《上古卷轴IV:湮灭重制版》

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“全球第一”厂商公布一轮大裁员,约300人被裁
3 6 Ke· 2025-07-18 13:03
Core Insights - Virtuos, a prominent game outsourcing company, is undergoing a significant layoff affecting approximately 300 employees, which is about 7% of its global workforce [1][3][4] - The layoffs are part of a strategic adjustment to meet the evolving demands of the gaming industry, particularly in high-value collaborative development [3][4][10] - The company has recently focused on larger-scale projects, such as the remastering of "The Elder Scrolls IV: Oblivion," which has led to increased resource allocation but insufficient financial returns [6][8][10] Company Overview - Virtuos was established in 2004 in Shanghai and later moved its headquarters to Singapore, currently employing around 4,200 people globally [1][3] - The company has made several acquisitions in North America and Europe to enhance its capabilities in visual effects, design, and creative development [1][3] Layoff Details - The layoffs will primarily affect departments experiencing reduced business demand due to structural changes in the industry, with around 200 positions in Asia and 70 in Europe [3][4] - The French division, which is part of the core development team for "Oblivion Remastered," is minimally impacted, with fewer than 10 positions affected [3][4] Strategic Shift - Virtuos is shifting its focus from the competitive light repair market to larger projects, similar to Bluepoint Games, which has raised concerns about profitability despite high-quality output [6][10] - The company has implemented cost-cutting measures, including salary freezes and reduced bonuses, prior to the layoffs, indicating financial strain [8][10] Industry Context - The layoffs at Virtuos are reflective of broader challenges faced by major gaming companies, including Microsoft and Sony, which are also experiencing layoffs and project cancellations [11][13] - The gaming industry is currently perceived to be in a downturn, impacting outsourcing firms like Virtuos that rely heavily on contracts from larger studios [13][15]
叠纸就《闪耀暖暖》更换配音一事致歉;《光与影:33号远征队》3天销量破百万份|游戏早参
Mei Ri Jing Ji Xin Wen· 2025-04-27 23:06
Group 1 - The game "Light and Shadow: Expedition No. 33" achieved over 1 million sales within three days of its release, indicating strong demand in the gaming market [1] - The game received high scores on Metacritic, with player ratings at 9.7 and media ratings at 9.2, making it the highest-rated game of the year so far [1] - The success of "Light and Shadow: Expedition No. 33" may positively impact related companies' stock prices due to its quality and market acceptance [1] Group 2 - Bethesda's "The Elder Scrolls IV: Oblivion Remastered" has surpassed 4 million players since its release, showcasing the ongoing growth potential in the gaming industry [2] - The game reached a peak of 205,499 concurrent players in the last 24 hours, indicating strong player engagement and interest [2] - The positive reception of "Oblivion Remastered" is likely to drive attention from the capital markets towards game development and publishing companies [2] Group 3 - Paper Games issued an apology regarding the voice actor change in "Shining Nikki," highlighting the importance of user experience in game operations [3] - The controversy surrounding the voice change may exert pressure on Paper Games and the gaming sector, particularly for products with significant player emotional investment [3] - The development of a voice-switching feature indicates the company's proactive approach to addressing player concerns, though future player reactions remain to be seen [3]