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手游出海要挤不下了:点点新作激增209%,月流水已破1900万美元
3 6 Ke· 2025-05-15 00:29
Core Insights - Chinese game developers are intensifying their global market competition, with notable performances from companies like 点点互动 and 腾讯, as their games dominate the revenue rankings [2][9] - The success of games like 《崩坏:星穹铁道》 and 《Kingshot》 highlights the importance of version updates and innovative gameplay in driving revenue growth [2][9] Revenue Rankings - 点点互动's 《Whiteout Survival》 remains at the top of the revenue chart, followed by 腾讯's 《PUBG MOBILE》 in second place [2] - 《崩坏:星穹铁道》 has climbed to third place, boosted by a new version update and character releases, improving its ranking by 6 spots compared to the previous month [2] - 《Kingshot》 saw a remarkable revenue increase of 209% in April, landing at the 14th position on the revenue chart [2][9] Growth and Download Rankings - The growth rankings for April show that 益世界's new game 《Lands of Jail》 experienced a revenue surge of 342%, making it the 7th highest in growth [24] - 网易's 《巅峰极速》 has become the highest-grossing racing game globally in April, surpassing 《QQ飞车》 [25] - 腾讯's 《三角洲行动》 achieved over 10 million downloads within 10 days of its overseas launch, marking it as the game with the highest download growth [29] Market Trends - The success of SLG games like 《Kingshot》 and 《Dark War Survival》 indicates a growing interest in strategy and survival genres among players [9][17] - The performance of older titles like 《蔚蓝档案》 and 《雀魂》 demonstrates the effectiveness of continuous content updates and understanding local markets in maintaining player engagement [36][41] Conclusion - The competitive landscape for mobile games is intensifying, with companies needing to leverage their strengths and continuously improve product quality to capture market opportunities [47]
手机游戏行业洗牌加剧:下载量下滑但玩家支出逆增4%,头部效应愈演愈烈
智通财经网· 2025-05-14 03:58
Core Insights - Despite a decline in global mobile game downloads and new game releases, player spending is projected to grow by 4% in 2024, indicating increasing market concentration with a few leading products dominating the landscape [1][7] - The speed at which new hit games achieve $1 million in revenue has reached a historical record, taking only 106 days to surpass this threshold [1] - The number of new games achieving $1 million in revenue has decreased significantly, with only 399 games reaching this milestone in 2024, a 43% drop from the previous year [3] - The gaming industry is facing challenges in sustainable profitability, with many companies forced to cut projects and lay off staff due to high development and customer acquisition costs [7] - Tencent's mobile game revenue in 2024 is four times that of its nearest competitor, Scopely, with its titles "Honor of Kings" and "PUBG Mobile" ranking in the global top four for revenue [7] - In 2024, new games contributed less than $4 billion to the total revenue of $65.7 billion, with 80% of new hit games coming from Chinese developers [8] - The U.S. players lead globally in download spending at $6.43 per download, which is 4.2 times the global average of $1.52, reflecting strong consumer potential in developed markets [8] - The mobile gaming market is experiencing two paradoxes: the lifecycle of older products is extending, while the window for new games to break through is significantly shortening [12]
Core Gaming's AI COMIC Transforms Game Asset Creation with Breakthrough AI Visual Technology
Globenewswire· 2025-05-12 09:05
