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出海厂商:2025年11月中国应用/游戏厂商出海收入Top30榜
3 6 Ke· 2025-12-16 04:10
Core Insights - In November, Chinese non-gaming companies continued to show strong overseas revenue growth, with ByteDance and YY leading the rankings. Meitu's revenue surged by over 21.4% due to seasonal features, returning to the top three [2][3]. Non-Gaming Companies Revenue - ByteDance and YY maintained their positions at the top of the revenue chart for non-gaming companies in November [2]. - Meitu's application "Meitu" launched a winter-themed feature, achieving record revenue growth, particularly in Asian markets like Thailand and Japan [2][3]. - Qicheng Technology's applications "TopTop" and "DramaBite" helped the company rise into the top five, maintaining previous month's revenue momentum [3]. - iQIYI's revenue increased by over 13.3% due to promotional activities during the Double Eleven shopping festival, moving up two ranks to eighth place [3]. - Youku's application "YOUKU" saw a revenue increase of over 20.2% driven by the success of the series "暗河传" in Thailand [3]. - Xiaoying Technology reversed its revenue decline with a growth of over 21.8%, aided by its video editing app "VivaVideo" and new AI applications [4]. - Other companies like Wanjing Technology, Baidu, and Xiaomi also saw improvements in their rankings and revenue [4]. Gaming Companies Revenue - The global gaming market remained strong, with Chinese gaming companies maintaining their revenue levels from the previous month [7]. - Tencent's overseas revenue grew significantly, driven by its FPS game "GODDESS OF VICTORY: NIKKE," which achieved record revenue due to new content [7][8]. - 4399's new game "英雄來搞鬼:房間保衛戰" performed well in the Hong Kong and Taiwan markets, contributing to its improved ranking [7]. - KuLo Games' "Wuthering Waves" saw a revenue increase of over 16.1%, helping the company rise in the rankings [8]. - Iceberg Network's new game "X-Clash: Survival Challenge" achieved an estimated revenue of over $3 million, with a month-on-month growth of over 162.9% [8]. - Other companies like Lilith, Mu Tong, and BeheFun also experienced notable revenue growth and ranking improvements [8].
出海厂商:2025年10月中国应用/游戏厂商出海收入Top30榜
3 6 Ke· 2025-11-13 04:40
Core Insights - The article highlights the trends and changes in the overseas revenue of Chinese mobile application and game developers for October 2025, based on data from the "Diandian Data" platform [1] Non-Game Developers Revenue Summary - ByteDance leads the non-game developers' revenue ranking with its video editing app "CapCut," achieving an estimated overseas monthly revenue exceeding $31.36 million, continuing a growth trend since April [4] - Huya Group (NASDAQ: YY) and Ruqi Software follow, with both experiencing a decline in revenue [4] - Meitu (HK: 01357) saw a significant revenue increase of over 11.48% month-on-month, driven by its apps "Meitu" and "BeautyCam" in East Asian markets [4] - Xiaohongshu maintained a 16.2% growth in overseas revenue, supported by strong performance in its lifestyle social app [4] - iQIYI (NASDAQ: IQ) reported a revenue increase of over 13.3%, attributed to the success of its series in Taiwan and Thailand [5] - Baidu (NASDAQ: BIDU) experienced a revenue recovery of over 11.5% from its browser and cloud storage applications [5] Game Developers Revenue Summary - The game market showed signs of recovery in October, with many domestic developers experiencing slight revenue increases [9] - Diandian Interactive (SZ: 002602) maintained its top position, with a revenue growth rate of approximately 0.6% [9] - Lemon Microfun's games continued to perform well, with a revenue increase exceeding 34.5% due to a Halloween-themed event [10] - Youxing Network's new RPG "Star Tower Traveler" generated over $7.12 million in revenue within two weeks of its overseas launch, with a significant portion coming from Japan [10] - Heartbeat Network (HK: 02400) saw a revenue increase of over 89.5% driven by new game launches and seasonal events [11] - BeheFun's social gaming app "Top Tycoon: Coin Theme Empire" achieved a revenue growth of 29.8%, setting new revenue records [12]