游戏文化出海

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9月156款游戏获批版号,游戏传媒ETF(517770)涨近2%,一键布局港股龙头
Xin Lang Cai Jing· 2025-09-25 02:38
Group 1 - The core viewpoint of the news highlights a significant increase in the gaming and cultural media sector, with the CSI Hong Kong-Shanghai Gaming and Cultural Media Index rising by 1.76% as of September 25, 2025, driven by strong performances from key stocks such as Kunlun Wanwei (up 11.34%) and Perfect World (up 5.67%) [1] - In September, a total of 156 games were approved, including 145 domestic and 11 imported titles, marking the third month this year with approvals exceeding 150 games, which is expected to positively impact related listed companies [1] - The Huachuang Media team emphasizes that the gaming market is experiencing expansion and improved dynamics, supported by technological innovation and policy backing, with a focus on future trends such as PC gaming, Gen Z, female-oriented content, and intellectual property [1] Group 2 - The Gaming Media ETF closely tracks the CSI Hong Kong-Shanghai Gaming and Cultural Media Index, which includes 50 listed companies from various sectors such as gaming, film, broadcasting, marketing, publishing, education, and cultural performances, reflecting the overall performance of the gaming and cultural media theme in the mainland and Hong Kong markets [2] - As of August 29, 2025, the top ten weighted stocks in the index accounted for 54.14% of the total, with major players including Kuaishou-W, Tencent Holdings, and Bilibili-W [2]
16款游戏入围文化出口重点项目,游戏ETF(159869)现涨近1%,聚焦游戏板块布局机会
Mei Ri Jing Ji Xin Wen· 2025-05-29 02:34
Group 1 - The A-share gaming sector experienced a rise after a low opening, with the gaming ETF (159869) increasing by nearly 1% [1] - The Ministry of Commerce announced key cultural export enterprises and projects for 2025-2026, with popular games like "Genshin Impact" and "Arknights" included [1] - A total of 16 game titles were selected as key export projects, accounting for over 13% of the total, with nearly half of these games coming from Shanghai-based companies [1] Group 2 - The gaming industry is seen as a new avenue for cultural export, effectively immersing overseas players in Chinese culture through entertainment [2] - The selected games include influential titles like "Genshin Impact" and "Mobile Legends: Bang Bang," as well as games targeting female players and casual games like "Balloon Battle" [2] - This initiative represents a new phase in cultural export through gaming, with companies expected to focus more on cultural dissemination in future overseas expansions [2]