Core Insights - Siyata Mobile Inc. has announced a merger with Core Gaming, which has launched the AI COMIC App, aimed at transforming content creation for creators, gamers, and marketers [1][2] - The AI COMIC App utilizes advanced AI models to convert photos and short videos into high-quality visuals, enhancing the creative process [2][3] - The app is designed to democratize studio-grade production capabilities, allowing users to produce content in minutes rather than weeks [3][5] Company Overview - Siyata Mobile Inc. specializes in mission-critical Push-to-Talk over Cellular handsets and accessories, serving various sectors including emergency services and enterprises [7][8] - Core Gaming is an international AI-driven mobile games developer, having developed over 2,100 games and achieving over 780 million downloads globally [12] Product Features - AI COMIC offers a suite of tools including an AI Comic Video Generator, Portrait & Avatar Creator, and various animation and scene design tools [4][9][10] - The platform is supported by a proprietary Compute Pool System that optimizes AI workloads in real-time, enhancing efficiency and cost management [5][10] Future Vision - Core Gaming envisions AI COMIC as a creative partner that evolves with its users, aiming to expand its storytelling capabilities and streamline content deployment across various platforms [6][10] - The company is focused on capturing a significant share of the market by catering to the needs of AAA game studios, digital marketers, and independent creators [6]
18个月破亿神话背后:Benchmark合伙人警告AI创企的翻倍营收可能是“模型升级贬值陷阱”
3 6 Ke· 2025-05-12 08:53
Group 1 - The U.S. Treasury is investigating Benchmark Capital's investment in Manus AI to determine if it falls under new investment restrictions on AI, semiconductors, and quantum computing in China [1] - Benchmark's partner Victor Lazarte discussed the transformative impact of AI on business and society, suggesting that AI may not just enhance human efficiency but could replace human roles, particularly in knowledge work [1][2] - Lazarte expressed concerns about the high valuations in the AI sector and the potential for increased wealth inequality, while also highlighting the need for young people to improve their computer science skills to thrive in an AI-driven future [2] Group 2 - Lazarte shared Benchmark's investment philosophy, emphasizing the importance of identifying exceptional founders and the role of board members in early-stage company development [2] - He analyzed the revenue growth models of current AI startups and the risks of market bubbles, noting that traditional investment models may not apply in the AI era [2][14] - Lazarte highlighted the need for a long-term perspective and curiosity in future investors, as well as the evolving role of venture capital in empowering companies amid the AI wave [2][31] Group 3 - Lazarte discussed the potential for AI to create a new social phenomenon, where AI companions could enhance social interactions and emotional well-being [6][7] - He predicted that in the future, many people's closest confidants might be AI, which could optimize social efficiency and provide emotional support [6][7] - The conversation touched on the implications of AI on job markets, with Lazarte warning that knowledge work could drastically diminish as AI capabilities grow [18][19] Group 4 - Lazarte emphasized the importance of understanding the underlying logic of technological changes, advocating for computer science education to prepare for the AI revolution [25][26] - He noted that the current AI landscape is characterized by experimental revenue models, which may not be sustainable as AI technologies evolve [15][16] - The discussion included the potential for AI to significantly reduce labor costs, leading to the emergence of large companies with minimal workforce requirements [17][18]
2025年Q1策略手游市场营销趋势洞察
广大大· 2025-05-12 07:55
2025年Q1策略手游 市场营销趋势洞察 2025Q1 STRATEGY MOBILE GAME MARKETING INSIGHTS REPORT 关注官方微信号 "广大大出海笔记" 广大大数据研究院 使用广大大洞察竞争对手的广告数据,可通过全球渠道、媒体、广告主的不同维度 广告数据获取信息和灵感。我们覆盖超80个国家/地区,80+全球广告渠道。比如 Facebook,Google、X(原Twitter),YouTube,TikTok,Unity等知名广告渠 道,全部广告创意已经达到16亿级别,并保持小时级别更新频率。 通过投放天数、展现曝光、热度、互动4大指标,我们可以快速定位出在投优质素材, 为您提供实时的市场营销参考。 广大大作为全球领先的广告营销平台,凭借庞大的数据库和服务上千家游戏客户的 经验,为移动游戏从业者提供更切实可行的方法论,助力打造出更受玩家喜爱的游 戏作品。 官网:www.guangdada.net 600 万 APP 广告主 16 亿 APP 创意素材 120 万 每日新增 2 扫码获取试用 加入出海社群 目录 1 全球策略手游营销大盘趋势 2 TOP策略广告主和优质素材案例 3 优 ...
