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Sea Limited to Report Q3 Earnings: What's in the Cards for the Stock?
ZACKS· 2025-11-06 18:05
Core Insights - Sea Limited (SE) is expected to report third-quarter 2025 results on November 11, with earnings estimated at $1.03 per share, a decrease of 7.2% from the previous 30 days, compared to 54 cents per share in the same quarter last year. Revenue is projected at $5.97 billion, indicating a year-over-year growth of 39.90% [1][2]. Group 1: Performance Drivers - Shopee's sustained momentum is anticipated to positively impact Sea Limited's performance, with Gross Merchandise Value (GMV) growing 25% year-over-year in the first half of 2025, and continued growth expected into the third quarter. Shopee has achieved record quarters and remains the market leader in Brazil, marking its fifth anniversary with significant growth and profitability [3][8]. - SeaMoney's rapid loan book expansion, reaching approximately $6.9 billion with a nearly 90% year-over-year growth, is expected to support performance. The fintech arm maintains a stable 90-day non-performing loan ratio of around 1.0%, reflecting disciplined risk management and robust portfolio health [4][8]. - Garena's strong gaming performance, driven by multiple titles achieving double-digit growth and a massive global player base exceeding 100 million daily active users, is likely to enhance Sea Limited's results. Management has raised full-year bookings guidance to over 30% year-over-year, indicating confidence in sustained engagement and monetization [5][8]. Group 2: Financial Considerations - Sea Limited's focus on expansion in e-commerce and fintech has led to significantly higher operating expenditures, with sales and marketing expenses increasing nearly 30% year-over-year to about $1.0 billion. This aggressive investment strategy may pressure profitability in the upcoming quarter [6]. - The company's current Earnings ESP stands at -6.5% with a Zacks Rank of 3, indicating that the model does not predict an earnings beat this time [7][9].
Golden Entertainment (GDEN) Reports Q3 Loss, Misses Revenue Estimates
ZACKS· 2025-11-06 15:16
Core Insights - Golden Entertainment reported a quarterly loss of $0.18 per share, missing the Zacks Consensus Estimate of a loss of $0.08, and compared to earnings of $0.18 per share a year ago, indicating an earnings surprise of -125.00% [1] - The company posted revenues of $154.82 million for the quarter ended September 2025, missing the Zacks Consensus Estimate by 0.98% and down from $161.23 million year-over-year [2] - Golden Entertainment shares have declined approximately 32.8% since the beginning of the year, contrasting with the S&P 500's gain of 15.6% [3] Earnings Outlook - The current consensus EPS estimate for the upcoming quarter is $0.13 on revenues of $167.48 million, and for the current fiscal year, it is $0.31 on revenues of $648.32 million [7] - The estimate revisions trend for Golden Entertainment was unfavorable prior to the earnings release, resulting in a Zacks Rank 4 (Sell) for the stock, indicating expected underperformance in the near future [6] Industry Context - The Gaming industry, to which Golden Entertainment belongs, is currently in the top 33% of over 250 Zacks industries, suggesting a favorable outlook compared to the bottom 50% [8] - GameSquare Holdings, Inc., another company in the same industry, is expected to report a quarterly loss of $0.03 per share, reflecting a year-over-year change of +78.6% [9]
Melco Resorts (MLCO) Q3 Earnings and Revenues Beat Estimates
ZACKS· 2025-11-06 15:16
Core Insights - Melco Resorts (MLCO) reported quarterly earnings of $0.21 per share, exceeding the Zacks Consensus Estimate of $0.11 per share, and showing an increase from $0.08 per share a year ago, resulting in an earnings surprise of +90.91% [1] - The company achieved revenues of $1.31 billion for the quarter ended September 2025, surpassing the Zacks Consensus Estimate by 1.91% and up from $1.18 billion year-over-year [2] - Melco shares have increased approximately 39.9% year-to-date, outperforming the S&P 500's gain of 15.6% [3] Earnings Outlook - The future performance of Melco's stock will largely depend on management's commentary during the earnings call and the company's earnings outlook [4][6] - The current consensus EPS estimate for the upcoming quarter is $0.17 on revenues of $1.3 billion, and for the current fiscal year, it is $0.47 on revenues of $5.15 billion [7] Industry Context - The Gaming industry, to which Melco belongs, is currently ranked in the top 33% of over 250 Zacks industries, indicating a favorable outlook compared to the bottom 50% [8]
