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产值十倍碾压电影业,没有什么能阻挡游戏了
Hu Xiu· 2025-09-17 03:58
Core Insights - The gaming industry is rapidly transforming cultural and social landscapes, with significant media attention on titles like "Black Myth: Wukong" and a global market value projected to reach $455.2 billion in 2024, far surpassing the film industry's $38.3 billion [1][5][4] Industry Overview - The gaming sector has evolved from being perceived as mere entertainment to a powerful cultural phenomenon that reflects and heals societal disarray, fostering human connections [2][4] - The growth of the gaming industry is attributed to the integration of human nature and technology, creating an unstoppable force in modern culture [5] Game Characteristics - Key elements of games include boundaries, order, rules, and voluntary participation, as defined by scholar Johan Huizinga [6] - Games serve as a microcosm of civilization, emphasizing the importance of rules and boundaries in human interactions [8] Psychological Impact - Games can induce a state of "flow," where individuals experience heightened focus and fulfillment, contributing to mental well-being [12][19] - Research indicates that moderate gaming (up to 3 hours daily) is associated with reduced psychological distress and increased life satisfaction [19] Social Connections - The relationship between virtual and real-world interactions is crucial, with games facilitating genuine emotional and social connections, as seen during the pandemic with titles like "Animal Crossing" [21][22] - Players' avatars can influence their real-life behaviors and perceptions, demonstrating the psychological effects of gaming [24] Educational Applications - Game-based learning offers innovative educational approaches, allowing students to engage in practical knowledge through interactive experiences [26][28] - The concept of "game literacy" is emerging, emphasizing the need for skills such as decision-making, creativity, and social interaction in the interactive age [30] Cultural Significance - Games are likened to journeys, sharing characteristics with traditional storytelling and art forms, emphasizing exploration, self-challenge, and cultural experiences [35][36] - The design of games can address modern social issues, providing indirect connections for individuals who struggle with direct social interactions [43][45]
印度人“吃鸡”,有多狂热?
Hu Xiu· 2025-08-14 13:04
Core Insights - The gaming addiction in India is significant, with "PlayerUnknown's Battlegrounds" (PUBG) having 50 million active users and 13 million daily players, accounting for a quarter of global users [1] - Despite the high engagement, India contributes only 1.5% to the global gaming revenue, indicating a disparity between user base and revenue generation [1] Group 1 - The number of active users for PUBG in India is 50 million [1] - Daily player count in India reaches 13 million [1] - India represents 25% of the global total user base for PUBG [1] Group 2 - India's contribution to global gaming revenue is only 1.5% [1]
“古人真会玩”有何文化意蕴
Ren Min Ri Bao· 2025-07-25 01:20
Group 1 - The core viewpoint emphasizes the cultural significance of games, which have evolved from simple entertainment to a recognized cultural phenomenon [1][2]. - Games are characterized by their entertainment value, rule-based structure, and cultural essence, providing psychological satisfaction and reflecting human values [2]. - The history of games in China spans thousands of years, with ancient forms documented as far back as the pre-Qin era, showcasing the unique cultural contributions of the Chinese people [3]. Group 2 - The relationship between game history and social history is highlighted, indicating that social conditions and environments significantly influence the nature and characteristics of game activities [3]. - Despite the disappearance of many ancient games, the cultural meanings embedded within them remain enduring and impactful [3].