4月出海中国手游 :《Kingshot》月收入增长209%,《崩坏:星穹铁道》重回增长榜冠军
Bei Jing Shang Bao· 2025-05-12 05:32
Group 1 - The core point of the article highlights the performance of Chinese mobile games in overseas markets, with significant revenue growth for specific titles in April 2025 [1][2] - The top three Chinese mobile games by revenue in overseas markets for April 2025 are identified as "Whiteout Survival" by DianDian Interactive, "PUBG MOBILE" by Tencent, and "Honkai: Star Rail" by miHoYo [1] - "Honkai: Star Rail" experienced a remarkable revenue increase of 136% due to its second anniversary celebrations, reclaiming the top position in overseas mobile game revenue growth [1] Group 2 - "Kingshot," a 4X strategy game by DianDian Interactive, saw a revenue increase of 209% in April, achieving $19 million in monthly revenue within just three months of its launch, making it a strong contender in the growth rankings [1] - In the download rankings for April, "Block Blast!" by Hungry Studio maintained its position as the top downloaded mobile game, with a slight increase of 5% in downloads [2] - The newly launched strategy game "Lands of Jail" by Yishijie experienced a significant revenue surge of 342% in April, entering the growth rankings at the seventh position [2]
Sensor Tower:《Kingshot》首次入围4月中国出海手游收入榜和下载榜 《崩坏:星穹铁道》重回增长榜冠军
智通财经网· 2025-05-12 03:05
Core Insights - Sensor Tower released the April 2025 overseas revenue and download rankings for Chinese mobile games, highlighting significant growth in the sector, particularly for miHoYo's "Honkai: Star Rail" which saw a 136% increase in overseas revenue [1][4]. Revenue Rankings - The top five games in the April overseas revenue rankings include: 1. "Whiteout Survival" by 点点互动 2. "PUBG MOBILE" by Tencent 3. "Honkai: Star Rail" by miHoYo 4. "Gossip Harbor: Merge & Story" by 柠檬微趣 5. "Call of Duty Mobile" by Activision Blizzard & Tencent [2]. Notable Game Performances - "Honkai: Star Rail" achieved its highest revenue since its first anniversary, topping the iOS revenue charts in multiple markets including China, Japan, and South Korea [1]. - "Kingshot" by 点点互动 experienced a remarkable 209% revenue increase, reaching $19 million in monthly revenue within just three months of its launch [4]. - "Dark War Survival" and "Last Z: Survival Shooter" by Florere Game saw revenue increases of 24% and 17% respectively, marking historical highs for both titles [4]. Growth Rankings - "Lands of Jail" by 益世界 saw a staggering 342% revenue increase, entering the growth rankings at 7th place, with the highest revenues coming from the US, Germany, and Turkey [6]. - "雀魂" by 悠星网络 experienced a revenue surge of nearly 600% after a collaboration with the "Fate/stay night" franchise, ranking 26th in the revenue chart [5]. Download Rankings - "Block Blast!" by Hungry Studio maintained its position as the top downloaded game, with a 5% increase in downloads [11]. - "Delta Force," the international version of Tencent's "三角洲行动," achieved over 10.6 million downloads within ten days of its release, ranking 3rd in the download chart [13]. - "Kingshot" saw a 90% increase in downloads, entering the download rankings at 9th place [13].
