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均有提高!国家统计局发布2024年全国文化产业和旅游业数据
Xin Lang Cai Jing· 2025-12-30 04:39
分领域看,2024年,文化核心领域增加值为44238亿元,占文化及相关产业增加值的比重为71.2%;文化相 关领域增加值为17856亿元,占比为28.8%。 中国经济网北京12月30日讯(记者 成琪)记者从国家统计局获悉,经核算,2024年全国文化及相关产业增 加值为62094亿元,占国内生产总值(GDP)的比重为4.61%,比上年提高0.02个百分点。2024年全国旅游 及相关产业增加值为58631亿元,占国内生产总值(GDP)的比重为4.35%,比上年提高0.11个百分点。 分行业看,2024年,文化服务业增加值为43256亿元,占文化及相关产业增加值的比重为69.7%,比上年提 高0.5个百分点;文化制造业增加值为12607亿元,占比为20.3%,比上年下降0.2个百分点;文化批发和零 售业增加值为6231亿元,占比为10.0%,比上年下降0.3个百分点。 从内部构成看,旅游业增加值为53546亿元,占旅游及相关产业增加值比重为91.3%,比上年提高0.3个百 分点。旅游相关产业增加值为5085亿元,占旅游及相关产业增加值比重为8.7%,比上年下降0.3个百分 点。 | 分类名称 | 増加值 | 构成 ...
国家统计局:2024年全国文化及相关产业增加值占GDP比重为4.61%
Xin Lang Cai Jing· 2025-12-30 03:38
来源:上海证券报·中国证券网 上证报中国证券网讯 据国家统计局12月30日消息,经核算,2024年全国文化及相关产业增加值为62094亿元, 占国内生产总值(GDP)的比重为4.61%,比上年提高0.02个百分点。 分领域看,2024年,文化核心领域增加值为44238亿元,占文化及相关产业增加值的比重为71.2%;文化相关领 域增加值为17856亿元,占比为28.8%。 上证报中国证券网讯 据国家统计局12月30日消息,经核算,2024年全国文化及相关产业增加值为62094亿元, 占国内生产总值(GDP)的比重为4.61%,比上年提高0.02个百分点。 分行业看,2024年,文化服务业增加值为43256亿元,占文化及相关产业增加值的比重为69.7%,比上年提高 0.5个百分点;文化制造业增加值为12607亿元,占比为20.3%,比上年下降0.2个百分点;文化批发和零售业增 加值为6231亿元,占比为10.0%,比上年下降0.3个百分点。 分领域看,2024年,文化核心领域增加值为44238亿元,占文化及相关产业增加值的比重为71.2%;文化相关领 域增加值为17856亿元,占比为28.8%。 2024年全国文 ...
国家统计局公布2024年多个产业增加值占GDP比重最新数据
Yang Shi Xin Wen· 2025-12-30 01:57
今天,国家统计局发布2024年全国文化及相关产业、旅游及相关产业、农业及相关产业增加值占GDP比 重。 2024年全国文化及相关产业增加值占GDP比重为4.61% 经核算,2024年全国文化及相关产业增加值为62094亿元,占国内生产总值(GDP)的比重为4.61%, 比上年提高0.02个百分点。 分行业看,2024年,文化服务业增加值为43256亿元,占文化及相关产业增加值的比重为69.7%,比上 年提高0.5个百分点;文化制造业增加值为12607亿元,占比为20.3%,比上年下降0.2个百分点;文化批 发和零售业增加值为6231亿元,占比为10.0%,比上年下降0.3个百分点。 分领域看,2024年,文化核心领域增加值为44238亿元,占文化及相关产业增加值的比重为71.2%;文 化相关领域增加值为17856亿元,占比为28.8%。 | 分类名称 | 撸加值 | 构成 | | --- | --- | --- | | | (亿元) | (%) | | 文化及相关产业 | 62094 | 100.0 | | 分行业大类 | | | | 文化制造业 | 12607 | 20.3 | | 文化批发和零售业 | 6 ...
2024年全国文化及相关产业增加值占GDP比重为4.61% - 国家统计局
Guo Jia Tong Ji Ju· 2025-12-30 01:37
分领域看,2024年,文化核心领域增加值为44238亿元,占文化及相关产业增加值的比重为71.2%;文 化相关领域增加值为17856亿元,占比为28.8%。 2024年全国文化及相关产业增加值 分类名称 增加值 (亿元) 构成 (%) | 文化及相关产业 | 62094 | | --- | --- | | 分行业大类 | 100.0 | | 文化制造业 | 12607 | | 文化批发和零售业 | 20.3 | | | 6231 | | 文化服务业 | 10.0 | | | 43256 | | | 69.7 | | 分活动性质 | | | 文化核心领域 | | | | 44238 | | 新闻信息服务 | 71.2 | | | 9330 | | | 15.0 | | 内容创作生产 | 16468 | | | 26.5 | | 创意设计服务 | | | | 9572 15.4 | | 文化传播渠道 | | | | 5646 | | | 9.1 | | 文化投资运营 | 550 | | | 0.9 | | 文化娱乐休闲服务 | | | | 2673 | | 文化相关领域 | 4.3 | | | 17856 | | ...
