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Medical Care Technologies (OTC PINK:MDCE) Advances First AI-Powered Mobile Application Toward Launch on Google Play and Apple App Store
Accessnewswire· 2025-12-19 15:50
MESA, AZ / ACCESS Newswire / December 19, 2025 / Medical Care Technologies, Inc. (OTC PINK:MDCE) today announced that its first-ever AI-powered mobile application has entered final review stages on both major mobile platforms. The Company confirmed that its inaugural AI-driven consumer application is currently in Google Play Console Developer Testing and has also entered official testing within Apple's App Store ecosystem, marking a major milestone as the Company approaches the launch of its first mobile ap ...
Ceny HUAWEI AppGallery Editors' Choice Awards 2025 oslavujú inovácie a excelentnosť v mobilných aplikáciách a hrách
Prnewswire· 2025-12-08 09:00
Core Points - Huawei announced the AppGallery Editors' Choice Awards 2025, recognizing groundbreaking applications and games that transform the mobile technology landscape [1][2] - The awards highlight outstanding titles from a dynamic group of global and local developers, selected through a rigorous evaluation process focusing on downloads, innovation, storytelling, design, accessibility, and seamless user experience [2][3] - AppGallery aims to strengthen its position as a trusted platform for users to discover and download a wide range of popular global and local applications while supporting developers focused on creativity and exceptional experiences [3][4] AppGallery Overview - AppGallery is one of the top three app stores globally, offering a wide selection across 18 categories, including navigation, news, and social media, while providing high-quality applications and innovative experiences [4][8] - The platform has received the "Best App Store" award at the Pocket Gamer Mobile Games Awards in 2024, reflecting its commitment to excellence [4] Awards Highlights - Jaime Gonzalo, Vice President of Huawei Mobile Services in Europe, emphasized the celebration of outstanding innovations and user-focused design through the AppGallery Editors' Choice Awards 2025 [5] - The list of top applications includes: - Best Apps: Telegram, Opera Browser, Viber Messenger - Best Social and Lifestyle Apps: Badoo, Truecaller, Meteored Weather Radar - Best Travel and Mobility Apps: Trip.com, Omio, Bolt - Best Financial Apps: Revolut, Curve, BonusFla - Best Entertainment Apps: VLC for Android, Deezer, myTuner Radio [5] Best Games - The best games recognized in the AppGallery include: - Best Game: Epic Seven – Smilegate - Best Action Game: Standoff 2 – AXLEBOLT LTD - Best RPG: Summoners War: Sky Arena - Best SLG: Evony: The King's Return - Best Trending Game: Asphalt Legends – Gameloft [8]
Ceny výběru redaktorů AppGallery 2025 od HUAWEI oslavují inovace a vynikající kvalitu mobilních aplikací a her
Prnewswire· 2025-12-08 09:00
Core Points - Huawei announced the winners of the 2025 AppGallery Editors' Choice Awards, highlighting innovative applications and games for the second consecutive year [1][2] - The awards recognize creativity, design, and user-centric brilliance, reinforcing AppGallery's position as a trusted platform for discovering and downloading popular applications [3][4] Summary by Categories - **Best Applications**: Notable winners include Telegram, Opera Browser, and Viber Messenger [6] - **Best Social Networking and Lifestyle Apps**: Winners include Badoo, Truecaller, and Meteored Weather Radar [6] - **Best Travel and Mobility Apps**: Recognized apps are Trip.com, Omio, and Bolt [6] - **Best Financial Apps**: Winners include Revolut, Curve, and BonusFla [6] - **Best Entertainment Apps**: Notable mentions are VLC for Android, Deezer, and myTuner Radio [6] - **Best Games**: Epic Seven, Standoff 2, and Summoners War: Sky Arena were highlighted as top games in their respective categories [8]
Nagrody Huawei AppGallery Editors' Choice Awards 2025 to święto innowacji i doskonałości w dziedzinie aplikacji i gier mobilnych
Prnewswire· 2025-12-08 09:00
