Video Games

Search documents
Insights Into Electronic Arts (EA) Q1: Wall Street Projections for Key Metrics
ZACKS· 2025-07-25 14:16
Core Insights - Electronic Arts (EA) is expected to report quarterly earnings of $0.10 per share, reflecting an 80.8% decline year-over-year [1] - Analysts forecast revenues of $1.24 billion, indicating a 1.7% decrease compared to the previous year [1] - The consensus EPS estimate has remained unchanged over the past 30 days, suggesting analysts have reassessed their projections [1] Revenue Composition - Analysts estimate 'Net revenue by composition - Live services and other - Non-GAAP (Net Bookings)' at $1.03 billion, a year-over-year decline of 5.5% [4] - The estimated 'Net revenue by composition - Full game - Full game downloads - Non-GAAP (Net Bookings)' is projected to be $139.30 million, down 2.6% from the year-ago quarter [4] - For 'Net revenue by composition - Full game - Packaged goods - Non-GAAP (Net Bookings)', the estimate is $24.02 million, reflecting a 3.9% decrease year-over-year [5] Market Performance - EA's shares have decreased by 3.2% over the past month, contrasting with the Zacks S&P 500 composite's increase of 4.6% [5] - Despite the recent decline, EA holds a Zacks Rank 2 (Buy), indicating expectations of outperforming the overall market in the near term [5]
X @Avalanche🔺
Avalanche🔺· 2025-07-24 01:45
RT Token Relations 📊 (@Token_Relations)In this week's @avax ecosystem overview, we dive into @playoffthegrid's recent launch on Steam, which historically has restricted blockchain gamesThis release puts the battle royale game in a position to onboard Steam's 47M daily active users to web3https://t.co/Aw2QdIzbZ4 ...
X @Bloomberg
Bloomberg· 2025-07-23 14:55
Market Performance - Nintendo's Switch 2 console sets a new record as the fastest-selling video game device in US history [1]
Games giant Ubisoft bets on reorganization to dispel blues
TechXplore· 2025-07-22 17:30
Core Viewpoint - Ubisoft is undergoing a significant reorganization to enhance agility and focus, following disappointing sales and a net loss in the previous financial year [2][4]. Financial Performance - Ubisoft reported sales of 311 million euros ($364 million) for Q1 of the 2025-26 financial year, a decrease of 3.9% year-on-year, primarily due to issues with "Rainbow Six Siege" [2]. - The company's preferred metric, "net bookings," showed a smaller decline of 2.9% [3]. - Ubisoft forecasts net bookings of approximately 450 million euros for Q2, supported by new partnerships and revenue from TV series [3]. - For the full financial year, Ubisoft aims for stable year-on-year net bookings and approximately break-even operating profit [3]. Organizational Changes - The reorganization involves creating autonomous units responsible for different game franchises, aimed at fostering long-term stability and creative vision [2][7]. - The first subsidiary was established in a billion-euro deal with Tencent, which will manage major franchises like "Assassin's Creed," "Rainbow Six," and "Far Cry" [8][9]. - The new units will operate independently and be accountable for their business objectives, with further details expected by October [7][8]. Strategic Initiatives - Ubisoft plans to release a remake of "Prince of Persia: The Sands of Time" in March and is developing new episodes for the "Anno" series and mobile versions of "Rainbow Six" and "The Division" [9]. - The company has faced challenges, including a 28% decline in stock price since January and reputational damage from a harassment case involving former executives [10].
Motorsport Games Releases Le Mans Ultimate Version 1.0, Featuring New Cars, Updated 2025 Content, and Additional Improvements
Globenewswire· 2025-07-22 13:00
MIAMI, July 22, 2025 (GLOBE NEWSWIRE) -- Motorsport Games Inc. (NASDAQ: MSGM) ("Motorsport Games"), a racing game developer and publisher, today released Le Mans Ultimate Version 1.0. This milestone marks the completion of the title's Early Access phase and ushers in a new era of continued development and expansion for the official game of the FIA World Endurance Championship (WEC) and the 24 Hours of Le Mans. At the heart of the 1.0 release are two headline additions - the Aston Martin Valkyrie AMR LMH and ...
国产3A游戏《明末:渊虚之羽》登上Steam全球热销榜
news flash· 2025-07-22 00:07
Core Insights - The domestic AAA game "Mingmo: Yuanshu Zhi Yu" has reached the second position on the Steam global sales chart, excluding free games and Steam Deck, ranking only behind the independent game "PEAK" [1] Group 1: Game Performance - "Mingmo: Yuanshu Zhi Yu" is currently available for pre-order at HK$ 298.00 [2] - The game has seen an increase in sales, with a notable rise of 88 positions in the rankings [2] Group 2: Market Context - The current top-selling games on Steam include "Counter-Strike 2" (free to play), "Steam Deck," and "Warframe" (free to play), indicating a competitive market landscape [2] - "PEAK," the only game above "Mingmo: Yuanshu Zhi Yu," is priced at HK$ 48.00 and has experienced a decrease in its ranking by 2 positions [2]
GameStop CEO turns Nintendo Switch 2 packaging disaster into astounding charity win
Fox Business· 2025-07-20 11:15
Core Insights - GameStop faced a significant public relations crisis during the launch of the Nintendo Switch 2 due to a packaging error, referred to as "Staplegate," where receipts were accidentally stapled to console boxes, damaging them. CEO Ryan Cohen turned this crisis into an opportunity by auctioning off a damaged console for $250,000, with proceeds benefiting Children's Miracle Network Hospitals [2][3]. Company Transformation - Since Ryan Cohen joined GameStop in 2021, the company has shifted its focus from gaming hardware and software to trading cards and collectibles, which is seen as a more sustainable business model. This transformation has led to consistent profitability, with the company generating profits every quarter [4][5]. - Cohen highlighted the drastic changes in the company's financial health, moving from deep losses and debt to a more stable position, emphasizing the progress made in a short time [5]. Market Position and Strategy - GameStop has been a target for short sellers, particularly during the volatility of the COVID-19 pandemic and the industry's shift towards digital distribution. Cohen expressed disdain for short selling, viewing it as betting against business success [8][9]. - The company is also exploring potential investments in Bitcoin as a hedge against inflation and global money printing, indicating a willingness to adapt to changing market conditions [6].