skillz(SKLZ) - 2025 Q3 - Earnings Call Transcript
2025-11-06 14:30
Financial Data and Key Metrics Changes - Q3 GAAP revenue was $27 million, representing a 9% increase quarter over quarter and an 11% increase year over year [6][15] - Adjusted EBITDA loss was $12 million, a 3% decrease quarter over quarter and a 15% increase year over year [6][16] - Paying MAU reached 155,000, up 6% quarter over quarter and 28% year over year [6][15] Business Line Data and Key Metrics Changes - The launch of "Solitaire Skills" as an owned and operated title is showing early promise and serves as a testing ground for new features [8] - Aarki's ad tech business experienced accelerating revenue growth, supported by new AI-driven product launches [8][10] - R&D expenses increased by 15% year over year to $5 million, while sales and marketing expenses decreased by 10% year over year to $17 million [15][16] Market Data and Key Metrics Changes - The competition platform showed stability, contributing to the overall revenue growth despite a typically softer seasonal period [6][10] - Aarki's net revenue increased by more than 100% year over year, indicating strong growth in the ad tech market [10] Company Strategy and Development Direction - The company is focused on enhancing player and developer engagement, operational efficiency, and a path to profitability [9][10] - The Fair Play initiative aims to protect players and maintain fair competition, with ongoing litigation against competitors for alleged bot usage [10][11] - The company is exploring growth opportunities beyond gaming into e-commerce and interactive entertainment [13] Management's Comments on Operating Environment and Future Outlook - Management expressed optimism about the progress across both Skillz and Aarki, highlighting the potential for long-term growth [12][13] - The company is committed to achieving compliance with New York Stock Exchange listing standards and expects to file necessary reports by December 17, 2025 [4][16] Other Important Information - The company is working to complete its financial statements for previous quarters and is under scrutiny for compliance with listing standards [3][4] - The balance sheet remains healthy with $213 million in cash and $129.7 million in total debt principal outstanding [16] Q&A Session Summary - The Q&A session was concluded without any specific questions being recorded, indicating a focus on the presentation rather than audience inquiries [17]
PENN(PENN) - 2025 Q3 - Earnings Call Presentation
2025-11-06 14:00
Digital Focus Realignment - The company is realigning its digital focus to leverage the strength of U.S iCasino and Canadian operations, emphasizing omnichannel benefits[7, 9] - The company will rebrand U S OSB product to theScore Bet on December 1, 2025, retaining a database of 2.9 million digital users[8] - The company's iCasino business achieved its highest quarterly gaming revenue to date, driven by record cross-sell from OSB and growth from standalone apps[7] Share Repurchase and Capital Allocation - The company repurchased $354 million of shares through November 5, 2025, and the board authorized a new three-year $750 million share repurchase program effective January 1, 2026[7] Omnichannel Strategy and Database Growth - 37% of digitally acquired customers are within 50 miles of one or more retail properties[13] - 64% of PENN Play database growth since 2019 is from digital customers[15] - Omnichannel customers have 6x the value and 3x the retention compared to single-channel customers[15] iCasino Growth and Retail Customer Engagement - Q3 2025 iCasino NGR growth was +41% year-over-year, with MAU growth of +79% year-over-year[18] - In Q3 2025, the record cross-sell percentage in iCasino was 62%[18] - The percentage of the active retail database also active online in states with retail, OSB, and iCasino (PA, MI, WV) reached 14.4% in September 2025[20] Canadian Market Opportunity - Ontario OSB & iCasino growth was +7% year-over-year (September 2025 YTD)[22] - The company expects to launch in Alberta in 2026 for OSB & iCasino, covering approximately 12% of the Canadian population[10, 23] Product Improvements and Retention - Enhanced OSB product features led to a +410 bps increase in SGP % Mix of Handle and a +800 bps increase in % of MAUs Live Betting (Y/Y in Oct-25)[25] - Improved retention efforts resulted in a +32% increase in M/M Retained Users (Y/Y in Oct-25) and a +1,000 bps increase in M/M Retention % (Y/Y in Sep-Oct 2025)[25] Retail Business Stability - The total retail portfolio saw revenue growth of +1.5% and EBITDAR growth of +3.5% year-over-year in Q3[28] - Excluding certain properties, revenue grew by +1.2% and EBITDAR grew by +2.3%[28] Hollywood Casino Joliet Performance - Hollywood Casino Joliet saw a +42% growth in active database (Q3-25 vs Q2-25)[35]
