混合现实(XR)
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三星、谷歌联手推出Galaxy XR智能头显,搭载Gemini,挑战苹果与Meta地位
Hua Er Jie Jian Wen· 2025-10-22 08:16
Core Insights - Samsung Electronics, in collaboration with Google and Qualcomm, has launched the Galaxy XR headset, featuring the latest Android XR operating system and Gemini AI, aiming to challenge Apple's and Meta's dominance in the mixed reality (XR) and future smart glasses market [1][3] Product Overview - The Galaxy XR headset is priced at $1,799 and features external cameras for "perspective" vision, allowing users to see the real world while wearing the device. It includes internal eye-tracking cameras for navigation and supports gesture-based interaction with virtual interfaces [1][3] Strategic Positioning - Samsung and Google are betting on the Android XR operating system and Gemini AI as key differentiators for the Galaxy XR. The integration of Gemini AI is seen as a significant advantage, enabling users to query real-world objects and receive information directly through the headset [3][4] Market Context - Despite the competitive hardware design, the market for smart glasses is rapidly growing, contrasting with the declining shipment volumes of Meta's headsets, which fell by 11% to 710,000 units in Q2. In contrast, global augmented reality smart glasses shipments increased by 74% year-over-year [5] Future Vision - Samsung executives view the Galaxy XR as a foundational step towards future devices, with plans to develop wired and wireless smart glasses, ultimately leading to "AI glasses" equipped with built-in displays for navigation and notifications [5] Competitive Landscape - The alliance faces intense competition from Meta, which has launched the Quest 3 headset and popular Ray-Ban Meta smart glasses. Apple is also developing its own smart glasses, adding further challenges to Samsung, Google, and Qualcomm's future plans [6] Collaboration Challenges - The collaboration among Samsung, Google, and Qualcomm has been challenging, particularly in coordinating hardware and software development. However, a shared belief in the potential of XR and AI integration has driven the alliance to market [6]
AI眼镜“隔空取物”,戴上即可随心选中现实世界任意物体
具身智能之心· 2025-08-09 00:48
Core Viewpoint - The article discusses the introduction of a new technology called Reality Proxy, which enhances human-computer interaction by allowing users to seamlessly select and manipulate real-world objects through a mixed reality interface, overcoming limitations of traditional XR devices [10][13][14]. Group 1: Technology Overview - Reality Proxy is a digital representation of real-world objects that allows users to interact with them without being hindered by physical constraints such as distance or size [14][16]. - The interaction process involves three main steps: activating the proxy, generating the proxy, and interacting with the proxy [17][19][24]. - The system captures the semantic structure of the environment and creates proxies that maintain spatial relationships, allowing for intuitive manipulation [20][22]. Group 2: Interaction Features - Users can browse object previews, select multiple objects, filter objects by attributes, and utilize physical features for interaction [30][31][32][34]. - The technology supports semantic grouping and custom grouping, enabling users to organize and manipulate objects efficiently [36][40]. Group 3: Practical Applications - Reality Proxy can be applied in various scenarios, such as quickly locating specific books in an office or interacting with kitchen appliances [41][43]. - It facilitates efficient navigation and interaction in large buildings and allows for dynamic control of real-world objects like drones [45][47]. Group 4: User Feedback and Evaluation - Participants in the study found Reality Proxy to be practical and effective in addressing interaction challenges with distant or hard-to-reach objects [53]. - The system was praised for its speed and reduced physical fatigue, although some users noted a learning curve and the need for improved accuracy in proxy positioning [54][55].
又是浙大校友!AI眼镜“隔空取物”,戴上即可随心选中现实世界任意物体
量子位· 2025-08-07 10:13
Core Viewpoint - The article discusses the introduction of Reality Proxy, a technology that enhances mixed reality (XR) interactions by allowing users to manipulate real-world objects through digital proxies, thereby overcoming limitations of traditional XR devices [11][12][14]. Group 1: Technology Overview - Reality Proxy enables seamless interaction with real-world objects by creating abstract digital representations of them, allowing users to select and manipulate these proxies instead of the physical objects directly [9][12]. - The technology aims to improve user experience by addressing challenges such as small object sizes, unstable line of sight, and hand tremors that often hinder traditional XR interactions [11][14]. - The process involves three main steps: activating the proxy, generating the proxy while retaining spatial relationships, and interacting with the proxy while maintaining focus on the real-world object [15][16][21]. Group 2: Interaction Features - Users can browse object previews by sliding their fingers over multiple proxies, select multiple objects by defining an area with hand gestures, and filter objects by attributes [27][28][29]. - The system supports intuitive interactions by utilizing physical surfaces as touchpads, allowing users to perform familiar gestures to select and manipulate objects [30]. - Additional features include semantic grouping, spatial scaling, and custom grouping, enhancing the flexibility of user interactions with real-world objects [32][35][37]. Group 3: Practical Applications - Reality Proxy can be applied in various scenarios, such as quickly locating specific books in an office, interacting with kitchen appliances, and navigating large buildings efficiently [38][40][42]. - The technology also facilitates the control of dynamic real-world objects, exemplified by a mixed reality application for drone control [44][45]. Group 4: User Feedback and Evaluation - The evaluation of Reality Proxy indicated positive feedback regarding its practicality, ease of learning, and usability, particularly in addressing interaction challenges with distant or hard-to-reach objects [48][50]. - Participants noted that the system is faster than traditional methods, reduces physical fatigue, and is more accommodating for users with mobility or visual stability issues [51]. - Some concerns were raised about the learning curve for new users and the need for improved accuracy in proxy positioning [52].