Workflow
Spatial Computing
icon
Search documents
What Could Send Apple Stock To New All-Time Highs?
Forbes· 2026-01-29 14:55
Apple stock (NASDAQ:AAPL) boasts a solid history of rapid growth, featuring above 30% increases in under two months during multiple years, including 2010, 2019, and 2024. Notably, there were two instances where the gains surpassed 50% in around two months, specifically in 2012 and 2020. If historical trends continue, forthcoming catalysts may elevate Apple shares to new significant peaks, benefiting investors who identify these momentum opportunities.CUPERTINO, CALIFORNIA - SEPTEMBER 09: New Apple iPhone 17 ...
The Glimpse Group Strategic Update Letter - Calendar Year 2026
Accessnewswire· 2026-01-07 13:45
Core Insights - The Glimpse Group, Inc. is focusing on strategic initiatives for calendar year 2026 aimed at unlocking shareholder value, which is believed to be undervalued in the current equity valuation [2][4] Business Strategy - The company plans to spin out Brightline Interactive (BLI) through an IPO, positioning it as a standalone entity focused on Physical AI and Spatial Computing for the Defense Tech/AI software segment [5] - BLI's solutions utilize the SpatialCore software platform for operational orchestration and training of digital twins, robotics, and autonomous systems [5] - The IPO is targeted for completion in the first half of CY '26, with Lucid Capital Markets engaged as the investment banking partner [5] - In parallel, the company is exploring private company spin-out alternatives for BLI to maximize its success and create value for shareholders [5] Immersive Technologies - The core Immersive business is driven by the Foretell Ai software product, which provides intelligent, conversational simulations in immersive environments [5] - Foretell Ai is gaining traction in the Education and Healthcare segments, with increasing enterprise interest and new license agreements [5] - A recent contract was secured with a NYC-based higher education institution for the deployment of a local Large Language Model infrastructure to run Foretell Ai [5] Financial Position - The company maintains a healthy capital structure with no debt and sufficient cash reserves for the next 12 months [11] - An S3 and ATM facility has been established, although there is no current intent to utilize these tools [11]
Meta Pauses International Smartglasses Launch
PYMNTS.com· 2026-01-06 18:25
Core Insights - Meta is delaying the global launch of its smartglasses, the Meta Ray-Ban Display, due to high demand in the U.S. and limited inventory [1][2] - The product has seen overwhelming interest since its launch, leading to waitlists extending into 2026, prompting a pause in international expansion plans [2][3] Product Details - The Meta Ray-Ban Display glasses are priced at $799 and feature a screen capable of displaying text messages, video calls, photos, and AI service queries [3] - New features announced include a teleprompter function for delivering prepared remarks and the ability to send messages via WhatsApp and Facebook Messenger using finger movements on any surface [4][5][6] Market Context - The news of Meta's product comes amid reports of Apple scaling back its Vision Pro headset due to weak sales, indicating that 'spatial computing' may remain a niche market for the time being [6][7]
Almost No One is Buying Apple's Vision Pro Headset
Yahoo Finance· 2026-01-05 15:00
Core Insights - Apple misjudged the demand for its Vision Pro headset, leading to significant production and marketing cuts due to weak sales [1][2][9] Group 1: Vision Pro Performance - Apple is expected to ship only 45,000 Vision Pro units in Q4 2025, making the revenue from this product immaterial given its $3,499 price tag [2] - The company is not entirely abandoning the Vision Pro but continues to search for a product that can replicate the iPhone's success [3] Group 2: iPhone's Dominance - In fiscal 2025, over half of Apple's total revenue, approximately $201 billion, came from iPhone sales, highlighting its critical role in the company's financial health [4] - Services, Apple's second-largest segment, generated $96 billion in revenue, with much of it dependent on the iPhone, including a $20 billion annual deal with Alphabet [5] Group 3: Future Outlook - The iPhone is expected to eventually be replaced by new technology, such as augmented reality glasses, but the Vision Pro is not seen as that successor [6] - Apple appears to be facing The Innovator's Dilemma, heavily reliant on the iPhone and unlikely to disrupt its own successful product line to develop the next big innovation [7][8]
Apple reportedly cuts production of Vision Pro headset after poor sales
The Guardian· 2026-01-01 15:07
Core Insights - Apple has reportedly reduced production of the Vision Pro headset due to poor sales, cutting marketing efforts by over 95% last year [1][2] - Analysts indicate sluggish sales for the Vision Pro, with IDC estimating only 45,000 units sold in the last quarter of the previous year [2][3] - The Vision Pro's challenges echo the failure of Google Glass, with users facing social stigma and limited appeal [3][8] Sales and Market Performance - The Vision Pro headset is priced at £3,199 ($3,499), contributing to its sluggish sales performance [2] - Apple has not expanded direct sales beyond 13 countries, limiting its market reach [3] - Counterpoint Research predicts a 14% reduction in annual sales of virtual reality headsets, indicating a broader market trend [3] Product Development and Strategy - Apple is expected to release a cheaper version of the Vision Pro later this year, shifting focus towards AI-enabled devices [4][5] - Reports suggest Apple has paused its next iteration of virtual reality in favor of wearable AI devices [5][6] - Meta is also shifting investments from the metaverse towards AI glasses, indicating a trend among tech firms [5][6] User Experience and Market Reception - Initial consumer reception of the Vision Pro has been negative, with complaints about its weight, comfort, and perceived gimmickry [7][8] - The limited number of apps available for Vision Pro, reported at 3,000, is significantly lower compared to the app proliferation seen after the iPhone launch [9] - Analysts attribute the Vision Pro's lack of broad sales to its high cost, form factor, and insufficient native apps [8]
