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Snail, Inc. Announces Entry Into At The Market Offering Agreement
Globenewswire· 2025-08-07 10:30
Core Viewpoint - Snail, Inc. has entered into an At The Market Offering Agreement to sell up to $4,500,000 of its Class A Common Stock to support its digital asset initiative, including the potential introduction of a proprietary stablecoin backed by U.S. dollars [1][2]. Group 1: Offering Details - The Offering will be conducted under a Sales Agreement with H.C. Wainwright & Co. as the sales agent, allowing the company to sell shares from time to time in an at the market offering [1][3]. - The shares will be sold through methods permitted by law, including direct sales on the Nasdaq Capital Market [3]. - The Offering will be made only by means of a prospectus supplement filed with the SEC, which is part of the company's shelf registration statement [4]. Group 2: Use of Proceeds - The net proceeds from the sale of the shares will primarily be used for working capital to support the company's digital asset initiative, including the evaluation of a proprietary stablecoin [2]. Group 3: Company Overview - Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, with a portfolio of premium games for various platforms [6].
Snail, Inc. Sets Second Quarter 2025 Conference Call for Wednesday, August 13, 2025 at 4:30 p.m. ET
Globenewswire· 2025-08-06 20:05
Core Viewpoint - Snail, Inc. will hold a conference call and webcast on August 13, 2025, to discuss its financial results for Q2 2025, which ended on June 30, 2025 [1]. Company Overview - Snail, Inc. is a leading global independent developer and publisher of interactive digital entertainment, offering a premier portfolio of premium games across various platforms, including consoles, PCs, and mobile devices [3]. - The company is listed on Nasdaq under the ticker SNAL [3]. Event Details - The conference call and webcast will be hosted by Snail Games management, followed by a question-and-answer session [2]. - Participants can access the live webcast and replay through the provided link or the company's investor relations website [2].
China Telecom Operators Intelligence Report 2025 Featuring China Mobile Communications Corp, China Telecom, China Unicom, China Broadcasting Network (CBN), and Snail Mobile
GlobeNewswire News Room· 2025-07-22 15:37
Core Insights - The report provides an executive-level overview of the telecommunications market in China, including detailed forecasts of key indicators up to 2029 [2][9] - It highlights the competitive dynamics and evolution of demand by service type and technology/platform across various segments [2][9] Market Highlights - Fixed broadband service revenue is projected to decline at a CAGR of 1.3% during the forecast period due to a significant drop in fixed broadband ARPU as telecom operators offer discounted broadband services [4] - Total telecom and pay-TV service revenue in China is expected to grow at a CAGR of 0.5% from 2024 to 2029, primarily driven by mobile data and pay-TV segments [5] - Mobile data service revenue is forecasted to grow at a five-year CAGR of 5%, supported by the increase in smartphone subscriptions and mobile internet usage, particularly on 5G networks [5] Operating Environment - The report includes an analysis of the demographic and macroeconomic context in China, as well as a review of the regulatory environment and trends over the next 18-24 months [8] - It examines the competitive landscape, focusing on the positioning of leading players in the telecom and pay-TV services market, along with subscription market shares across segments [8][11] Telecom Services Market Outlook - The report provides historical figures and forecasts of service revenue from fixed telephony, broadband, mobile voice, mobile data, and pay-TV markets [8][11] - It offers company snapshots analyzing the financial position of leading service providers in the telecommunications and pay-TV markets [8][11]
Snail, Inc. Advances Stablecoin Initiative by Establishing a New Wholly Owned Subsidiary, Snail Coins LLC
Globenewswire· 2025-07-22 12:30
