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飞鱼科技(01022.HK)中期收益达约4.51亿元 同比大幅增长约343.6%
Ge Long Hui· 2025-08-27 09:28
Core Insights - The company has adopted a strategic initiative to invest in HTML5 games starting in 2023, resulting in significant financial performance by June 30, 2025 [1] - Revenue reached approximately RMB 451.4 million, representing a year-on-year increase of about 343.6% [1] - The notable growth was primarily driven by the performance of the HTML5 game "One Step Two Steps," which was launched in August 2024 and entered its recovery phase in the first half of 2025 [1] - The company reported a profit attributable to equity holders of RMB 57.5 million, a significant turnaround from a loss of RMB 1.6 million in the same period of 2024 [1] - Established games such as "Gods and Demons" and "Defend the Carrot" continue to perform strongly, contributing to stable revenue streams and demonstrating the company's operational expertise [1]
斥资超5000万元,一家游戏企业北京“买楼”
Nan Fang Du Shi Bao· 2025-06-14 00:13
Group 1 - Company Fish Technology announced the acquisition of properties in Beijing for a total price of RMB 50.3 million, consisting of office units and parking spaces with a total area of 1,770.22 square meters and 129.53 square meters respectively [2] - The properties are located in a strategic area of Beijing's central business district, which is considered one of the prime commercial zones, and the company believes this acquisition represents a long-term investment opportunity despite the current downturn in the real estate market [2] - The acquisition is expected to provide stable rental income in the long term, as the company has referenced past rental income data and recent rental prices of comparable properties in the area [2] Group 2 - In 2024, Fish Technology achieved a revenue of RMB 277 million, reflecting a year-on-year growth of 22.35%, but faced significant pressure on profits with a net loss of RMB 44.39 million, marking a shift from profit to loss [3] - The main source of revenue for the company comes from game operations, accounting for 86.29% of total revenue, with RMB 239 million generated from this segment [3] - The company plans to focus on the long-term operation of existing popular games to maintain stable cash flow and aims to expand into overseas markets to diversify revenue sources [3]