文化投资正当时:大湾区浮现五大趋势四大赛道
2 1 Shi Ji Jing Ji Bao Dao· 2025-11-26 12:46
南方财经记者魏彤 广州报道 2025粤港澳大湾区文化产业投资大会(广东·广州)会场外,来自深圳的众擎机器人正灵活地翻着跟 斗,直接向在场的投资人拉起了"投资",引来不少与会人员驻足拍摄。 谁也想不到,眼前动作灵活的人形机器人,在其诞生之初是如何也站不稳的,更别说大动作的翻跟斗 了。2018年,众擎机器人开始布局四足机器人,依靠四足机器人成功养活了团队;两年后,众擎机器人 已经成了国内四足领域出货量最大的团队。日后,众擎得到资本市场关注后"一飞冲天",开启了其在人 形机器人领域的传奇之路。 这样的创业故事在大湾区还有很多。粤港澳大湾区拥有良好的文化产业生态,拥有活跃的金融投资氛 围,文化、金融与科技的融合对接通道正在一步步打通。 "近5年来,粤港澳大湾区文化产业合计产生的融资事件达720件,总融资金额约为564.1亿元。"11月26 日,在广州黄埔国际会议中心召开的2025粤港澳大湾区文化产业投资大会(广东·广州)(以下简称: 大湾区文投会)上,暨南大学产业经济研究院院长陶锋发布了《2025粤港澳大湾区文化产业投资趋势报 告》(以下简称《报告》),对大湾区文化产业投资优势和投资情况进行盘点,同时对投资前景进行分 ...
前三季度中国规上文化企业营收同比增7.9%
Zhong Guo Xin Wen Wang· 2025-10-30 06:57
Core Insights - The cultural and related industries in China achieved a total revenue of 1,095.89 billion yuan in the first three quarters of this year, reflecting a year-on-year growth of 7.9%, which is 0.5 percentage points higher than the growth rate in the first half of the year [1] - The core cultural sectors generated a revenue of 742.16 billion yuan, marking an 11.5% increase compared to the same period last year, with a growth rate that is 1.5 percentage points higher than the first half of the year [1] - The cultural service industry showed significant growth, with revenues reaching 606.26 billion yuan, up 11.9% year-on-year, and contributing 79.7% to the revenue growth of large-scale cultural enterprises [1] Industry Performance - Sixteen sub-sectors characterized by new cultural business models generated revenues of 488.60 billion yuan, representing a 14.1% increase year-on-year, which is 6.2 percentage points higher than the overall growth of large-scale cultural enterprises [2] - The sectors with the highest revenue growth include the manufacturing of entertainment drones, digital content services, internet advertising, and multimedia gaming [2] - Large-scale cultural enterprises reported a total profit of 90.93 billion yuan in the first three quarters, reflecting a 14.2% increase from the previous year, with 39 out of 43 industry categories achieving profitability [2]
国家统计局:前三季度文化企业营业收入和利润较快增长 文化产业高质量发展取得新进展
智通财经网· 2025-10-30 04:11
Core Insights - The cultural industry in China has shown significant growth in revenue and profit during the first three quarters of 2025, driven by government policies and financial support [1][2]. Revenue Growth - The total revenue of large-scale cultural enterprises reached 1,095.89 billion yuan, marking a 7.9% increase compared to the same period last year, with a growth rate 0.5 percentage points higher than the first half of the year [2]. - The core cultural sectors generated 742.16 billion yuan in revenue, reflecting an 11.5% year-on-year growth, which is 1.5 percentage points higher than the first half of the year [2]. - Key sectors such as content creation, creative design services, and news information services experienced double-digit revenue growth rates of 14.0%, 13.2%, and 11.6%, respectively [2]. Cultural Services Sector - The cultural services sector achieved a revenue of 606.26 billion yuan, with an 11.9% increase year-on-year, surpassing the growth rate of the first half of the year by 1.2 percentage points [3]. - Cultural services accounted for 55.3% of the total revenue of large-scale cultural enterprises, an increase of 1.9 percentage points from the previous year [3]. - This sector contributed 79.7% to the revenue growth of large-scale cultural enterprises, driving a 6.3 percentage point increase in overall revenue [3]. New Cultural Business Models - Sixteen sub-sectors characterized by new cultural business models generated 48.86 billion yuan in revenue, representing a 14.1% increase year-on-year, which is 6.2 percentage points higher than the overall growth of large-scale cultural enterprises [3]. - The new business models contributed 74.7% to the revenue growth of large-scale cultural enterprises, adding 5.9 percentage points to the overall revenue increase [3]. - High growth rates were observed in sectors such as entertainment drones (47.2%), digital content services (24.5%), and internet advertising services (20.0%) [3]. Profit Growth - Large-scale cultural enterprises reported a total profit of 909.3 billion yuan, a 14.2% increase compared to the previous year [4]. - The profit margin was 8.30%, which is an improvement of 0.45 percentage points from the previous year [4]. - Out of 43 industry categories, 39 reported profitability, with significant contributions from digital content services, information service terminal manufacturing, and arts and crafts sales [4].