Core Insights - Huawei announced the winners of the AppGallery Editors' Choice Awards 2025, highlighting groundbreaking applications and games that transform the mobile device landscape [1][2] - The awards recognize outstanding titles from a diverse pool of global and local creators, evaluated through a rigorous assessment process focusing on downloads, innovation, storytelling, design, accessibility, and user experience [2][3] Company Positioning - AppGallery solidifies its position as a trusted platform, enabling users to easily discover and download popular global and local applications, showcasing creators who provide comprehensive support and focus on creativity [3][4] - As one of the top three global app distribution platforms, AppGallery offers a wide selection across 18 categories, including navigation, transport, news, and social media, ensuring high-quality applications and innovative experiences [4][9] Awards and Recognition - Jaime Gonzalo, Vice President of Huawei Mobile Services in Europe, emphasized the company's commitment to supporting creators and delivering exceptional app choices and experiences for loyal users [5] - The AppGallery Editors' Choice Awards 2025 recognized various categories, including best social and lifestyle apps, travel and mobility apps, and financial apps, with notable winners such as Revolut [6][8] Notable Winners - Best applications included Telegram, Opera Browser, Viber Messenger, and others, while the best games featured titles like Epic Seven, Standoff 2, and Asphalt Legends [7][8]
豆包手机助手发布AI操作能力调整说明 暂下线银行、互联网支付等金融场景AI操作功能
Xin Lang Cai Jing· 2025-12-05 07:33
12月5日金融一线消息,豆包手机助手团队于当日通过官方微博发布《关于调整AI操作手机能力的说 明》。该说明指出,为了让技术发展、行业接受度和用户体验多方都能形成良性适配,团队计划在接下 来的一段时间,在部分场景,对AI操作手机的能力做一些规范化调整。 此次调整涉及多类具体场景,其中包括限制刷分、刷激励的使用场景——因部分App厂商推出激励机制 的初衷是鼓励真实用户的主动交互,不希望此类设计被AI领取,团队将对这部分能力进行限制;同 时,考虑到银行、互联网支付等金融场景直接关联用户资金安全,尽管手机助手在敏感操作时需用户授 权,团队仍将暂时下线操作这类APP的能力,后续也会积极与相关厂商沟通,希望共同制定清晰、安全 的AI操作行为准则;此外,针对部分涉及竞技排名的游戏场景,为保证公平,团队也将暂时下线该类 场景的AI使用能力。 豆包手机助手团队表示,目前正积极寻求与各应用厂商的深度沟通,希望推动形成更加清晰、可预期的 规则,避免以一刀切的方式否定用户合理使用AI的权利。 责任编辑:秦艺 12月5日金融一线消息,豆包手机助手团队于当日通过官方微博发布《关于调整AI操作手机能力的说 明》。该说明指出,为了让技术发展 ...
为了对抗摇一摇广告,我写了个只有摇一摇的App
36氪· 2025-11-18 09:53
Core Viewpoint - The article discusses the pervasive issue of "Shake to Advertise" ads in mobile applications, highlighting user frustrations and the lack of effective solutions to mitigate this intrusive advertising method [5][18][67]. Group 1: User Experience and Frustration - Users frequently encounter unsolicited advertisements triggered by the "Shake to Advertise" feature while using various apps, leading to significant annoyance and disruption [6][8][10]. - The phenomenon has escalated to the point where users are seen frantically searching for QR codes in public spaces, illustrating the absurdity of the situation [12][13]. - There is a growing sentiment among users, particularly iOS users, who feel trapped by the lack of control over the sensitivity settings of the gyroscope that triggers these ads [25][26][37]. Group 2: Industry Dynamics - The triggering of "Shake to Advertise" ads is governed by a complex chain involving advertisers, advertising platforms, and app developers, with the sensitivity settings often being out of the control of the end-user [18][19]. - Despite public outcry and investigations into advertising practices, the fundamental issues surrounding "Shake to Advertise" remain unresolved, indicating a systemic problem within the industry [16][17][38]. Group 3: Proposed Solutions - In response to the frustrations caused by "Shake to Advertise," a new app called "Have You Shaken?" has been developed to help users practice stabilizing their hands to avoid triggering these ads [39][42]. - The app includes various modes such as challenge mode, endless mode, and practice mode, designed to enhance users' hand stability and reduce the likelihood of accidental ad triggers [45][56][58]. - The ultimate goal of the app is to empower users to adapt to and master the challenges posed by intrusive advertising, transforming a negative experience into a form of self-improvement [63][67].