Gravity Reports First Quarter of 2025 Results and Business Update
Globenewswire· 2025-05-09 10:15
Core Viewpoint - Gravity Co., Ltd. reported its unaudited financial results for Q1 2025, showing mixed performance across its online and mobile game segments, with overall revenue growth year-over-year but some declines quarter-over-quarter in specific areas [1][3][9]. Financial Results Summary Revenues - Online game revenues for Q1 2025 were KRW 18,806 million (US$ 12,755 thousand), a 5.1% decrease QoQ and a 4.1% increase YoY [3]. - Mobile game revenues reached KRW 115,486 million (US$ 78,325 thousand), reflecting a 9.4% increase QoQ and a 17.2% increase YoY [4]. - Other revenues totaled KRW 3,172 million (US$ 2,151 thousand), showing a 26.5% decrease QoQ but a slight 0.2% increase YoY [5]. Cost of Revenue - Cost of revenue was KRW 87,458 million (US$ 59,316 thousand), representing an 8% increase QoQ and an 18.8% increase YoY [6]. Operating Expenses - Operating expenses were KRW 25,276 million (US$ 17,143 thousand), a 22.9% decrease QoQ and a 31.1% increase YoY [7]. Profitability - Profit before income tax expenses was KRW 28,450 million (US$ 19,295 thousand), a 12.1% increase QoQ but a 12.5% decrease YoY [8]. - Net profit attributable to the parent company was KRW 22,038 million (US$ 14,947 thousand), a 4.6% decrease QoQ and an 18% decrease YoY [9]. Liquidity - As of March 31, 2025, the balance of cash and cash equivalents and short-term financial instruments was KRW 577,163 million (US$ 391,446 thousand) [10]. Business Updates Summary Game Launches - Ragnarok M: Classic launched in Southeast Asia on February 14, 2025, and in Taiwan, Hong Kong, and Macau on April 16, 2025 [12]. - Ragnarok Idle Adventure Plus launched globally on February 20, 2025, with further launches planned for Taiwan, Hong Kong, and Macau in Q2 2025 [12]. - Ragnarok X: Next Generation launched in various regions on May 8, 2025, with a European launch planned for Q2 2025 [12]. - Other games such as Ragnarok V: Returns and Ragnarok: Back to Glory were launched in Southeast Asia and Korea in March and April 2025, respectively [12]. Expansion Initiatives - Gravity established a new subsidiary, Gravity Game Unite, in Malaysia on March 12, 2025, to expand game services in the region [17]. - The company opened its first indoor-screen golf facility based on Ragnarok characters in Taipei, Taiwan, on February 27, 2025 [16].
扛过上市失败、多年沉淀,这家成都公司的新作终于爆了:流水已超2亿
3 6 Ke· 2025-05-09 03:23
在Sensor Tower上个月发布的3月出海手游收入榜Top30中,又出现了一款新的SLG"黑马":tap4fun旗下融合了女团养成经营元素的SLG手游《Apex Girl》 (iOS名为《Top Girl》),跻身三月出海手游收入榜Top28,收入增长榜Top19,这也是该游戏首次进入月度收入Top30榜单。 | | 手游及发行商 | | | | --- | --- | --- | --- | | 1 | Whiteout Survival | 16 | Capybara Go! | | | 点点互动 | | 海彼 | | 2 | PUBG MOBILE | 17 | 斤国气候 | | | 腾讯 | | 莉莉丝游戏 | | 3 | Gossip Harbor®: Merge & Story | 18 | 四次 | | | 柠檬微趣 | | 库洛游戏 | | 4 | 使命召唤手游 | 19 | Project Makeover | | | 动视暴雪 & 腾讯 | | Magic Tavern | | 5 | Mobile Legends: Bang Bang | 20 | 绝区零 | | | 沐瞳科技 | ...
33家中国厂商入围全球手游发行商4月收入榜TOP100 《王者荣耀》重回榜首
news flash· 2025-05-07 04:22
5月7日,SensorTower微信公众号发布2025年4月中国手游发行商全球收入排行榜。数据显示,4月,共 有33家中国厂商入围全球手游发行商收入榜TOP100,合计收入20亿美元,占本期全球TOP100手游发行 商收入的38.4%。其中,腾讯、点点互动、网易、米哈游和柠檬微趣占据中国手游发行商收入榜前5 名。具体来看,《王者荣耀》4月全球收入增长71%,重回全球手游收入榜首,带动腾讯手游收入提升 10%。点点互动手游《Kingshot》自2月下旬上线以来收入持续高速增长,4月上涨209%,成为继爆款手 游《Whiteout Survival》之后的全新增长点,推动发行商本期收入提升5%。(上证报) ...