Playtika Holding (PLTK) Tops Q3 Earnings and Revenue Estimates
ZACKS· 2025-11-06 13:46
Core Insights - Playtika Holding (PLTK) reported quarterly earnings of $0.18 per share, exceeding the Zacks Consensus Estimate of $0.17 per share, and up from $0.11 per share a year ago, representing an earnings surprise of +5.88% [1] - The company generated revenues of $674.6 million for the quarter ended September 2025, surpassing the Zacks Consensus Estimate by 0.59% and increasing from $620.8 million year-over-year [2] - Playtika's stock has underperformed, losing about 46% since the beginning of the year, while the S&P 500 has gained 15.6% [3] Earnings Outlook - The current consensus EPS estimate for the upcoming quarter is $0.16 on revenues of $668.67 million, and for the current fiscal year, it is $0.53 on revenues of $2.74 billion [7] - The estimate revisions trend for Playtika was mixed ahead of the earnings release, resulting in a Zacks Rank 3 (Hold) for the stock, indicating expected performance in line with the market [6] Industry Context - The Gaming industry, to which Playtika belongs, is currently in the top 33% of over 250 Zacks industries, suggesting a favorable outlook compared to lower-ranked industries [8] - GDEV Inc., another company in the same industry, is expected to report quarterly earnings of $0.42 per share, reflecting a year-over-year decline of -46.8% [9]
Playtika(PLTK) - 2025 Q3 - Earnings Call Presentation
2025-11-06 13:30
Financial Performance - Revenue reached $674.6 million, reflecting a 8.7% increase year-over-year but a (3.1)% decrease sequentially[7] - GAAP Net Income was $39.1 million, a 17.8% sequential increase but a (0.5)% year-over-year decrease[7] - Adjusted Net Income significantly increased by 912.3% sequentially and 16.3% year-over-year, reaching $65.8 million[7] - Adjusted EBITDA was $217.5 million, showing a 30.2% sequential increase and a 10.3% year-over-year increase[7] - The Adjusted EBITDA margin was 32.2%, compared to 24.0% in Q2 2025 and 31.8% in Q3 2024[7] Platform Performance - Direct-to-Consumer (DTC) Platforms revenue increased by 19.0% sequentially and 20.0% year-over-year, achieving an all-time high[7, 8] - Third-Party Platforms revenue increased 4.2%[10] - Bingo Blitz revenue reached $162.6 million, a 1.5% sequential increase and a 1.7% year-over-year increase[8] - Slotomania revenue was $68.5 million, reflecting a (20.8)% sequential decrease and a (46.7)% year-over-year decrease[8] - June's Journey revenue was $68.3 million, a (1.2)% sequential decrease and a (2.7)% year-over-year decrease[8] User Metrics - Average Daily Paying Users (DPUs) were 354K, a (6.3)% sequential decrease but a 17.6% year-over-year increase[8] - Average Payer Conversion was 4.3%, up from 4.0% in Q3 2024 and consistent with Q2 2025[8] Capital Structure - Cash, cash equivalents, and short-term investments totaled $640.8 million as of September 30, 2025[7] - Available liquidity was approximately $1.19 billion as of September 30, 2025[22] - The company entered into an agreement to extend the maturity of the Revolving Credit Facility to September 2027 and decreased the aggregate principal amount from $600 million to $550 million[22]
Snail Inc. Highlights Diversified Entertainment Sectors Through IP Expansion, New Game Launches, and Industry Recognition
Globenewswire· 2025-11-06 13:30