Life360 Reports Record Q3 2025 Results
Globenewswire· 2025-11-10 21:05
Core Insights - Life360, Inc. reported a significant increase in key metrics, including a 19% year-over-year growth in Monthly Active Users (MAUs) to approximately 91.6 million and an all-time record of 170 thousand net additions in Paying Circles, totaling 2.7 million [1][2][11] - The company achieved a total quarterly revenue of $124.5 million, reflecting a 34% year-over-year increase, and raised its full-year revenue and Adjusted EBITDA guidance [1][2][24] - Life360 announced an agreement to acquire Nativo, an advertising technology company, for approximately $120 million in cash and stock [3] Financial Highlights - Q3'25 total revenue reached $124.5 million, a 34% increase from the previous year, with subscription revenue at $96.3 million, also up 34% year-over-year [7][17] - Annualized Monthly Revenue (AMR) increased by 33% year-over-year to $446.7 million [1][7] - Net income for Q3'25 was $9.8 million, a 27% increase year-over-year, while Adjusted EBITDA rose 174% to $24.5 million [7][11] Operating Highlights - The company experienced a net addition of 3.7 million global MAUs in Q3'25, with U.S. MAUs increasing by 15% and international MAUs by 24% [11][17] - Average Revenue Per Paying Circle (ARPPC) increased by 8% year-over-year, driven by price increases and a shift towards higher-priced offerings [11][8] - Life360's cash, cash equivalents, and restricted cash at the end of Q3'25 totaled $457.2 million, an increase of $297 million from the previous year [7][22] Guidance and Future Outlook - For FY'25, Life360 expects consolidated revenue between $474 million and $485 million, with subscription revenue projected at $366 million to $368 million [24] - The company anticipates positive Adjusted EBITDA in the range of $84 million to $88 million, reflecting an increase from previous guidance [24]
70款移动应用被通报!有没有你常用的→
新华网财经· 2025-11-02 05:39
Core Viewpoint - The article highlights the detection of 70 mobile applications that violate personal information protection laws, emphasizing the need for compliance with privacy policies and user consent in data handling practices [1][2][3]. Group 1: Violations in User Consent and Information Handling - 23 mobile applications failed to provide clear notifications for users to read privacy policies upon first use, making it difficult for users to access these policies [1]. - 24 mobile applications did not specify the purposes, methods, and scope of personal information collection in their privacy policies [2]. - 14 mobile applications shared personal information with third parties without user consent or proper notification [3]. - 5 mobile applications began collecting personal information without obtaining user consent first [4]. - 4 mobile applications did not offer effective options for users to correct, delete personal information, or cancel their accounts [5]. - 2 mobile applications failed to process complaints and requests for personal rights in a timely manner [6]. - 23 mobile applications did not provide users with a way to withdraw consent for personal information collection [7]. Group 2: Security Measures and Policy Compliance - 34 mobile applications did not implement adequate security measures such as encryption or anonymization of personal information [11]. - 9 mobile applications lacked a privacy policy altogether, which is a significant compliance issue [12]. - 13 mobile applications did not have specific rules for handling personal information of minors, failing to obtain necessary parental consent [10]. - 1 mobile application did not inform users about the necessity and impact of processing sensitive personal information [9]. - 3 mobile applications used automated decision-making for information push and marketing without providing options for users to refuse [8].
Zedge To Report Fourth Quarter & End of Fiscal Year 2025 Results
Accessnewswire· 2025-10-20 10:10
Core Points - Zedge, Inc. will report its financial and operational results for the Fourth Quarter and End of Fiscal Year 2025 on October 28, 2025 [1][2] - The earnings release will be filed on Form 8-K and made available on Zedge's investor relations website at approximately 6:30 AM Eastern [2] - Management will host an earnings conference call at 11 AM Eastern to discuss the results, outlook, and strategy, followed by a Q&A session with investors [2] Company Overview - Zedge empowers millions of consumers and creators monthly through interconnected platforms that promote creativity, self-expression, and e-commerce [3] - The company's ecosystem includes the Zedge Marketplace, which offers mobile phone wallpapers, video wallpapers, ringtones, notification sounds, and a generative AI image maker called pAInt [3] - Other offerings include GuruShots, a skill-based photography game, and Emojipedia, the leading source for emoji-related information [3]
小米入局短剧赛道
券商中国· 2025-10-15 23:25
Core Viewpoint - Xiaomi has launched a new app called "Weiguan Short Drama" in its application store, which claims to offer a large number of short dramas for free without advertisements, achieving 20,000 downloads so far [1]. Group 1 - The "Weiguan Short Drama" app is owned by Chengdu Share Information Dissemination Co., Ltd., which has a registered capital of 10 million yuan. The legal representative, Wang Chuan, is a co-founder and senior vice president of Xiaomi Technology [4]. - Chengdu Share Information Dissemination Co., Ltd. is fully owned by Beijing Juai Liao Network Technology Co., Ltd., which in turn is wholly owned by Xiaomi Technology Co., Ltd. [4][7]. - The app is currently not available on the Apple App Store or other Android application stores from different brands [5]. Group 2 - In July 2023, Xiaomi's subsidiary REDMI collaborated with Douyin and Wanhe Tianyi to produce a short drama titled "Time and Space Collaborator," in which some employees from Xiaomi and REDMI participated [5].