GTA 6 Delay Makes Take-Two Valuation Tough: Video Game ETF CEO Says 'Long-Only Holders Need Patience'
Benzinga· 2025-07-18 16:52
Core Viewpoint - Take-Two Interactive Software's stock valuation is heavily influenced by the anticipated release of "Grand Theft Auto VI," now scheduled for May 26, 2026, which has led to a significant shift in revenue forecasts and stock performance [1][2][6]. Group 1: Release Date and Market Expectations - The release of "Grand Theft Auto VI" has been officially set for May 26, 2026, moving it out of fiscal 2026 and into fiscal 2027, allowing the development team to finalize what is described as their "most ambitious title ever" [2]. - Prediction markets indicate a 68% chance of the game being released before June 2026, an 84% chance before August 2026, and a 94% chance before 2027 [3]. Group 2: Pricing Strategy - Analysts expect the game to be priced higher than typical releases, with standard editions around $80 and deluxe editions exceeding $100, reflecting the franchise's strong market position [4]. - The higher pricing strategy is not expected to impact the overall gaming sector significantly, as most publishers will continue to release games at $70 and monetize through post-launch content [5]. Group 3: Stock Valuation and Performance - The delay of "Grand Theft Auto VI" has caused Take-Two's stock to drop by 7% to 10%, translating to a $2 billion reduction in revenue forecasts for the current year [6]. - Despite the short-term challenges, sell-side targets for Take-Two's stock remain clustered around $235 to $240, anticipating a $3 billion-plus launch year in fiscal 2027 [6]. - Take-Two's stock is currently trading at $228.66, with a year-to-date increase of 25.8% in 2025, within a 52-week range of $135.24 to $245.08 [6].
EXCLUSIVE: Video Game ETF CEO Says Switch 2 Is 'Blockbuster,' EA Gains From Sports, GameStop Doesn't Pass ETF Test
Benzinga· 2025-07-17 22:27
Core Insights - The Roundhill Video Games ETF NERD is experiencing significant growth in 2025, primarily driven by the successful launch of Nintendo's Switch 2 console [1][2]. Nintendo - The Switch 2 launched at a price of $449, which is $150 higher than the original model, yet it achieved remarkable sales, with 3.5 million units sold in the first four days, marking the fastest start for any console in Nintendo's history [2][3]. - Nintendo's management is projecting to ship 15 million consoles in the current fiscal year, which is expected to increase revenue by over 60% and operating profit by around 13% [3]. - Nintendo is the largest holding in the Roundhill Video Games ETF, comprising 12.1% of its assets, with a focus on monetizing intellectual property beyond traditional game sales [4]. Electronic Arts (EA) - EA's sports titles, particularly Madden and College Football, are significant revenue drivers, with expectations of a college basketball franchise potentially generating $300 million in bookings [7][8]. - The return of a college basketball game could conservatively sell four million titles, enhancing gamer engagement during off-seasons [8]. GameStop - GameStop is excluded from the Roundhill Video Games ETF due to its focus on tracking the Nasdaq CTA Global Video Games Software Index, which does not include physical retailers [9]. - GameStop's financial performance, characterized by double-digit revenue declines and volatility disconnected from fundamentals, further disqualifies it from ETF inclusion [10]. ETF Performance - The Roundhill Video Games ETF closed at $25.94, reflecting a year-to-date increase of 31.3% in 2025 and a 57.7% rise over the past year [10].
GameSquare Holdings (GAME) Update / Briefing Transcript
2025-07-16 17:00
Summary of GameSquare's Conference Call Company Overview - GameSquare is a digital media, entertainment, and technology company founded in August 2020, achieving over $100 million in pro forma annual revenue within four years [3][4] - The company serves top video game publishers and collaborates with global brands like McDonald's, Nike, and Porsche [4] Ethereum Treasury Strategy - GameSquare has launched a $100 million Ethereum-focused treasury management strategy aimed at generating sustainable on-chain yields through decentralized finance (DeFi) protocols [6][7] - The strategy is expected to drive over $10 million in incremental annual profitability, which will be reinvested into Ethereum asset purchases and growth initiatives [7] Strategic Partnerships - The treasury strategy is supported by partnerships with Gulf Capital and Dialectic, with Ryan Zuhr from Dialectic managing the Ethereum treasury strategy [5][27] - Dialectic has a strong track record in the DeFi ecosystem, achieving significant yields on various assets, including 14.02% on Ether [10][11] Yield Generation and Risk Management - The strategy targets on-chain yields of 8% to 14%, along with staking opportunities and potential Ethereum appreciation [6] - Dialectic employs an automated risk management system, utilizing machine learning and hyper diversification to manage risks effectively [14][22] - The company has maintained zero down months over the past three years, indicating strong performance and risk management capabilities [16][24] Market Position and Future Outlook - GameSquare aims to differentiate itself from competitors by focusing on productive use cases within the Ethereum ecosystem, such as DeFi, NFTs, and stablecoins [30][31] - The partnership with Dialectic is expected to provide GameSquare with a competitive edge in achieving real returns beyond merely holding Ether [31] Conclusion - GameSquare is optimistic about its Ethereum treasury strategy and its potential to create long-term value for shareholders while continuing to grow as a profitable media company [33]