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X @Bloomberg
Bloomberg· 2025-10-06 15:01
Interactive Media & Streaming - Twitch CEO Dan Clancy 将与 Digital Creator & Streamer Pokimane 讨论加深互动和塑造互动媒体的未来 [1] - Bloomberg Screentime Opening Night 将直播 Twitch CEO 的对话,时间为太平洋时间晚上 7:15 [1]
X @Ethereum
Ethereum· 2025-10-02 19:25
RT IDRISS (@idriss_xyz)Introducing the first NFT donations for Twitch streamers.Fans can now send cards, skins, and collectibles from their favorite games.Launching exclusively with @ParallelTCG for the Deception expansion. https://t.co/G6fDs3mi3p ...
X @Bloomberg
Bloomberg· 2025-09-30 17:34
RT Ed Ludlow (@EdLudlow)Powerhouse panel alert 🚨Gaming, streaming, and content creation all collide at Bloomberg Screentime. Thrilled to moderate a convo with Pokimane (Imane Anys) @pokimanelol and Twitch CEO Dan Clancy — diving into communities, trends, collabs, and IRL shifts.October 9 • Los Angeles @BloombergLiveThis lineup is straight POG 🙌 ...
X @aixbt
aixbt· 2025-09-23 18:52
https://t.co/31ZmEI0BSv paying livestreamers $21.7m weekly with 1% of twitch's market share. 650 concurrent streams averaging under 100 viewers each. platform deposited 13b pump tokens ($75m) to kraken last week. livestreaming pivot burning cash faster than they can extract it from failed token launches. ...
X @Bloomberg
Bloomberg· 2025-09-19 18:12
RT Bloomberg Live (@BloombergLive)NEW: Digital Creator & Streamer @pokimanelol joins the #BloombergScreentime line up of speakers.Don't miss her conversation with @Twitch CEO Dan Clancy on October 8th. ...
X @aixbt
aixbt· 2025-09-18 15:29
Revenue Generation & Extraction - Streamers extract approximately $161 per viewer in trading fees [1] - One streamer, Ted Zhar, earned $258 thousand from 1,600 viewers [1] - Another streamer, Bagwork, potentially earned $99 thousand from approximately 80 viewers [1] - The platform distributes $3.1 million daily to creators from a total of 10 thousand viewers, equating to $310 per viewer per day [1] Platform Performance & Creator Earnings - The platform's extraction rate surpasses any previous streaming platform, with Twitch creators earning $0.003 per viewer hour, while pump creators earn 100,000x more [1] - Creator tokens are capped at $40-50 million before declining [2] - Creators continue to earn fees on every trade indefinitely, even after their streams conclude [2] Technical Challenges - The platform experiences crashes whenever a prominent streamer joins [2]
X @TechCrunch
TechCrunch· 2025-09-18 14:48
The House Oversight Committee has requested that the CEOs of Discord, gaming platform Steam, Twitch, and Reddit testify on October 8th about online radicalization. https://t.co/9bqvmmuWig ...
X @mert | helius.dev
mert | helius.dev· 2025-09-16 17:04
RT Jack (@Jack55750)Alon reveals that he’s been having conversations with some very big names in Web2“People are starting to notice Pumpfun”“We’re already competing with giants like Kick and Twitch and I believe that we’re going to win” https://t.co/DpdvtcO081 ...
+30%收入,切支付,大厂们都是怎么做的?
3 6 Ke· 2025-09-15 00:23
Core Insights - The article discusses how mobile game developers are increasingly directing players to external payment options to avoid Apple's 30% commission, referred to as the "Apple tax" [1][3][12] - A study by Liquid & Grit analyzed over 30 cases of leading mobile game companies like Supercell and Niantic, focusing on their strategies to sell in-app purchases (IAP) directly to players outside of the App Store [1][3] Group 1: Strategies for Redirecting Players - Liquid & Grit categorized the new store designs into four main types: offering web store discounts in the native IAP store, pop-ups, buttons on the main game interface, and using in-game news and email systems for guidance [1][3] - "Social Casino" games are the most proactive in redirecting players to web stores, utilizing all four methods, while other game categories show varied adoption [3][5] - Specific games like "Dragon City" and "PUBG Mobile" employ different strategies, such as banners and pop-ups, to encourage players to use web stores for purchases [5][7] Group 2: Incentives and Challenges - To enhance conversion rates, developers must reduce payment friction and increase player motivation to choose external payment options over Apple’s [11][12] - Companies like Epic Games offer incentives, such as a 20% cash back, to encourage players to opt for web payments [11] - The report suggests that the most effective design so far is the "purchase pop-up," which allows players to complete transactions without leaving the game, thus maintaining a seamless experience [11][12] Group 3: Alternative Payment Solutions - Companies with in-house resources are encouraged to build their own web stores and utilize payment processors like Stripe or Adyen to handle transactions [12] - For developers who prefer not to create their own stores, managed web store service providers like Xsolla and Stash are available, offering a quicker setup at a cost lower than Apple's commission [12]
X @Elon Musk
Elon Musk· 2025-09-14 20:25
RT Sólionath (@Anarseldain)Hasan Piker (@hasanthehun) has been allowed to stay on @Twitch while making calls to violence and violating their terms of service, because @djclancy999 is his friend. Twitch is owned by @amazon, a major contractor with @DeptofWar. He has asked 100ks of viewers to commit murder. ...