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大厂履历≠融资通行证,但2月这5家字节系公司确实拿到了不少钱
3 6 Ke· 2026-02-27 12:25
当市场还在讨论「大厂光环」是否褪色,一群字节系创业者用真金白银的融资数据给出了答案。 2026年2月的中国创投市场,有一个现象值得关注:在整体环境仍被「谨慎」二字主导时,一批有着字节跳动背景的创业者却密集拿到了融资。 根据IT桔子监测,仅2月份就有5家字节系创业公司完成新一轮融资—— 创始人吴德周的履历堪称「顶配」:华为荣耀产品线总经理(华为第一款千万级出货手机的缔造者)、锤子科技CTO、字节跳动新石实验室总裁。2022年 离开字节后创立致敬未知,做的是AI运动眼镜BleeqUp,切入骑行、滑雪等户外场景。 来自致敬未知arknovv官网 值得注意的是,吴德周在字节的任期相对较短,但这段经历显然为他的AR项目增添了AI技术落地的想象空间。如今半年内连续完成两轮大额融资,阿 里、创维、博裕等一线机构接连下注,显示出资本对「硬件老兵 + AI新场景」组合的认可。 生数科技:骆怡航的「商业化补位」 2月5日,视频生成大模型公司生数科技完成超6亿元A + 轮融资,刷新国内视频生成领域单笔融资纪录。这距离2025年3月骆怡航加入担任CEO接近一年。 从AI视频生成到固态电池,从智能体平台到科幻SLG游戏,赛道跨度极大, ...
一年超8万家游戏公司成立,网易字节阿里老兵纷纷创业
3 6 Ke· 2026-01-19 12:41
Core Insights - The domestic gaming industry and user base experienced steady growth in 2025, with over 80,000 gaming companies established, marking an increase from over 50,000 in 2024 and over 60,000 in 2023 [1] - A wave of entrepreneurship is emerging in the gaming sector, with notable industry figures leaving established companies to start their own ventures [1][2] - Despite a competitive market, opportunities remain for new companies due to an influx of talented individuals and market openings created by larger firms focusing on leading projects [1] Company Developments - Guangzhou Fenglan Games, founded in January last year, has nearly 100 employees and is developing a hardcore space-themed SLG titled "Code: Space," set for its first test in March [2] - Chengdu Xiaozhiyou, founded by Chen Shaohao, has over 300 team members and is working on a UE5-based open-world action game, with significant past revenue from previous projects exceeding 30 billion [4] - Shanghai Mengshang Technology, founded by former MiHoYo technical director He Jia, focuses on AI gaming and has secured funding [7] - Guangzhou Jiezhi Information, co-founded by former NetEase executive Jin Tao, has received IP authorization for "Onmyoji" and is developing a project similar to a previously unapproved title [7] Trends in Entrepreneurship - Many former industry leaders are launching startups, often securing funding before product launches, indicating a strong demand for quality content providers [2][7] - Companies are increasingly exploring new directions such as AI-driven content and interactive gaming experiences, with several startups focusing on these emerging trends [13][15] - The SLG genre continues to attract attention, with global strategy mobile game revenue increasing by 20% year-on-year, prompting more companies to enter this space [20][22] Market Dynamics - The gaming industry remains volatile, yet this environment has created entrepreneurial opportunities for many professionals [26] - New companies are often targeting lighter, hybrid gameplay experiences, reflecting a shift in consumer preferences [20][22] - The rise of AI and interactive gaming is drawing interest from outside the traditional gaming sector, leading to innovative projects and collaborations [13][15]