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蜗牛游戏2025年产品与战略动态及股价异动分析
Jing Ji Guan Cha Wang· 2026-02-11 14:08
战略推进 公司项目推进 公司计划推出《方舟:失落殖民地》扩展包(DLC),并发布多款跨平台新游戏,包括首款恋爱模拟游戏 《Fame Game》。这些产品旨在推动业绩增长,其中DLC预售表现已超预期。 经济观察网蜗牛游戏(SNAL)在2025年推出多款新游戏及扩展包,并推进稳定币生态战略,其股价在年 末出现多次异动。 蜗牛游戏正在构建"游戏+稳定币"双轨生态,中长期战略包括完成稳定币基础设施搭建,并探索数字支 付与链上金融的协同场景。 业绩经营情况 公司定期发布财务业绩(如2025财年第三季度净收入1380万美元),未来需关注后续财报对递延收入(如预 计12个月内确认2650万美元)及新游戏流水影响的披露。 股价异动原因 2025年12月,蜗牛游戏股价出现多次异动(如12月29日拉升6.20%,12月31日拉升6.77%),可能与市场对 上述事件的预期相关,但具体催化剂未明确说明。 以上内容基于公开资料整理,不构成投资建议。 ...
Snail, Inc. 与 Loric Games 在 Steam“抢先体验”推出《回音:飞艇传说》
Globenewswire· 2026-01-29 04:50
来自《Dark Age of Camelot》、《战锤 Online》(Warhammer Online) 和《Star Wars: The Old Republic》的资深人才,为 Snail 最新项目掀起六位数愿望单热潮加利福尼亚州卡尔弗城, Jan. 29, 2026 (GLOBE NEWSWIRE) -- 作为全球领先的互动数字娱乐独立开发商和发行商,Snail, Inc. (Nasdaq:SNAL,以下称为“Snail Games”或“公司”) 携手独立开发工作室 Loric Games,正式在 Steam“抢先体验”推出《回音:飞艇传说》(Echoes of Elysium) 。 《回音:飞艇传说》将开放世界探索、制作锻造与合作生存玩法融合于浮空世界设定,跻身当下玩家参与度居高不下、且持续由玩家社群推动发展的热门游戏品类。 自公布以来,该游戏在 Steam 平台的愿望单数量已突破 15 万份,预示着抢先体验版上线前已获得市场早期关注与强劲曝光。 观看《回音:飞艇传说》官方预告片 此次与 Loric Games 的合作体现了 Snail 的发行战略:支持经验丰富的开发团队,依托经过市场验证的创意领导 ...
Snail, Inc. and Loric Games Launched Echoes of Elysium in Early Access on Steam
Globenewswire· 2026-01-28 13:30
Veteran Talent From Dark Age of Camelot, Warhammer Online, and Star Wars: The Old Republic Drive Six-Figure Wishlist Momentum for Snail’s Latest ProjectCULVER CITY, Calif., Jan. 28, 2026 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail Games” or the “Company”), a leading global independent developer and publisher of interactive digital entertainment, in partnership with independent development studio Loric Games, officially launched Echoes of Elysium on Steam Early Access. Echoes of Elysium blends ope ...
Snail Inc. to Present at the Noble Capital Markets’ Emerging Growth Virtual Equity Conference on February 4, 2026 at 2:30 p.m. Eastern Time
Globenewswire· 2026-01-26 13:30
CULVER CITY, Calif., Jan. 26, 2026 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail Games” or the “Company”), a leading global independent developer and publisher of interactive digital entertainment, will be virtually presenting and holding one-on-one meetings at the Noble Capital Markets’ Emerging Growth Virtual Equity Conference on February 4, 2026. Snail, Inc.’s management team is scheduled to present on February 4, 2026 at 2:30 p.m. Eastern time. The presentation will be webcast live and availabl ...