Hosting and distributing Apple Immersive Video | SpatialGen | Meet with Apple
Apple Developer· 2025-12-05 19:23
SpatialGen Platform Overview - SpatialGen is designed for spatial computing, handling multi-terabyte files and streaming unique video formats [3] - The platform supports visually lossless formats like ProRes and Resolve release exports [3] - SpatialGen offers a free macOS app for uploading ProRes files, AIM bundles, and Final Cut zip files, supporting 2D and 3D spatial videos including Apple Immersive Video [5] - Users can upload videos via browser, tagging video characteristics, adding audio tracks and subtitles [5] - SpatialGen allows real-time updates to audio and subtitles without downtime, with options for setting resolutions and bitrates or using auto-configured options [6] Apple Immersive Video Streaming - Apple Immersive Video streams are fully automated, with Spatial Audio building dynamic metadata [7] - Digital rights management (DRM) is supported to prevent piracy, including Apple's Fairplay DRM [7][8] - SpatialGen provides HLS links for Apple Immersive Video, enabling distribution on Vision Pro, multiple Apple platforms, and custom apps [8][9] - SpatialGen's API allows integration into any app or website, with a published Streams endpoint for testing before launch [9] Performance and Quality - SpatialGen uses quality metrics like VMAF, aiming for scores over 90, and has achieved significant improvements in VMAF scores even at low bitrates like 30mbps [14][15] - SpatialGen monitors and embeds developments around Foveation into the platform [15][16] Use Cases and Applications - SpatialGen is trusted by brands and creatives, powering experiences on Vision Pro [10] - The platform is leveraged for enterprise use cases, including pilot training and defense workflows [11] - SpatialGen has contracts with the United States Air Force and is used by Immersive India to reduce costs [12]
Trifork partners with Loft Dynamics to scale qualified pilot training on Apple Vision Pro
Globenewswire· 2025-11-18 06:45
Core Insights - Loft Dynamics has partnered with Trifork to develop LoftHOME, a virtual reality pilot training kit for Apple Vision Pro, aimed at making high-quality pilot training more accessible and scalable [1][4] - The traditional pilot training model, reliant on full-motion simulators, is costly and limited in availability, which LoftHOME seeks to address by providing flexible, immersive training options [2][3] - LoftHOME offers a comprehensive training experience that integrates at-home learning with in-simulator instruction, allowing for remote participation and a seamless learning journey [3][4] Company Overview - Loft Dynamics is a leader in virtual reality flight training, with simulators qualified by both FAA and EASA, serving various sectors within the aviation ecosystem [7][8] - Trifork is a global technology company specializing in advanced software solutions across multiple industries, including aviation, and is focused on reshaping enterprise training through spatial computing [8] Future Developments - Loft Dynamics and Trifork plan to launch pilot programs for LoftHOME with select airlines and training centers, with future expansions to include various training scenarios [6]
The Glimpse Group Reports Q1 Fiscal Year 2026 Financial Results
Accessnewswire· 2025-11-13 21:01
Core Insights - The Glimpse Group, Inc. has initiated the IPO/spin-off process for its subsidiary Brightline Interactive, marking a significant strategic move [1] - Brightline Interactive has made its first delivery on a multi-million dollar SpatialCore contract with a Department of War entity, indicating strong business development [1] Financial Summary - For Q1 FY '26, which ended on September 30, 2025, the company reported financial results that reflect growth and strategic advancements [1] - The revenue generated from the initial delivery of the SpatialCore contract is expected to contribute positively to the company's financial performance [1]
Logitech Muse, the Digital Pencil for Apple Vision Pro, Launches October 22nd
Businesswire· 2025-10-15 14:25
Core Insights - Logitech has launched Muse, a digital pencil designed for Apple Vision Pro, aimed at enhancing user experience in work, creation, and collaboration [1] Group 1: Product Features - Muse integrates advanced technology with user-friendly functionality, providing precision and natural interaction for spatial computing [1] - The product is targeted at creative professionals, enabling them to design, annotate, and navigate with accuracy in immersive applications [1]
Did Apple just lose the face computer race to Meta?
Business Insider· 2025-10-02 16:42
Core Insights - Apple Vision Pro, a $3,500 augmented reality headset, has not gained traction since its launch in February 2024, leading to concerns about its market viability [1][2] - Apple has reportedly halted development on a cheaper version of the headset to focus on lightweight AI smart glasses, indicating a shift in strategy [3] - Despite plans for a new version of Vision Pro with improved technology, fundamental issues such as high cost and unclear use cases remain unresolved [4] Group 1: Product Performance - The Vision Pro has not attracted developer interest, creating a cycle of low sales and reduced incentive for developers to create applications [2] - Apple executives privately acknowledge the product's shortcomings, describing it as overengineered and bulky [4] Group 2: Competitive Landscape - Meta, traditionally unsuccessful in hardware, may succeed with its new $800 Ray-Ban Display glasses, which could outperform the Vision Pro in sales [5][10] - Other tech giants like Google are also entering the smart glasses market, indicating a competitive environment for face-computing devices [10] Group 3: Market Trends - Despite significant investment from major tech companies, consumer interest in wearable computing remains low, with only a couple of million units sold for Meta's older Ray-Bans [11][12] - Potential enterprise applications for smart glasses exist, but widespread consumer adoption in everyday settings has yet to materialize [13]