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第九艺术
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从“艺术的平方”通向“艺术的立方”——作为“第九艺术”的游戏
Xin Lang Cai Jing· 2026-01-30 19:46
Core Viewpoint - The rapid development of domestic video games in China has garnered significant attention, showcasing the country's strong capabilities in game creation and positioning video games as a new form of cultural export [1][2]. Group 1: Evolution of Video Games as Art - Video games are increasingly recognized as the "ninth art," following traditional forms such as painting, sculpture, and film, with the potential to redefine artistic expression [1][4]. - The concept of video games as a new medium reflects a shift in how art is perceived, moving from static observation to interactive experiences [6][7]. - The integration of various artistic elements into video games allows for a unique form of engagement, transforming traditional art into dynamic, interactive systems [6][7]. Group 2: Cultural and Historical Context - The global cultural market has evolved rapidly since the late 20th century, with video games emerging as a significant player in this landscape, often referred to as the "tenth art" in some contexts [2]. - The historical context of video games draws parallels with the evolution of film, where new media often build upon the foundations of previous art forms [5][8]. - The transition from traditional art forms to digital mediums signifies a broader cultural shift, with video games representing a new paradigm in artistic expression [9]. Group 3: The Role of Interactivity - Video games possess a unique ability to absorb and transform elements from traditional art, acting as a "digital ark" that revitalizes cultural heritage [6]. - The interactive nature of video games allows players to engage with art in ways that were previously unimaginable, creating a new dimension of artistic experience [6][7]. - The concept of "gameplay" has emerged as a critical aspect of video games, representing a shift from narrative-driven experiences to interactive, rule-based systems [9].
《黑神话:悟空》制作人冯骥谈公司命名:游戏技术含量很高,是第九艺术丨直击乌镇
Xin Lang Ke Ji· 2025-11-07 11:38
Core Viewpoint - The 2025 World Internet Conference highlighted the intersection of technology and gaming, emphasizing the high technical content and artistic value of the gaming industry, as discussed by industry leaders at the event [1]. Group 1: Industry Insights - The gaming industry is characterized by its high technical content, integrating many technological achievements from the computer science field [1]. - Historical tech companies such as NVIDIA, Microsoft, and Intel have developed alongside the evolution of gaming, indicating a symbiotic relationship between technology and gaming [1]. Group 2: Artistic Perspective - Gaming is referred to as the "ninth art," as it combines elements from literature, painting, music, and drama, showcasing its artistic nature [1].