Snail Inc. to Present at the Noble Capital Markets' Emerging Growth Virtual Equity Conference on February 4, 2026 at 2:30 p.m. Eastern Time
Globenewswire· 2026-01-26 13:30
Core Viewpoint - Snail, Inc. will be participating in the Noble Capital Markets' Emerging Growth Virtual Equity Conference on February 4, 2026, where the management team will present and hold one-on-one meetings with investors [1][2]. Company Overview - Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, offering a premier portfolio of premium games across various platforms, including consoles, PCs, and mobile devices [4]. Event Details - The management presentation is scheduled for February 4, 2026, at 2:30 p.m. Eastern time, and will be available for live webcast and replay on Channelchek and the company's investor relations website [2]. - One-on-one meetings will be available throughout the conference for interested investors [2]. Contact Information - For additional information or to schedule meetings, interested parties can contact Gateway Group at SNAL@gateway-grp.com or Giorgia Pigato at gpigato@noblecapitalmarkets.com [3]. Investor Relations - Investor contact details include John Yi and Steven Shinmachi from Gateway Group, with a phone number of 949-574-3860 and the email SNAL@gateway-grp.com [5].
Snail Inc. Drives Double-Digit Sales Multiples During Steam Winter Sale
Globenewswire· 2026-01-15 13:00
Core Insights - Snail, Inc. reported strong performance during the Steam Winter Sale, highlighting the effectiveness of its strategy to combine seasonal promotions with timely content launches to enhance discovery and engagement [1][4]. Sales Performance - The Winter Sale featured the launch of ARK: Lost Colony on December 18, leading to a 10.9x increase in average daily units sold for ARK: Survival Ascended compared to the previous 30-day non-sale period [2]. - Bellwright's Maiden Voyage update, released just before the sale, achieved a 16.7x increase in average daily units sold during the Winter Sale compared to its prior 30-day non-sale period [2]. Strategic Approach - The company aims to lower barriers for new players and re-engage existing audiences by aligning new content drops with high-traffic seasonal sales, which not only boosts short-term performance but also raises awareness for future titles [3][4]. - Seasonal promotions are viewed as essential for expanding the reach of the company's portfolio and introducing players to emerging projects, with the Winter Sale results demonstrating the potential for measurable growth through strategic timing [4][5]. Market Insights - The success of large-scale sales events is crucial for driving significant spikes in user acquisition and revenue, while also providing valuable data insights into player behavior and market trends [5].
Snail Inc. to Participate in the 2026 ICR Conference from January 12-14, 2026
Globenewswire· 2026-01-08 13:30
Core Viewpoint - Snail, Inc. will participate in the 2026 ICR Conference, providing an opportunity for management to engage with institutional investors through one-on-one meetings [1]. Group 1: Company Overview - Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, offering a premier portfolio of premium games across various platforms, including consoles, PCs, and mobile devices [2]. - The company is publicly traded on Nasdaq under the ticker SNAL [2]. Group 2: Conference Participation - The 2026 ICR Conference will take place from January 12-14, 2026, at the Grande Lakes Resort in Orlando, Florida [1]. - Management will hold one-on-one meetings with institutional investors during the conference, with scheduling available via email [1].
Snail Inc. 旗下核心知識產權年終參與熱度強勁,預示公司 2026 年發展氣勢向好
Globenewswire· 2025-12-31 03:30
Core Insights - Snail, Inc. has achieved significant milestones with its flagship game, including over 10 million downloads of ARK: Ultimate Mobile Edition and a peak concurrent user count of over 12,800 for Bellwright, indicating strong player engagement and growth potential [1][2]. Group 1: Game Performance and User Engagement - The peak concurrent users for Bellwright reached over 12,800, showcasing the game's ability to attract players through new content updates [1]. - ARK: Survival Evolved saw a peak of over 46,900 concurrent users following the release of its DLC, demonstrating the series' enduring popularity and effective content conversion into player engagement [2]. - Bellwright's sales surpassed 150,000 units in Q4 2025, with over 1.1 million players on the Steam wishlist, indicating strong anticipation and demand [1]. Group 2: Future Content Roadmap - Snail, Inc. has outlined a multi-year content roadmap for the ARK series extending to 2027, which includes several upcoming titles such as ARK: Survival of the Fittest and ARK: Dragontopia, enhancing confidence in long-term revenue potential [3]. - The planned releases include ARK: Atlantis and Bob's True Tales: Galaxy Wars, set for 2027, further solidifying the company's commitment to ongoing content development [3]. Group 3: Innovation and Digital Strategy - The company is exploring innovative digital initiatives, including the launch of its first official $USDO stablecoin and the introduction of Golden Poop, a digital collectible that reflects the gaming culture [4]. - These initiatives aim to modernize digital payments in the creator and entertainment industries, showcasing the company's forward-thinking approach to community engagement and digital ecosystems [4]. - The CEO emphasized the importance of investing in deep content-driven series to create long-term value and expand profit opportunities [4].