Core Insights - Snail, Inc. continues to show steady growth across its entertainment portfolio through new content launches and industry recognition [1] - The company is strengthening its core franchise and enhancing community engagement within its ARK ecosystem [2] - Snail's indie publishing branch, Wandering Wizard, is expanding its global portfolio with unique projects and has received industry accolades [3] - The Interactive Films division is gaining recognition for its short-form storytelling platform, Salty TV, with multiple awards for its titles [4] - Overall, these achievements reflect Snail's strategic momentum across various entertainment sectors, diversifying revenue streams and enhancing brand visibility [5] Gaming and Publishing - The 'ARK x Teenage Mutant Ninja Turtles' Cosmetic Pack collaboration emphasizes the importance of mod content for sustaining engagement with ARK: Survival Ascended [2] - The upcoming airship building RPG, Echoes of Elysium, is set to release on December 4, 2025, marking a significant addition to Snail's gaming portfolio [2] - Wandering Wizard's collaboration with Argentina-based studio Seven Leaf Clover for the launch of Rebel Engine on Steam showcases the branch's commitment to diverse gaming projects [3] Interactive Films - Salty TV's titles, including My Ex's Bestfriend, Hollywood Heartthrob, and Faux Fiance, received recognition from the International Short Drama Association, highlighting the division's potential [4] - The awards for Salty TV's titles include Best Revenge-Driven Narrative and Most Charismatic Screen Presence, indicating strong audience engagement potential [4] Strategic Momentum - The combination of efforts in gaming, publishing, and digital storytelling illustrates Snail's strategy to diversify revenue streams and strengthen brand visibility [5]
Mobiquity Technologies’ Platform Powers New Context Networks–NRT Partners to Bring Dynamic Digital Advertising to 1,000+ Casinos Worldwide
Globenewswire· 2025-11-06 12:58
Core Insights - Mobiquity Technologies and Context Networks have entered a five-year strategic agreement with NRT Technology to enhance advertising solutions in the gaming industry, allowing casinos to deliver targeted advertising across multiple guest touchpoints [1][6] - The partnership provides Context Networks access to NRT's extensive distribution network, which includes over 800 casinos in North America and all of the world's largest casino properties [2] Group 1: Partnership Details - The collaboration will integrate Context Networks' advertising technology into NRT's casino solutions, utilizing the Contextual Promotions Media Network™ (CPMN) to unify digital advertising and analytics [3] - The CPMN is designed to allow casino operators to act as digital publishers without significant capital investment, ensuring transparency and compliance in advertising transactions [3][5] Group 2: Advertising Technology Features - The integrated Deep Intelligence Marketing (DIM) layer of the CPMN provides real-time, context-aware advertising experiences by leveraging behavioral, geographic, and psychographic data [4] - The CPMN introduces new non-gaming revenue streams for operators, enhancing player engagement and loyalty while providing advertisers with a transparent ecosystem for measuring campaign effectiveness [5] Group 3: Operational Infrastructure - NRT's financial kiosks, non-gaming kiosks, and digital table game signs will support targeted advertising, with over 11,000 kiosks globally already coded for marketing [7] - The JoinGo Loyalty App, used by 80% of casinos, will feature embedded digital advertising experiences, enhancing player engagement [7] Group 4: Company Backgrounds - Context Networks is a programmatic advertising platform focused on the gaming industry, providing advanced ad-serving capabilities and creating new revenue streams for casino operators [9] - Mobiquity Technologies specializes in advertising and data intelligence, utilizing AI for programmatic media and audience targeting across various digital platforms [10]
CD Projekt Vs. Square Enix: One Valued For Diversification And Catalysts, The Other Priced For 2027
Seeking Alpha· 2025-11-06 09:31
Core Insights - The analyst specializes in the gaming industry and consumer-facing stocks, with a focus on companies like Nintendo, GameStop, Capcom, and Take-Two, aiming to identify long-term value in iconic gaming franchises [1] - The research approach combines disciplined methods such as Discounted Cash Flow (DCF) and relative multiples with narrative context to clarify complex valuations for long-term investors [1] - The analyst also evaluates companies outside the gaming sector, including Monster Beverage, Sprouts, Macy's, and Live Nation, emphasizing the importance of brand, narrative, and consumer behavior in driving valuation [1] Industry Focus - The analyst is expanding coverage into gaming publishers to uncover potential investment opportunities within the sector [1] - The intersection of culture, technology, and financials is highlighted as a critical area for investment analysis, particularly in sectors with durable growth stories [1]