1.7) | $(1.3) | $(0.2) | [Non-GAAP Financial Measures](index=40&type=section&id=Non-GAAP%20Financial%20Measures) The company uses non-GAAP measures like Adjusted EBITDA, which increased to $18.4 million in Q1 2025, with reconciliation including standard adjustments Adjusted EBITDA Reconciliation Summary (in millions) | Metric | Q1 2025 | Q1 2024 | | :--- | :--- | :--- | | Net Loss | $(0.1) | $(6.4) | | Adjustments (D&A, Interest, Tax, etc.) | $18.5 | $21.9 | | **Adjusted EBITDA** | **$18.4** | **$15.5** | - Adjusted EBITDA is defined as net income (loss) excluding D&A, interest, taxes, and other adjustments like stock-based compensation, restructuring costs, and M&A costs[178](index=178&type=chunk) [Liquidity and Capital Resources](index=43&type=section&id=Liquidity%20and%20Capital%20Resources) The company's liquidity improved in Q1 2025, with cash increasing to $39.0 million and operating cash flow rising to $25.5 million, with management believing liquidity is sufficient through May 2026 - Net cash inflow from operating activities increased to **$25.5 million** in Q1 2025 from **$6.0 million** in Q1 2024, a **$19.5 million** improvement[189](index=189&type=chunk)[190](index=190&type=chunk) - As of March 31, 2025, the company had liquidity of **$39.0 million** in cash and a **$6.5 million** undrawn revolver facility[197](index=197&type=chunk) - The Board authorized a **$25.0 million** share repurchase program, with **$13.0 million** remaining available as of March 31, 2025[205](index=205&type=chunk) [Quantitative and Qualitative Disclosures About Market Risk](index=47&type=section&id=ITEM%203.%20QUANTITATIVE%20AND%20QUALITATIVE%20DISCLOSURES%20ABOUT%20MARKET%20RISK) The company's primary market risk is foreign currency exchange rate fluctuations between GBP and USD, with minimal interest rate risk due to fixed-rate debt - The primary market risk is foreign currency exchange rate fluctuation, as the company's functional currency is GBP but it reports in USD[211](index=211&type=chunk)[213](index=213&type=chunk) - Interest rate risk is low because the company's **£235.0 million** in external borrowings are at a fixed rate[212](index=212&type=chunk) [Controls and Procedures](index=47&type=section&id=ITEM%204.%20CONTROLS%20AND%20PROCEDURES) Management concluded that disclosure controls and procedures were not effective as of March 31, 2025, due to material weaknesses, though financial statements are believed to be fairly presented - Certifying Officers concluded that disclosure controls and procedures were not effective as of March 31, 2025[218](index=218&type=chunk) - The ineffectiveness is due to material weaknesses described in the Annual Report on Form 10-K for the year ended December 31, 2024[218](index=218&type=chunk) - Notwithstanding the material weaknesses, management believes the interim financial statements are fairly presented in all material respects[219](index=219&type=chunk) PART II. OTHER INFORMATION [Legal Proceedings](index=49&type=section&id=ITEM%201.%20LEGAL%20PROCEEDINGS) The SEC concluded its investigation into the company's restated financial statements without recommending enforcement action, and other legal matters are not currently material - On January 28, 2025, the SEC staff notified the Company that it had concluded its investigation regarding restated financial statements and did not intend to recommend an enforcement action[221](index=221&type=chunk) [Risk Factors](index=49&type=section&id=ITEM%201A.%20RISK%20FACTORS) No new risk factors are presented in this report, with the company referring to those discussed in its Annual Report on Form 10-K - The company directs investors to consider the risk factors discussed in its Annual Report on Form 10-K for the fiscal year ended December 31, 2024[223](index=223&type=chunk) [Unregistered Sales of Equity Securities and Use of Proceeds](index=49&type=section&id=ITEM%202.%20UNREGISTERED%20SALES%20OF%20EQUITY%20SECURITIES%20AND%20USE%20OF%20PROCEEDS) None - None[224](index=224&type=chunk) [Defaults Upon Senior Securities](index=49&type=section&id=ITEM%203.%20DEFAULTS%20UPON%20SENIOR%20SECURITIES) None - None[225](index=225&type=chunk) [Mine Safety Disclosures](index=49&type=section&id=ITEM%204.%20MINE%20SAFETY%20DISCLOSURES) Not applicable - Not applicable[226](index=226&type=chunk) [Other Information](index=49&type=section&id=ITEM%205.%20OTHER%20INFORMATION) None - None[227](index=227&type=chunk) [Exhibits](index=49&type=section&id=ITEM%206.%20EXHIBITS) This section lists exhibits filed with the Form 10-Q, including executive employment agreements and required certifications by officers - Exhibits filed include addendums to employment agreements for A. Lorne Weil and Brooks H. Pierce, and a new employment agreement for James Richardson[228](index=228&type=chunk) - Required certifications under Rule 13a-14(a) and 13a-14(b) by the Principal Executive Officer and Principal Financial Officer are filed as exhibits[228](index=228&type=chunk)
