Workflow
腾讯游戏成长守护平台
icon
Search documents
腾讯游戏:开始灰度测试成长守护平台AI相关功能
Xin Jing Bao· 2026-02-05 08:27
此外,腾讯游戏成长守护平台还引入AI技术,推出"AI游戏周报""AI一键管控""家长AI助手"3项新功 能,目前相关功能已开始灰度测试。 新京报贝壳财经讯(记者韦英姿)2月5日,腾讯游戏发布2026年寒假暨春节假期前后未成年人游戏限玩通 知。根据通知,2月5日至3月5日,未成年玩家仅能在可玩游戏日期的20时至21时登录,寒假29天内游戏 时长最多15小时。 ...
家长或成防沉迷短板,监管意识及监护能力亟待提升
Mei Ri Jing Ji Xin Wen· 2025-12-19 14:25
Core Insights - The report presented at the China Game Industry Annual Conference indicates significant progress in protecting minors in the gaming industry, with 71% of minors expected to limit their gaming time to under 3 hours per week by 2025 [3][10] - The report highlights the need for improved family supervision, as 73.4% of minors exceeding gaming limits are using accounts of parents or relatives to bypass restrictions [3][9] Regulatory Framework - The legal framework for protecting minors in gaming has evolved, with the 2021 revision of the Minor Protection Law introducing a dedicated chapter on online protection, mandating service providers to implement time and permission management features [6] - The "830 New Regulations" issued in August 2021 further specified that online gaming companies can only provide services to minors during limited hours on weekends and holidays, aiming to curb gaming addiction [6] - The upcoming 2024 revision emphasizes parental responsibility in guiding and supervising minors' online behavior, reinforcing the role of families in the protection framework [6] Industry Implementation - Companies like Tencent have made significant strides in implementing identity verification measures, including support for various identification documents and facial recognition technology to ensure accurate user identification [7] - Monitoring data indicates that the proportion of minors gaming for less than 3 hours per week has remained stable over the past four years, and the share of minors in overall gaming revenue continues to decline [7][9] Family Supervision Challenges - The report reveals that family supervision is a critical shortcoming, with 3.4% of minors circumventing regulations by borrowing accounts from parents or relatives, and nearly 40% using this method to lift spending limits [9][10] - A significant number of parents have registered accounts for their children using their own identification, indicating a lack of awareness or active participation in monitoring their children's gaming habits [9] Call to Action - The gaming industry is entering a "family offensive" phase, where enhancing parental supervision is deemed essential for effective gaming addiction prevention [10][14] - Companies are providing tools and resources to assist parents in monitoring their children's gaming, but the success of these initiatives relies on parents' willingness to engage and utilize these resources effectively [12][14]