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微短剧观察:国内饱和,出海盈利?
3 6 Ke· 2025-06-06 10:49
Core Insights - The micro-short drama industry in China has developed a comprehensive and nearly saturated production chain, with opportunities for growth in overseas markets as domestic growth slows [1][3] - The global in-app revenue for short drama applications reached nearly $700 million in Q1 2025, nearly four times that of Q1 2024, indicating significant growth potential [1] - The Chinese micro-short drama market is projected to exceed 100 billion yuan by 2027, reflecting an upward trend [3] Industry Trends - The overseas market for micro-short dramas is seen as a major opportunity, with many countries having higher mobile usage times than China, thus expanding the viewing time for short dramas [3] - From August 2022 to June 2024, overseas short drama applications generated a total in-app revenue of $252 million and accumulated 148 million downloads, showing a consistent growth trend [3] - The production cost for short dramas has increased significantly, with current costs ranging from $200,000 to $300,000, making the previous claims of low-cost production unrealistic [9][19] Market Dynamics - The competition in the overseas short drama market is intensifying, with major players like ByteDance entering the fray, leading to a surge in user engagement and downloads [16] - The production of micro-short dramas has reached an annual output of 10,000 in China, indicating a saturated domestic market [12] - The overseas audience preferences vary significantly, requiring tailored content for different regions, which complicates the production process [8][13] Financial Considerations - High marketing costs are a significant challenge for companies entering the overseas market, as seen in the case of Mega Matrix, which reported a net loss despite substantial revenue [20] - The profitability of overseas ventures remains uncertain, with only leading companies managing to achieve substantial returns [18][19] - The industry is still in a phase of large-scale investment without a clear revenue-sharing model for creators, which hampers sustainable growth [20]