Inspired Entertainment (INSE) Reports Break-Even Earnings for Q1
ZACKS· 2025-05-08 14:16
Group 1: Earnings Performance - Inspired Entertainment reported break-even quarterly earnings per share, surpassing the Zacks Consensus Estimate of a loss of $0.14, compared to a loss of $0.02 per share a year ago, representing an earnings surprise of 100% [1] - The company posted revenues of $60.4 million for the quarter ended March 2025, missing the Zacks Consensus Estimate by 6.85%, and down from year-ago revenues of $63.1 million [2] - Over the last four quarters, the company has surpassed consensus EPS estimates two times and topped consensus revenue estimates two times [2] Group 2: Stock Performance and Outlook - Inspired Entertainment shares have lost about 17.5% since the beginning of the year, while the S&P 500 has declined by 4.3% [3] - The company's earnings outlook is mixed, with the current consensus EPS estimate at $0.09 on $75.1 million in revenues for the coming quarter and $0.53 on $305.12 million in revenues for the current fiscal year [7] - The current Zacks Rank for the stock is 3 (Hold), indicating expected performance in line with the market in the near future [6] Group 3: Industry Context - The Technology Services industry, to which Inspired Entertainment belongs, is currently in the top 27% of over 250 Zacks industries, suggesting a favorable outlook compared to the bottom 50% [8] - Empirical research indicates a strong correlation between near-term stock movements and trends in earnings estimate revisions, which can be tracked by investors [5]
Inspired(INSE) - 2025 Q1 - Earnings Call Transcript
2025-05-08 13:32
Financial Data and Key Metrics Changes - The company reported an adjusted EBITDA of approximately $18.5 million for the first quarter, representing a growth of nearly 20% year-over-year despite some unexpected challenges [3][4] - The company successfully negotiated refinancing of existing bonds, which is expected to provide greater flexibility going forward [5][6] Business Line Data and Key Metrics Changes - The interactive business experienced significant growth, with revenue and EBITDA increasing by 497% and 979% respectively compared to Q1 2024, and margins expanded from 54% to 64% [7][8] - The leisure business was impacted by the timing of the UK Easter holiday, which shifted from Q1 to Q2, affecting performance metrics [4][21] Market Data and Key Metrics Changes - The U.S. market for the company grew by 90% in Q1 against an underlying market growth of about 20%, indicating strong performance driven by content quality and account management [8][11] - The virtual sports business showed a year-over-year decline in EBITDA but is expected to stabilize and return to growth by the second half of the year [9][10] Company Strategy and Development Direction - The company aims to reduce capital intensity by divesting the Holiday Park business and restructuring the pub business to focus on capital-light operations [6][7] - The strategy includes increasing annual CapEx to around $25 million, primarily for content-related expenses, while focusing on the rapidly growing digital business [7][10] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about the future, citing the need for new state revenue sources in the U.S. and the company's positioning to benefit from this trend [8][9] - The management is cautiously optimistic about achieving EBITDA margins comfortably over 40% following the sale of the Holiday Park business [30][31] Other Important Information - The company is actively expanding its digital offerings, including launching new games and entering new markets such as West Virginia and South Africa [12][19] - The company is also focusing on the lottery space, with plans to launch a lottery game in Virginia [19] Q&A Session Summary Question: Impact of tariffs in the U.S. - Management indicated that tariffs are not a significant issue, with potential benefits from selling into