国家统计局:前三季度文化企业营业收入和利润较快增长
Yang Shi Wang· 2025-10-30 01:52
Core Insights - The cultural industry in China has shown significant growth in the first three quarters of 2025, with a total revenue of 1,095.89 billion yuan, marking a 7.9% increase year-on-year, which is 0.5 percentage points higher than the growth rate in the first half of the year [1] - The core cultural sectors achieved a revenue of 742.16 billion yuan, reflecting an 11.5% year-on-year growth, which is 1.5 percentage points higher than the first half of the year [1] Group 1: Cultural Services - The cultural services sector generated a revenue of 606.26 billion yuan, up 11.9% from the previous year, with a growth rate 1.2 percentage points higher than the first half of the year [2] - Cultural services accounted for 55.3% of the total revenue of large-scale cultural enterprises, an increase of 1.9 percentage points compared to the same period last year [2] - The contribution of cultural services to the revenue growth of large-scale cultural enterprises was 79.7%, driving a 6.3 percentage point increase in overall revenue [2] Group 2: New Cultural Formats - The new cultural formats sector, characterized by 16 sub-industries, achieved a revenue of 48.86 billion yuan, representing a 14.1% year-on-year growth, which is 6.2 percentage points higher than the overall growth of large-scale cultural enterprises [2] - The contribution of new cultural formats to the revenue growth of large-scale cultural enterprises was 74.7%, contributing 5.9 percentage points to the overall revenue increase [2] - Notable sub-industries with high revenue growth included intelligent drone manufacturing for entertainment (47.2%), digital content services (24.5%), and internet advertising services (20.0%) [2] Group 3: Profit Growth - Large-scale cultural enterprises reported a total profit of 909.3 billion yuan, a 14.2% increase year-on-year [3] - The profit margin for these enterprises was 8.30%, which is an increase of 0.45 percentage points compared to the previous year [3] - Out of 43 industry categories, 39 reported profitability, with significant contributions from digital content services, information service terminal manufacturing and sales, and arts and crafts sales [3]
激发文化服务业新动能
Jing Ji Ri Bao· 2025-10-01 22:23
Core Insights - The cultural service industry in China is projected to achieve a revenue of 10,913.4 billion yuan in 2024, reflecting a growth of 7.4% compared to the previous year, and accounting for 57% of the total cultural industry revenue, an increase of 0.1 percentage points from last year [1] - The contribution rate of the cultural service industry to the growth of the cultural industry revenue is 59.1%, indicating its significant leading role [1] Industry Level - The cultural service industry has shown remarkable development, with stable growth in operational efficiency and significant contributions from new cultural formats such as internet advertising and other information services [1] - Innovative practices in various regions, such as Nanjing's digital cultural industry enhancement actions and Gansu's cultural uplift initiatives, have played a crucial role in boosting the cultural service sector [1][2] Challenges - Issues such as content homogenization, a focus on "traffic-driven" creation, and insufficient resource guarantees are prevalent in the industry [2] - The film and television sector faces challenges with repetitive themes, while the gaming industry struggles with "skin-swapping" plagiarism [2] Strategic Recommendations - The industry should focus on driving "self-sustaining" growth and value release through technological innovation, creating a comprehensive "technology-scenario-business format" ecosystem [2] - Establishing a cultural big data platform to facilitate data flow and assetization of cultural data is essential [2] Company Level - Cultural service companies should leverage innovation and technology to create a dual narrative of civilization and commerce, focusing on precise market and ecological positioning [3] - Companies need to develop differentiated competitive advantages by deeply engaging in niche markets and avoiding resource misallocation [3] Consumer Level - Consumers should transition from being mere recipients of cultural services to active participants and promoters, enhancing their ability to express cultural needs and provide feedback [3] - Rational consumer behavior is crucial for guiding cultural service providers in optimizing their offerings and resource allocation [3]
上半年江苏规上文化及相关产业企业营收增长8.0%
Xin Hua Ri Bao· 2025-09-15 21:40
Group 1 - The core viewpoint of the article highlights the steady growth of the cultural and related industries in Jiangsu, with significant increases in both revenue and asset scale in the first half of 2025 [1] - The total revenue of large-scale cultural enterprises reached 783.15 billion yuan, marking an 8.0% year-on-year increase [1] - The total assets amounted to 3,443.62 billion yuan, reflecting a 10.9% year-on-year growth [1] Group 2 - New business formats are expanding, with 16 industry subcategories characterized by distinct new formats generating revenue of 201.67 billion yuan, a 6.8% year-on-year increase, accounting for 25.8% of total revenue from large-scale cultural enterprises [1] - Revenue from the cultural manufacturing, wholesale and retail, and service industries were 305.33 billion yuan, 235.31 billion yuan, and 242.51 billion yuan respectively, with year-on-year growth rates of 0.7%, 17.2%, and 9.7% [1] - The total profit of large-scale cultural enterprises reached 27.97 billion yuan, representing an 11.8% year-on-year increase, with the cultural service and wholesale and retail sectors seeing profit growth of 29.9% and 25.7% respectively [1]