Core Insights - Snail, Inc. has established Snail Coins LLC as a subsidiary to manage its USD-backed stablecoin initiative and digital asset management strategy [1][2][3] - The stablecoin project aims to provide a secure and scalable solution to address gaps in digital payments and financial infrastructure, particularly following the enactment of the GENIUS Act [3][4] Company Developments - The formation of Snail Coins LLC represents a strategic commitment to the integrity and success of the stablecoin project, aligning with the regulatory landscape that is evolving to support digital finance innovation [4] - The GENIUS Act creates a federal regulatory framework for USD-backed stablecoins, which is expected to enhance market trust and attract institutional interest [3][4] Industry Context - The recent regulatory developments are seen as a catalyst for broader adoption of compliant digital financial solutions, positioning the company favorably within the digital asset ecosystem [3][4]
Snail, Inc. 宣布有意探索专有美元稳定币
Globenewswire· 2025-07-16 18:00
Core Viewpoint - Snail, Inc. is exploring a strategic digital asset plan, including the evaluation of launching a proprietary stablecoin, influenced by regulatory approval, market conditions, technical feasibility, cybersecurity, financial controls, and internal governance [1][3]. Group 1: Strategic Initiatives - The company aims to become a pioneer in the digital entertainment industry by exploring stablecoin infrastructure [1]. - Snail Games has engaged Dr. George Cao as an external advisor, who is the founder and CEO of AscendEX, a full-stack cryptocurrency financial platform [2]. - The company has also hired experienced legal advisors from a leading U.S. law firm recognized for serving cryptocurrency and blockchain clients [2]. Group 2: Leadership Insights - Co-CEO Hai Shi stated that the exploration of stablecoins is a natural evolution of the company's innovation-led strategy, aligning with its long-term goals in the digital transformation of the entertainment industry [3]. - The company is assessing potential hiring needs for professionals with expertise in blockchain, stablecoins, and digital asset strategies [3]. - While focusing on the ARK game series and other emerging games, the exploration of cryptocurrency and stablecoin feasibility represents a significant step towards achieving the company's vision for innovation in digital entertainment [3]. Group 3: Company Overview - Snail, Inc. is a leading independent game developer and publisher, providing digital interactive entertainment products globally across various platforms [3].
Snail, Inc. Announces Intent to Explore Proprietary USD-Backed Stablecoin
Globenewswire· 2025-07-15 19:09
CULVER CITY, Calif., July 15, 2025 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail Games” or the “Company”), a leading global independent developer and publisher of interactive digital entertainment, announced its intention to explore pursuing a strategic digital asset initiative that includes the evaluation and feasibility for introduction of its own proprietary stablecoin. This initiative would be subject to a range of factors, including but not limited to, regulatory approvals, market conditions, ...
Snail Games 发布 Robots at Midnight 和 Zombie Rollerz: The Last Ship,扩展独立游戏产品组合
Globenewswire· 2025-07-01 19:41
Core Insights - Snail, Inc. has launched two new independent games, "Robots at Midnight" and "Zombie Rollerz: The Last Ship," marking a strategic expansion into different game genres and player demographics [1][4]. Group 1: Game Details - "Robots at Midnight" is developed by Finish Line Games and targets younger players, particularly Generation Z and younger millennials, by offering an accessible entry-level souls-like game [2]. - The game received partial funding from the Canada Media Fund and aims to foster creativity among players through community engagement activities [2]. - "Zombie Rollerz: The Last Ship," developed by Zing Games, combines fast-paced roguelite mechanics with tower defense strategies, showcasing the studio's ability to create engaging content [3]. Group 2: Strategic Goals - The release of both games reflects Snail Games' commitment to diversifying its product portfolio and deepening market penetration across various player segments [4]. - By introducing accessible gameplay in underserved genres, the company aims to attract younger players and expand emerging IPs, thereby increasing its influence in diverse markets [4]. - The focus on building brand loyalty with the next generation of players is seen as a long-term strategy to meet the evolving demands of the global market [2][4].