Canadian markets [25][26] Question: Path to achieving 40% EBITDA margin - Management believes the sale of the Holiday Park business will guarantee EBITDA margins comfortably over 40% [30][31] Question: Stabilization of virtual sports business - Management acknowledged volatility but noted stabilization trends and expressed confidence in returning to growth [36][39] Question: Details on debt refinancing terms - The new debt deal aims for flexibility and a lower interest rate, with expectations of reduced interest expenses as leverage decreases [41][42] Question: Adoption rate of virtual sports in Brazil - Management is optimistic about the Brazilian market, noting strong early performance from localized content [48][52] Question: Trends outside the U.S. - The UK market is experiencing some softness, while iGaming continues to grow; Greece and Italy markets are relatively flat [56][60] Question: Contribution of digital to EBITDA - Management expects digital contributions to be at least at previous levels or higher by year-end, driven by strong performance in the interactive segment [64][66]
Inspired(INSE) - 2025 Q1 - Earnings Call Transcript
2025-05-08 13:30
Financial Data and Key Metrics Changes - The first quarter adjusted EBITDA was approximately $18.5 million, representing a growth of nearly 20% year-over-year despite some unexpected challenges [3][4] - The company experienced a loss of about $1 million in EBITDA due to the reclassification of lease revenue [4] Business Line Data and Key Metrics Changes - The interactive business saw revenue and EBITDA growth of 497% and 4979% respectively compared to Q1 2024, with margins expanding from 54% to 64% [7][12] - The leisure business was impacted by the timing of the UK Easter holiday, which shifted from Q1 to Q2, affecting performance metrics [4][22] - The virtual sports business showed a year-over-year decline in EBITDA but is expected to stabilize and return to growth by Q3 [10][11] Market Data and Key Metrics Changes - The US market for the interactive business grew by 90%, significantly outpacing the underlying market growth of about 20% [8][12] - The company is expanding its presence in North America and abroad, with new game launches planned in West Virginia and South Africa [13][20] Company Strategy and Development Direction - The company plans to divest its Holiday Park business to reduce capital intensity and focus on capital-light operations in retail bedding and digital businesses [5][6] - The strategy includes minimizing capital expenditures to around $25 million annually, primarily for content-related expenses [7] - The company aims to achieve EBITDA margins comfortably over 40% following the divestiture and restructuring of its pub business [32] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about the stabilization of the virtual sports business and the overall growth trajectory of the interactive segment [10][11] - The company is well-positioned to benefit from new state revenue requirements in the US, particularly in states like Michigan and New Jersey [9][10] - Management highlighted the importance of the hybrid dealer product category, which is expected to scale rapidly and contribute significantly to future growth [14][15] Other Important Information - The company successfully negotiated refinancing of existing bonds, providing greater flexibility and reducing capital costs [5][44] - The company is actively pursuing opportunities in the lottery space, with plans to launch a lottery game in Virginia [20] Q&A Session Summary Question: Impact of US tariffs on the business - Management indicated that tariffs are not a significant issue, with potential benefits from selling into Canadian markets [24][26] Question: Path to achieving 40% EBITDA margin - Management expressed confidence that the divestiture and restructuring would ensure EBITDA margins above 40% [32] Question: Stabilization of virtual sports business - Management acknowledged volatility but noted that stabilization trends are being observed, with expectations for growth moving forward [41][42] Question: Details on new debt refinancing terms - Management provided insights into the refinancing objectives, including minimizing call protection and achieving a favorable floating rate [43][44] Question: Deleveraging strategy and market conditions - Management confirmed that the new debt terms incentivize deleveraging, which aligns with the company's growth strategy in digital businesses [49][50] Question: Performance in international markets - Management reported mixed results in international markets, with growth in the UK and stabilization in Greece and Italy [61][63]