Snail Inc. 以核心 IP 高活跃度收官本年度,为 2026 年发展注入强劲动能
Globenewswire· 2025-12-31 03:30
Core Insights - Snail, Inc. has achieved record milestones in player engagement and downloads, indicating strong growth potential and sustainable revenue drivers for the future [1][2][3] Group 1: Player Engagement and Game Performance - The game "Bellwright" reached a peak concurrent user (CCU) of over 12,800 players following the release of the major update "Maiden Voyage," showcasing its ability to attract players through new content [2] - "ARK: Survival Evolved" saw its CCU exceed 46,900 after the launch of the DLC "ARK: Lost Colonies," highlighting the series' ongoing vitality and effective conversion of content releases into player engagement [2] - "ARK: Ultimate Mobile Edition" has surpassed 10 million downloads, marking a significant milestone in Snail's multi-platform strategy and reinforcing brand value across platforms [3] Group 2: Future Content Roadmap - Snail, Inc. has unveiled a multi-year content roadmap for the ARK series extending to 2027, which includes several upcoming titles such as "ARK: Survival of the Fittest" and "ARK: Atlantis," enhancing market confidence in the series' long-term revenue potential [3] - The planned content releases are expected to provide greater visibility for future versions and create multiple opportunities for user engagement and monetization [4] Group 3: Innovation and Digital Business Exploration - Snail, Inc. is exploring innovative digital business models, including the introduction of a stablecoin and a collectible token called "Golden Poop," aimed at modernizing digital payments in the creator and entertainment industries [4] - These initiatives reflect the company's commitment to community interaction and the exploration of new digital ecosystems [4] Group 4: Strategic Vision - The CEO of Snail, Inc. emphasized the importance of investing in deep content-driven, long-lifecycle game brands, indicating a clear strategy to enhance user engagement and diversify monetization channels [4] - The company's focus on user-driven growth, rigorous content expansion, and diversified platform strategies is set to maintain its growth momentum into 2026 [4]
Snail Inc. Closes the Year with High Engagement Across Core IPs, Signaling Strong Momentum Into 2026
Globenewswire· 2025-12-30 13:30
Core Insights - Snail, Inc. has achieved significant year-end performance milestones, including record player engagement and a strong content pipeline aimed at long-term growth and shareholder value [1][7] Group 1: Player Engagement and Performance - Bellwright reached its highest Steam concurrent user peak of over 12,800 players following the Maiden Voyage update, indicating strong player re-engagement [2] - ARK: Survival Ascended achieved a peak of over 46,900 concurrent users on Steam after the launch of the ARK: Lost Colony DLC, showcasing the franchise's strength in converting content releases into player engagement [3] - Bellwright sold over 150,000 units in Q4 2025 and has over 1.1 million Steam Wishlists, reflecting strong market interest [2] Group 2: Content Strategy and Roadmap - Snail, Inc. detailed a multi-year content roadmap for the ARK franchise extending through 2027, which includes several planned releases that enhance revenue potential [5] - Upcoming titles in the roadmap include ARK: Survival of the Fittest, Bob's True Tales: Tides of Fortune, and ARK: Atlantis, among others, indicating a structured approach to content expansion [5] Group 3: Mobile Strategy and Market Expansion - ARK: Ultimate Mobile Edition surpassed 10 million downloads, highlighting the company's success in extending its intellectual property into the mobile market [4] - This achievement broadens the total addressable audience and reinforces brand equity across platforms [4] Group 4: Innovation and Digital Initiatives - Snail, Inc. is exploring innovative digital initiatives, including the minting of its first official $USDO stablecoin and the introduction of a digital collectible called Golden Poop, reflecting a commitment to modernizing digital payments and community engagement [6]