Snail Games Expands Indie Portfolio with the Launch of Robots at Midnight and Zombie Rollerz: The Last Ship
Globenewswire· 2025-07-01 12:30
Core Insights - Snail, Inc. has launched two new indie titles, "Robots at Midnight" and "Zombie Rollerz: The Last Ship," marking a strategic expansion into diverse game demographics [1][4] Group 1: Game Launches - "Robots at Midnight" targets younger Gen Z and Gen Alpha players, designed as an accessible entry-level Souls-like game to lower the barrier for engagement [2] - "Zombie Rollerz: The Last Ship" is a sequel that combines roguelite mechanics with tower defense strategy, building on the success of its predecessor which has over 10 million downloads [3] Group 2: Strategic Focus - The launches reflect Snail Games' commitment to portfolio diversification, aiming to engage underserved player segments and expand market presence [4] - The company is investing in long-term strategies to build brand loyalty among the next generation of gamers, particularly as Gen Alpha is projected to be highly digitally fluent and commercially influential [2][4]
ARK 六月势头强劲,Snail Games 庆祝十周年并筹备《夏日海洋》DLC 发布
Globenewswire· 2025-06-25 03:46
Core Insights - Snail Games celebrates the 10th anniversary of the ARK series with a significant sales boost for ARK: Survival Evolved, achieving over 3,000% growth in June sales [1][2] - The company is implementing targeted marketing strategies for the upcoming ARK: Aquatica DLC to enhance player engagement and capitalize on the current momentum [1][2] Sales Performance - Following a recent promotional event on Steam, total sales of ARK: Survival Evolved increased by over 3.8 times, with average daily sales rising by 3,022% [2] - The peak online player count reached 65,885, indicating sustained community engagement even a decade after the original release [2] Marketing Strategy - Snail Games is integrating gaming with mainstream entertainment, exemplified by advertising ARK: Aquatica during the premiere of the live-action How to Train Your Dragon, which grossed approximately $83.7 million at the domestic box office [2] - The company has also released an original song titled "On My Way" for the ARK: Aquatica DLC, further promoting cross-vertical engagement [2] Product Expansion - Snail continues to expand the ARK universe with the launch of ARK: Ultimate Mobile Edition and the Genesis Part 1 expansion, which saw a 27.4% increase in first-week downloads and a 17.8% rise in daily active users [3] - ARK: Survival Ascended has introduced the Ragnarok Ascended expansion, achieving record high concurrent and daily active user numbers on Steam in 2025 [3] Company Overview - Snail, Inc. is a leading independent game developer and publisher, providing digital interactive entertainment products across various platforms [4]
ARK Demonstrates Robust June Momentum as Snail Games Celebrates 10-Year Anniversary and Prepares for Aquatica DLC Launch
Globenewswire· 2025-06-24 12:30
Core Insights - The ARK franchise, particularly ARK: Survival Evolved, experienced a significant sales increase of over 3,800% in June 2025, driven by a recent Steam Publisher Sale [2] - Snail Games is leveraging partnerships in the entertainment sector to promote the upcoming ARK: Aquatica DLC, including advertising during high-profile events [3] - The company continues to expand the ARK universe with new content releases, enhancing player engagement and driving growth across multiple platforms [4] Sales Performance - ARK: Survival Evolved saw a 3,022% increase in average daily sales during the Steam Publisher Sale compared to previous months in 2025 [2] - Concurrent player numbers peaked at 65,885, indicating strong community engagement [2] Marketing Strategy - Snail Games is implementing a targeted marketing strategy for ARK: Aquatica, including a high-visibility advertisement during the How to Train Your Dragon live-action remake, which grossed approximately $83.7 million domestically [3] - The launch of a standalone music track, "On My Way," in collaboration with Luminati Suns, aims to broaden audience engagement [3] Content Expansion - The mobile version, ARK: Ultimate Mobile Edition, introduced the Genesis Part 1 expansion, resulting in a 27.4% increase in first-time downloads and a 17.8% increase in daily active users during its launch week [4] - ARK: Survival Ascended added the Ragnarok Ascended expansion, achieving its highest peak concurrent users and daily active users in 2025 [4] - The Lost Colony Expansion Pass became the number one pre-order on PlayStation, indicating strong interest in new content [4]