Inspired(INSE) - 2025 Q1 - Quarterly Results
2025-05-08 11:30
Revenue Performance - First Quarter 2025 revenue reached $60.4 million, primarily driven by record Interactive revenue, which increased by 49% year-over-year[8] - Total revenue for Q1 2025 was $60.4 million, a decrease of 3.1% from $62.3 million in Q1 2024[28] - Total revenue for the three months ended March 31, 2025, was $60.4 million, compared to $62.3 million for the same period in 2024, reflecting a decrease of approximately 3.1%[39] Segment Performance - The Gaming segment reported a revenue of $21.7 million, a decrease of 6% compared to the previous year, while the Virtual Sports segment saw a 30% decline in revenue to $8.7 million[10] - The Leisure segment's revenue decreased by 4% year-over-year to $17.9 million, attributed to seasonal factors[10] - The interactive segment's revenue was $12.1 million, contributing 20.0% to total revenue[39] - The gaming segment contributed $21.7 million to total revenue, accounting for 35.9% of total revenue for the period ended March 31, 2025[39] - The sports segment generated $8.7 million in revenue, representing 14.4% of total revenue for the same period[39] - The leisure segment reported revenue of $17.9 million, making up 29.7% of total revenue[39] Profitability Metrics - Adjusted EBITDA for the first quarter was $18.4 million, up 19% from the previous year, with Interactive Adjusted EBITDA growing 75% year-over-year[8] - Adjusted EBITDA for Q1 2025 was $18.4 million, compared to $15.5 million in Q1 2024, representing a 18.7% increase[34] - The adjusted EBITDA for the three months ended March 31, 2025, was $18.4 million, compared to $15.5 million in the same period of 2024, representing an increase of approximately 18.6%[39][40] - The Interactive segment's Adjusted EBITDA margin expanded approximately 1,000 basis points to 64%, showcasing the scalability of digital operations[3] Net Income and Loss - Adjusted net income for the first quarter was $3.8 million, compared to a loss of $2.8 million in the previous year[10] - Net loss for Q1 2025 was $0.1 million, significantly improved from a net loss of $6.4 million in Q1 2024[28] - For the three-month period ended March 31, 2025, the company reported an adjusted net income of $3.8 million, a significant improvement from a net loss of $2.8 million in the same period of 2024[37] - The adjusted net income per diluted share for the three months ended March 31, 2025, was $0.13, compared to a loss of $0.10 per diluted share in the same period of 2024[37] Cash Flow and Assets - The company reported a net cash provided by operating activities of $25.5 million in Q1 2025, compared to $6.0 million in Q1 2024, an increase of 325%[32] - Cash at the end of Q1 2025 increased to $39.0 million from $29.3 million at the end of Q4 2024, a growth of 33.8%[30] - Total assets as of March 31, 2025, were $458.9 million, up from $438.4 million at the end of 2024, reflecting a 4.0% increase[30] Liabilities and Debt - The company entered into a commitment letter for £287.8 million in private credit facilities to refinance existing debt, including a new £270 million senior secured term debt[7] - Current liabilities increased to $113.1 million in Q1 2025 from $104.0 million in Q4 2024, a rise of 8.8%[30] - The company’s total liabilities increased to $461.1 million as of March 31, 2025, compared to $441.7 million at the end of 2024, an increase of 4.4%[30] Strategic Initiatives - The company is focusing on growth initiatives in Brazil's Virtual Sports market, adapting to new regulatory changes[5] - New partnerships were established, including an extension with Rush Street Interactive to provide online content in Mexico and Delaware[12] - The company anticipates continued growth in its Interactive and Gaming segments, with strategic initiatives in Virtual Sports and Leisure for sustainable growth[9] Shareholder Information - The weighted average number of shares outstanding during Q1 2025 was 28,973,938, up from 28,603,734 in Q1 2024[28] - The weighted average number of shares outstanding (diluted) increased to 29,689,818 from 28,603,734 year-over-year[37] - The company incurred $30.3 million in selling, general and administrative expenses in Q1 2025, down from $34.2 million in Q1 2024, a decrease of 11.4%[28] - The corporate allocation for the three months ended March 31, 2025, was $(6.6) million, compared to $(7.6) million in the same period of 2024[39][40]
