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员工一律禁用 AI!50 年老牌游戏公司下发最严禁令,CEO直言:“内部没人真的看好”
程序员的那些事· 2026-01-20 07:43
Core Viewpoint - The article discusses Games Workshop's (GW) strong stance against the use of AI in content creation and design processes, contrasting it with the industry's trend of embracing AI as a core business element [1][4]. Group 1: Company Policy on AI - GW has implemented a strict internal policy prohibiting employees from using AI to generate any official content or participate in design processes, including concept setting, illustrations, writing, and sculpture [5]. - Only a few executives are allowed to research AI out of curiosity, and none of them are particularly excited about it [6]. Group 2: Investment in Human Creators - Contrary to industry trends of layoffs, GW is increasing its investment in human creators by hiring more concept designers, illustrators, writers, and sculptors, emphasizing the importance of human creativity and intellectual property protection [6][7]. - The CEO stated that passionate and talented individuals are essential for creating the rich and engaging IP that is Warhammer [7]. Group 3: Community Sentiment and Brand Integrity - GW's zero-tolerance policy towards AI reflects a keen understanding of the community's sentiments, as even minor AI-like elements can trigger trust issues among fans [9][10]. - The company is aware that any association of its artwork with AI could lead to significant backlash, especially given the high value of its products like the Warhammer 40K Codex, which contains premium illustrations and lore [11][12]. Group 4: Legal and Ethical Considerations - GW's cautious approach is rooted in concerns over the copyright and data source issues associated with generative AI, as the current legal framework does not guarantee the transparency of training data or the non-infringement of output content [13]. - The company prioritizes maintaining the integrity of its IP over adopting potentially faster but riskier AI solutions, indicating a preference for a slower, more deliberate approach to innovation [14][15].
员工一律禁用AI!50年老牌游戏公司下发最严禁令,CEO直言:“内部没人真的看好”
猿大侠· 2026-01-20 04:11
Core Viewpoint - The article discusses Games Workshop's (GW) strong stance against the use of AI in content creation and design processes, contrasting it with the industry's trend of embracing AI as a core business element [1][2][4]. Group 1: Company Policy on AI - GW has implemented a strict internal policy prohibiting employees from using AI to generate any official content or participate in design processes, including concept setting, illustrations, and writing [5][6]. - The CEO, Kevin Rountree, emphasized that while a few executives are allowed to research AI out of curiosity, none are genuinely excited about its potential [6][4]. Group 2: Investment in Human Creators - Contrary to industry trends of layoffs, GW has increased its investment in human creators by hiring more concept designers, illustrators, writers, and sculptors, explicitly stating a commitment to respecting human creators and protecting intellectual property [6][7]. - The CEO highlighted that passionate and talented individuals are essential for creating the rich and engaging IP that is Warhammer [7]. Group 3: Community Sentiment and Brand Integrity - GW's zero-tolerance policy towards AI reflects a keen understanding of the community's sentiments, as even the slightest indication of AI involvement can lead to a trust crisis among fans [9][10]. - The company is cautious about the potential risks associated with AI, particularly regarding copyright and data sources, which could jeopardize the integrity of its core assets, such as the Warhammer universe [13][14]. Group 4: Long-term Vision - GW prefers a slower, more deliberate approach to content creation rather than risking the loss of its brand's "soul" due to AI involvement, which may not be the most efficient choice but is deemed the most rational in an industry where IP value surpasses that of models [14][15].
员工一律禁用AI,50年老牌游戏公司下发最严禁令,CEO直言:“内部没人真的看好”
3 6 Ke· 2026-01-16 13:45
Core Viewpoint - Games Workshop (GW) has taken a strong stance against the use of AI in its content creation and design processes, contrasting sharply with industry trends that embrace AI as a core business element [1][3][8]. Group 1: Company Policy on AI - GW CEO Kevin Rountree stated that AI can be researched but must not be used for any official content creation [3]. - The company has implemented strict internal policies prohibiting employees from using AI in design processes, including concept setting, illustration, writing, and sculpture [4]. - Only a few senior executives are allowed to explore AI out of curiosity, and none are currently excited about its potential [3][4]. Group 2: Investment in Human Creators - Contrary to industry layoffs, GW has increased its investment in human creators by hiring more concept designers, illustrators, writers, and sculptors [3][4]. - The company emphasizes the importance of human creativity and the protection of intellectual property, stating that passionate and talented individuals are essential for the richness of the Warhammer IP [3][4]. Group 3: Community Sentiment and Brand Integrity - GW's zero-tolerance policy towards AI reflects a keen understanding of its community's sentiments, where any perceived use of AI can lead to significant backlash [6][7]. - The company is cautious about the potential risks associated with AI, particularly regarding copyright and data source transparency, which could jeopardize the integrity of its IP [7][8]. - GW prioritizes maintaining the "soul" of its brand over adopting AI technologies, indicating a preference for slower, more deliberate creative processes [8][9].