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古猫科技创始人汤诗伟:数字文博不缺载体与技术,需要的是精细化运营
Mei Ri Jing Ji Xin Wen· 2026-01-06 14:27
Core Viewpoint - The article discusses how a cultural and creative enterprise, Guma Technology, is transforming museums through digital technology and innovative storytelling, making them more accessible and engaging to the public [1] Group 1: Company Background - Guma Technology was founded by Tang Shiwei, who previously served as the director of the ancient architecture department at the Chengdu Archaeological Research Institute, emphasizing the need for quality content and sustainable operations in the digital cultural heritage sector [4][8] - The company aims to make museums not only popular but also lively, focusing on modern technology to enhance public interest in Chinese culture and artifacts [9] Group 2: Industry Challenges and Opportunities - The museum and ancient architecture sectors face challenges in reaching the public and creating lasting impact, as highlighted by Tang's experiences with the ancient Shu Kingdom's heritage application project [7] - The rise of digital technology and new communication methods presents an opportunity for the cultural heritage sector to engage with a broader audience [7][9] Group 3: Digital Innovation and Growth - Guma Technology has rapidly established itself in the digital cultural heritage field, collaborating with around 100 museums, including prominent ones like the Sanxingdui Museum and the Dunhuang Academy [12] - The company has successfully ventured into short video content, gaining over 500,000 followers on platforms like Douyin and Bilibili, showcasing the importance of content output and IP development in the cultural heritage sector [12][14] Group 4: Future Trends - The digital cultural heritage industry lacks quality content and sustainable operational capabilities, which are crucial for long-term success [14] - Tang emphasizes the importance of continuous output and establishing new identities in a content-driven era, indicating a shift towards more engaging and innovative approaches in the sector [14]
当故宫“遇上”豆包!AI技术让文物故事“活起来”
Core Insights - The Palace Museum is celebrating its 100th anniversary in 2025, leveraging AI technology to enhance cultural engagement and education [1] - The collaboration with Volcano Engine has resulted in the launch of the "Listening to Treasures" AI interactive podcast, aimed at making cultural stories accessible and engaging for children [1][2] Group 1: Product Features - "Listening to Treasures" allows users to create personalized audio guides for historical artifacts by simply recording their voice, transforming the learning experience into an interactive activity [2] - The application features 30 representative artifacts selected from over 1.9 million items in the museum's collection, covering various historical periods from the Neolithic to the Qing Dynasty [2] - Users can choose different character voices and roles, such as "Little Science Officer" or "Little Historian," to enhance the storytelling experience [3][4] Group 2: Technology and Innovation - The product utilizes the Doubao large model technology, which includes voice replication and character role-playing models, to create engaging audio content that resonates with children [4] - The voice replication model 2.0 captures users' voice characteristics and emotional nuances, allowing for a more personalized and expressive audio experience [4] - The collaboration aims to bridge the gap between traditional cultural education and modern technology, making learning about artifacts more relatable and enjoyable for younger audiences [3][5] Group 3: Broader Implications - This initiative represents a significant step in the "technology + culture" crossover, promoting the dissemination of AI technology while preserving and transmitting traditional culture [1][6] - Volcano Engine has previously collaborated with the Palace Museum on projects like the AIGC video "Palace Treasures Reunion Night," showcasing the potential of digital technology in cultural heritage [6] - Future explorations include creating immersive virtual spaces for cultural interaction and developing intelligent knowledge agents to enhance the understanding of historical craftsmanship [6]