Inspired Reports First Quarter 2025 Results
GlobeNewswire News Room· 2025-05-08 11:30
Core Insights - Inspired Entertainment, Inc. reported a strong start to 2025, with significant growth in its Interactive segment, which saw a revenue increase of 49% year-over-year, driven by robust performance in the UK and North America [2][9] - The company achieved a total revenue of $60.4 million for the first quarter of 2025, a decrease of 3% compared to $62.3 million in the same period last year [9][11] - Adjusted EBITDA for the first quarter was $18.4 million, reflecting a 19% increase from the previous year, with a notable 75% growth in Interactive Adjusted EBITDA [9][11] Financial Performance - Total revenue for the Gaming segment was $21.7 million, down 6% from $23.2 million in Q1 2024 [11] - The Virtual Sports segment reported revenue of $8.7 million, a decrease of 30% from $12.4 million year-over-year, impacted by regulatory changes in Brazil [11][4] - The Leisure segment generated $17.9 million in revenue, down 4% from $18.6 million in the previous year, attributed to seasonal factors [11][5] Segment Highlights - The Interactive segment's revenue reached $12.1 million, up 49% from $8.1 million in Q1 2024, with an Adjusted EBITDA margin expanding to 64% [2][11] - The Gaming segment's Adjusted EBITDA increased by 43% to $9.3 million, supported by new terminal deployments in Greece and the UK [3][11] - The Virtual Sports segment's Adjusted EBITDA was $6.3 million, down 39% from $10.4 million, reflecting the challenges faced in the Brazilian market [11][4] Debt and Financing - The company entered into a commitment letter for £287.8 million in private credit facilities to refinance existing debt, which includes a new £17.8 million revolving credit facility and £270 million of senior secured term debt [6] - The refinancing is expected to close in early June 2025, with the new facilities bearing a SONIA-based floating interest rate [6] Strategic Initiatives - Inspired is focused on leveraging its diversified business model to drive growth in digital operations and enhance profitability in land-based segments [7] - The company is optimistic about the progress in its Hybrid Dealer rollout strategy and new partnerships, including a licensing agreement with the National Hockey League [2][4]
Analysts Estimate Inspired Entertainment (INSE) to Report a Decline in Earnings: What to Look Out for
ZACKS· 2025-05-01 15:07
The market expects Inspired Entertainment (INSE) to deliver a year-over-year decline in earnings on higher revenues when it reports results for the quarter ended March 2025. This widely-known consensus outlook is important in assessing the company's earnings picture, but a powerful factor that might influence its near-term stock price is how the actual results compare to these estimates.The earnings report, which is expected to be released on May 8, 2025, might help the stock move higher if these key number ...
Inspired to Report First Quarter 2025 Results and Hold Conference Call on May 8
Globenewswire· 2025-04-24 12:30
Core Viewpoint - Inspired Entertainment, Inc. will report its financial results for Q1 2025 on May 8, 2025, before market opens, followed by a conference call to discuss results and business trends [1]. Group 1: Financial Reporting - The financial results for the first quarter ended March 31, 2025, will be announced on May 8, 2025 [1]. - A conference call and webcast will be held at 8:30 a.m. ET / 1:30 p.m. in the UK to discuss the results [1]. Group 2: Conference Call Information - The dial-in number for the conference call is 1-800-715-9871 (US) or 1-646-307-1963 (International) [2]. - A live audio-only webcast can be accessed through the "Events & Presentations" page on the company's website [2]. Group 3: Company Overview - Inspired Entertainment provides a diverse portfolio of gaming content, technology, hardware, and services for regulated gaming and betting operators globally [4]. - The company operates in approximately 35 jurisdictions, supplying systems and content for around 50,000 gaming machines and virtual sports products through over 32,000 retail venues [4]. - Inspired also offers digital games for more than 170 websites and has an installed base of over 16,000 amusement entertainment terminals [4].