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美国移动游戏市场现回暖迹象!Take-Two互动软件(TTWO.US)Q1业绩超预期,上调全年预订量指引
智通财经网· 2025-08-08 13:32
Group 1 - Take-Two Interactive Software's stock rose over 5% following strong earnings guidance, indicating a recovery in the mobile gaming industry after years of decline [1] - The company's Q1 net bookings reached $1.42 billion, a 16% increase year-over-year, significantly exceeding the previous forecast of $1.25 billion to $1.3 billion [1] - Q1 net loss narrowed from $262 million in the same period last year to $11.9 million, with adjusted EBITDA profit at $225.5 million [1] Group 2 - Take-Two raised its full-year bookings forecast from $5.9 billion-$6 billion to $6.05 billion-$6.15 billion, driven by anticipated strong demand for new games like "Mafia" and "Borderlands" [1] - The company confirmed the release of "Grand Theft Auto VI" on May 26 next year, expecting to generate billions in revenue shortly after launch [1] - The mobile gaming market is showing signs of recovery, aided by the increasing application of live-service features in games, which stimulates ongoing player spending [2]
5月2日美股盘前要闻一览
Jin Rong Jie· 2025-05-02 13:19
Group 1 - U.S. stock index futures are rising, with Dow futures up 0.83%, S&P 500 futures up 1%, and Nasdaq 100 futures up 0.81% [1] - Amazon's Q1 revenue and profit exceeded market expectations, but its Q2 operating profit guidance fell short of expectations, warning that U.S. tariff policies may impact its performance [1] - Apple's Q2 performance slightly exceeded expectations, with a $100 billion stock buyback plan approved, but CEO Cook anticipates tariffs will increase costs by $900 million, with Q3 revenue growth expected to be in the low single digits [1] - Shell's Q1 adjusted profit was $5.58 billion, surpassing analyst expectations of $5.09 billion, and the company initiated a $3.5 billion stock buyback plan [1] - General Motors faces tariff risks potentially amounting to $5 billion, and it has revised its full-year adjusted EBIT forecast to a range of $8.2 billion to $10.1 billion, down from a previous estimate of $11.2 billion to $12.5 billion [1] Group 2 - European stock markets saw significant gains, with Germany's DAX index up 1.79%, France's CAC index up 1.63%, and the UK's FTSE index up 1.03% [1] - McDonald's Q1 U.S. sales fell 3.6% year-over-year, marking the largest decline since Q2 2020, which had a drop of 8.7%, with prior forecasts predicting a decline of only 1.7% [1] - Take-Two's stock fell over 15% in pre-market trading after its subsidiary Rockstar Games announced the release date for Grand Theft Auto VI as May 26, 2026 [1]
Take-Two盘前跌超15%,旗下游戏开发商Rockstar Games宣布《侠盗猎车手VI》的发布日期从2025年推迟至2026年。
news flash· 2025-05-02 11:40
Core Viewpoint - Take-Two's stock dropped over 15% in pre-market trading following the announcement from its subsidiary Rockstar Games that the release date for Grand Theft Auto VI has been postponed from 2025 to 2026 [1] Group 1 - Take-Two's share price decline indicates market reaction to the delay in a highly anticipated game release [1] - The postponement of Grand Theft Auto VI could impact Take-Two's revenue projections and investor sentiment [1]
5月2日电,Take-Two美股盘前跌超15%,旗下的游戏开发商Rockstar Games宣布《侠盗猎车手VI》的发布日期为2026年5月26日。
news flash· 2025-05-02 11:36
Core Viewpoint - Take-Two's stock dropped over 15% in pre-market trading following the announcement from its subsidiary Rockstar Games regarding the release date of Grand Theft Auto VI, set for May 26, 2026 [1] Company Summary - Take-Two Interactive's stock performance has been negatively impacted by the announcement of the release date for Grand Theft Auto VI, which is significantly later than anticipated [1] - The announcement indicates a long wait for fans and investors, potentially affecting the company's revenue projections in the interim [1] Industry Summary - The gaming industry is experiencing volatility as major titles face delays, which can influence investor sentiment and stock performance [1] - The announcement of a major franchise's release date can have substantial implications for market dynamics and competitive positioning within the gaming sector [1]